Acadamae Student Korvosa

Thrace's page

77 posts. Alias of Sersi.


Full Name

Thrace

Race

Human (Varisian) Knife Master/Scout 1 (HP 9/9 | AC:17 | T:14 | FF:13 | CMD 15 |

Classes/Levels

Fort +1 | Ref +6 | Will +1 | Init +4 | Perc: +4 | Speed 30 ft.)

Gender

Female

Size

M

Age

17

Alignment

CN

Deity

Desna

Languages

Common, Varisian, Polyglot

Occupation

Part-time Ne'er-do-well, Full-time Mischiefmaker, & All Around Scoundrel

Strength 12
Dexterity 18
Constitution 12
Intelligence 13
Wisdom 10
Charisma 8

About Thrace

An orphan dropped off as an infant to be raised by priests of Desna, Thrace only took away a love of star knives from her youth at the temple. She quickly learned to steal and manipulate in order to get more food, and she quickly learned to steal in order to get some pocket change. She burned with envy at the children who had parents to buy them toys and food. As soon as she could, she left the temple to travel the world improving her pick pocket and manipulation skills. Going too long without stealing leaves her sick to her stomach and she hates the feeling of being poor.

She ended up at Shackles after learning of cyclopian ruins that could hold enough treasure to buy her land and a title, but in spite of her research and efforts, the deal for a map to this treasure never went down. Instead she joined up with a crew in hopes of finding another treasure.

Thrace
Human (Varisian) Rogue (Knife Master, Scout) 1
CN Medium humanoid (human)
Init +4; Senses Perception +4
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Defense
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AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 9 (1d8+1)
Fort +1, Ref +6, Will +1; +1 trait bonus vs. charm and compulsion
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Offense
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Speed 30 ft.
Melee cold iron dagger +1 (1d4+1/19-20) and
. . cold iron dagger +1 (1d4+1/19-20) and
. . cold iron starknife +1 (1d4+1/×3) and
. . dagger +1 (1d4+1/19-20) and
. . dagger +1 (1d4+1/19-20) and
. . masterwork dagger +2 (1d4+1/19-20)
Special Attacks sneak attack +1d6
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Statistics
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Str 12, Dex 18, Con 12, Int 13, Wis 10, Cha 8
Base Atk +0; CMB +1; CMD 15
Feats Point-Blank Shot, Two-weapon Fighting
Traits boarded in the shackles, strong arm, supple wrist, varisian tattoo
Skills Acrobatics +8, Appraise +5, Disguise +3, Escape Artist +8, Perception +4, Sense Motive +4, Sleight of Hand +8 (+8 to conceal a light blade), Stealth +8, Swim +5, Use Magic Device +3
Languages Common, Polyglot, Varisian
SQ envy, hidden blade
Combat Gear oil (3); Other Gear masterwork studded leather, cold iron dagger, cold iron dagger, cold iron starknife, dagger, dagger, masterwork dagger, backpack, flint and steel, lamp, waterproof, trail rations (3), waterskin, wrist sheath, spring loaded, wrist sheath, spring loaded, ship in a bottle, 114 gp, 9 sp
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Special Abilities
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Envy Steal at least 10 gold worth of goods to avoid DC 20 will save vs. -1 penalty to Will, Reflex, and concentration checks.
Hidden Blade +0 +0 bonus on Slight of Hand checks to conceal a light blade.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Sneak Attack +1d8/+1d4 +1d8 damage with a dagger-like weapon if you flank your target or your target is flat-footed.
Strong Arm, Supple Wrist (1/round) When move 10 ft before attack, add +10 ft to rng increment of thrown wep.
Varisian Tattoo +1 trait bonus on saving throws against charm and compulsion effects.