Adivion Adrissant

Theordric Garess's page

3 posts. Alias of BlueFire13.


Full Name

Theodric Garess

Race

Taldans

Classes/Levels

Alchemist/1

Gender

Male

Size

5'10" 170lbs. + or - 10lbs.

Age

19

Special Abilities

Alchemy, Bomb 1d6, Brew Potion, Sneak Attack +1d6, Throw Anything

Alignment

NG

Deity

lip service to Brevory's big three

Location

Grayhaven, Brevory

Languages

Common, Draconic, Dwarven, Terran, Varisian

Occupation

Alchemist

Strength 12
Dexterity 12
Constitution 10
Intelligence 18
Wisdom 14
Charisma 11

About Theordric Garess

Being born a noble in a Swordlords house has caused a life of easy.
The trouble for Theordric was a marriage proposal, until he rejected it.
Theordric father being disgusted by his son's physical weakness cut him off after the rejection. Going to his Swordlord cousin for help he was given an ultimatum "Make your spirit strong as a mountain by exploring the south with this charter, or get married!"

Now he is going to the Greenbelt to explore. Not knowing what to expect, he gathers who and what he can, with in his mind: no finance.

Crunch:
Theordric Garess
Male Human Alchemist 1
NG Medium Humanoid(Human)
Init +1; Senses Perception +6
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Defense
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AC 14, touch 11, flat-footed 13(+3 armour, +1 dex)
HP 8(1d8)
Fort +2, Ref +3, Will +2
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Offense
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Speed 30 ft.
Dagger +1(1d4+1)
Bomb +1(1d6+4)
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Statistics
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Str 12, Dex 12, Con 10, Int 18, Wis 14, Cha 11
BAB +0; CMB +1; CMD +11
Feats: Cooperative Crafting, Expanded Arcana (2 0-lvl droughts; Detect Magic, Stabilize)
Traits: Garess Family(campaign), Highlander(regional), Child of the Temple (faith)
Skills: Appraise+8(+10 on Metal and Stone), Craft(Alchemy)+9, Heal+6, Knowledge(Arcana)+8, Knowledge(Nature)+8, Knowledge(Nobility)+9, Knowledge(Religion)+6, Perception+6, Spellcraft+8, Use Magic Device+4
Languages:Common,Draconic,Dwarven,Terran, V
SQ:Alchemy, Bomb 1d6, Brew Potion, Sneak Attack +1d6, Throw Anything
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Special Abilities
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Feats:
Expanded Arcana, Cooperative Crafting
Traits:
Garess family, Child of the Temple, Highlander
Skills:
  • Appraise +8/+10 +2 on metal and stone
  • Craft (Alchemy) +9
  • Heal +6
  • Knowledge (Arcana) +8
  • Knowledge (Nature) +8
  • Knowledge (Nobility) +9
  • Knowledge (Religion) +6
  • Perception +6
  • Spellcraft +8
  • Use Magic Device +4
Equipment:
  • 0cp Traveler's outfit 5lbs
  • 25gp Alchemist kit 5lbs
  • 10gp Waterproof backpack 3lbs
  • 25gp Studded leather 20lbs
  • 10gp 5 daggers 5lbs
  • 15gp Formulae Book mostly blank 3lbs