Jeggare Noble

Thierry's page

2 posts. Organized Play character for Draco Bahamut.


Full Name

Thierry di Chanteu

Race

Humano

Classes/Levels

Bard (Court Bard) 4

Gender

Male

Size

Medium

Age

18

Alignment

Lawful Neutral

Deity

Abadar

Languages

Common, Gnome, Kellish, Ulfen

Occupation

Court Bard

Strength 10
Dexterity 14
Constitution 8
Intelligence 14
Wisdom 12
Charisma 19

About Thierry

Master of Satire and Offense, Thierry made a lot of enemies in his homeland, so he choose to move to Absalom to better serve the king by working with the Pathfinder Society. He Own the Chanteu Chicanery a small theater in Absalom where he like to make political satire that sometimes involve Ambros Valsin.

Thierry di Chanteu
Male Human Bard (Court Bard) 4
LN Medium humanoid (human)
Init +2; Senses Perception +7
--------------------
Defense
--------------------
AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
hp 19 (4d8-4)
Fort +1, Ref +7, Will +6; +4 vs. bardic performance, sonic, and language-dependant effects
--------------------
Offense
--------------------
Speed 20 ft.
Melee masterwork rapier +4 (1d6/18-20)
Ranged masterwork light crossbow +6 (1d8/19-20)
Special Attacks bardic performance 20 rounds/day (countersong, distraction, fascinate, mockery, satire)
Bard (Court Bard) Spells Known (CL 4th; concentration +8):
. . 2nd (2/day)—gallant inspiration (DC 16), sound burst (DC 16)
. . 1st (4/day)—grease, hideous laughter (DC 15), silent image (DC 15), vanish (DC 15)
. . 0 (at will)—dancing lights, detect magic, ghost sound (DC 14), message, prestidigitation, read magic
--------------------
Statistics
--------------------
Str 10, Dex 14, Con 8, Int 14, Wis 12, Cha 19
Base Atk +3; CMB +3; CMD 15
Feats Extra Performance, Harmonic Spell, Skill Focus (Perform [comedy])
Traits charming, impressive presence
Skills Diplomacy +10 (+11 vs. characters who could be attracted to you), Disguise +14, Knowledge (geography) +9, Knowledge (history) +11, Knowledge (local) +11, Knowledge (nobility) +11, Linguistics +7, Perception +7, Perform (comedy) +14, Perform (dance) +8, Sense Motive +7, Sleight of Hand +3, Spellcraft +6, Stealth +5, Swim -2, Use Magic Device +11
Languages Common, Gnome, Infernal, Other Language, Other Language
SQ heraldic expertise, versatile performance abilities (comedy)
Combat Gear wand of cure light wounds, wand of disrupt undead (30 charges), alchemist's fire (2), tanglefoot bag (2), thunderstone (2); Other Gear leather armor, crossbow bolts (10), masterwork light crossbow, masterwork rapier, cloak of resistance +1, hat of disguise, wayfinder, backpack, masterwork, spell component pouch, trail rations (2), waterskin, 1,509 gp
--------------------
TRACKED RESOURCES
--------------------
Alchemist's fire - 1/2
Bardic Performance (standard action, 20 rounds/day) - 0/20
Crossbow bolts - 2/10
Disguise Self (At will) - 0/0
Heraldic Expertise +2 (1/day) (Ex) - 0/1
Impressive Presence (1/day, DC 16) - 0/1
Light (At will) - 0/0
Tanglefoot bag - 0/2
Thunderstone - 0/2
Trail rations - 0/2
Wand of cure light wounds - 0/50
Wand of disrupt undead (30 charges) - 0/30
--------------------
Special Abilities
--------------------
Bardic Performance (standard action, 20 rounds/day) Your performances can create magical effects.
Charming +1 Bluff/Diplomacy/save DC for a language-dependent spell vs. targets who could be sexually attracted to you.
Harmonic Spell Casting spells extends duration of bardic performance
Heraldic Expertise +2 (1/day) (Ex) You add half your bard level to Diplomacy, Knowledge (history), Knowledge (local), and Knowledge (nobility) checks.
Impressive Presence (1/day, DC 16) 1/day, foes must make a DC 16 Will save or become shaken for 1r.
Theater (empty) +1 to Perform (act/comedy/dance/oratory) for Day Job & Disguise in same city.
Versatile Performance (Comedy) +14 (Ex) You may substitute the final value of your Perform: Comedy skill for Bluff or Intimidate checks
Wand of disrupt undead (30 charges) Add this item to create a wand of a chosen spell.
Wayfinder (empty) A small magical device patterned off ancient relics of the Azlanti, a wayfinder is typically made from silver and bears gold accents. With a command word, you can use a wayfinder to shine (as the light spell). The wayfinder also acts as a nonmagical (magnetic) compass, granting you a +2 circumstance bonus on Survival checks to avoid becoming lost. All wayfinders include a small indentation designed to hold a single ioun stone. An ioun stone slotted in this manner grants you its normal benefits (as if it were orbiting your head), but frequently reveals entirely new powers due to the magic of the wayfinder itself (see Seeker of Secrets page 51).

Note: This item costs only 250 gp for members of the Pathfinder Society

Construction
Requirements Craft Wondrous Item, light; Cost 250 gp
--------------------
Master of Satire and Offense, Thierry made a lot of enemies in his homeland, so he choose to move to Absalom to better serve the king by working with the Pathfinder Society. He Own the Chanteu Chicanery a small theater in Absalom where he like to make political satire that sometimes involve Ambros Valsin.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.