Orvyn Threign
Male human Soldier (Mercenary) 7 Homeworld: Akiton Atheist
Init +2, Perception 0
SP 59 HP 54 RP 6
STR 16(18) DEX 16 CON 14 INT 14 WIS 10 CHA 11
EAC 21 KAC 24 ‘CMD’ 27 Fort 7 Rflx 5 Will 5 BAB+7
Class Skills:
Acrobatics (*******)+10
Athletics (**)+5
Engineering (*******)+11
Intimidate (***)+6
Medicine (*****)+8
Piloting (****)+7
Profession (Mercenary) (**)+6
Other Skills:
Culture (****)+5
Life Science (**)+3
Features
PrFiSt: Armor Storm, Enhanced Tank
PrStTcnq: Hammer Fist (+3)
Gear Boost: Armored Advantage (+1 to KAC when armored)
Feats:
Weapon Focus: Heavy Weapons
Weapon Focus: Simple Melee Weapons
Weapon Focus: Advanced Melee Weapons
Mobility
Weapon Specialization
Powered Armor Proficiency
Shot on the run
Grunt (Theme beenfit) +1STR for carrying purposes.
Melee Striker (Gear Boost) (+ 1/2 Str bonus to melee dmg)
Spring attack
Plasma Bolter, Advanced (2d8+7 e&F, wound, 8 charges/shot, 40 max)
-Mounted on armor +10
Pulse Gauntlet (+12,1d6+16 bashing and sonic)(1 charge per use)
Battleglove (cestus) +12 1d4+13 B Analog
Survival Knife +11 1d4+13 slashing analog
Tac auto pistol (+10, 1d6+7, 12 rounds)
Battle Harness (powered armor, 18str, move 30, 1(+1) slots, 1 chg/hour, 20 max)
-Deflection Reinforcement (DR5/-)
-Brown Force Field (1 temp HP, fast heal 1/round) (half cost from Enhanced Tank)
Personal Comm unit
Consumer Backpack
Hygiene kit
Formal clothing
Travel clothing
1 week field rations
2 Ultracap btty (100 chgs each)
10 normal btty (20 vchg each)
Mk I Serum of Healing x 3
Mk II Serum of Healing
1476 credits credits
Enhanced Tank (Ex) 5th Level
You gain the Powered Armored Proficiency feat and access to improved armor. This might be the result of your own engineering abilities, having earned the trust of contacts that can get you experimental equipment, or a powerful patron giving you gear not available to the general public to help you achieve mutual goals. You can add one more upgrade to your armor than its normal maximum number of upgrade slots. If you add this bonus upgrade to heavy armor, you can select an upgrade normally limited to powered armor. An upgrade placed in this bonus slot costs half the normal credit amount.
Threign grew up in a military family, and served in local militias and mercenary bands most of his life. He has seen some fighting, but not too much. He has never been in a position of independence or leadership, and the probably looser structure of the Starfinder Society has him wondering how he'll adapt. The flat, bored countenance he show the world conceals the slightest bit of nervousness, which he might not admit even to himself.
Tiring of the ceaseless tribal wars in the Akitonian backcountry, Threign ("Thrane"), who is Golarian-decent human, not the ruddier native Akitonian species - decided not to return to the red planet after his last bit of off-world mercenary work. With the Vesk quiet and the Swarm a more distant threat at the moment, the tragedy befalling the Starfinder Society - and their need for new Starfinders - has caught his eye.
Level 4:
Orvyn Threign
Male human Soldier (Mercenary) 4 Homeworld: Akiton Atheist
Init +2, Perception 0
SP 32 HP 32 RP 4
STR 16 DEX 16 CON 14 INT 14 WIS 10 CHA 11
EAC 15 KAC 19 ‘CMD’ 25 Fort 5 Rflx 3 Will 4 BAB+5
Class Skills:
Acrobatics (****)+7
Athletics (**)+5
Engineering (****)+8
Intimidate (*)+4
Medicine (**)+5
Piloting (*)+4
Profession (Mercenary) (*)+5
Other Skills:
Culture (*)+2
Life Science (**)+3
Features
PrFiSt: Armor Storm
PrStTcnq: Hammer Fist (+3)
Gear Boost: Armored Advantage (+1 to KAC when armored)