Female Human

The Feral Boy's page

95 posts. Alias of grahamd.


Full Name

The Feral Boy

Race

Human

Classes/Levels

Summoner 8

Gender

M

Size

M

Age

12

Alignment

CG

Languages

Common*, Sylvan* *Illiterate. Does not speak.

Occupation

Monster haver

Strength 11
Dexterity 18
Constitution 16
Intelligence 13
Wisdom 16
Charisma 20

About The Feral Boy

The Feral Boy
Male Human Summoner 8
CG Medium humanoid (human)
Init +4 (Dex), Senses: Perception +3
Languages: Common*, Sylvan* *illiterate, does not speak.
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AC 17 (19 when near the monster), Touch 14, Flat-Footed 13
HP 53 (8d8+24)
Fort +6 Ref +7 Will +10
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Speed 30 ft (5 squares)
Ranged sling +1, +11/+6 (1d4+2)
Melee club +1, +8/+3 (1d6+2)
Face 5 ft. Reach 5 ft.
Base Atk +6; CMB +7; CMD 21
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Abilities STR 11(13), DEX 18, CON 16, INT 13, WIS 16, CHA 20
Special Qualities Heart of the Wilderness, Eidolon, Life Link, Summon Monster IV, Bond Senses, Shield Ally, Maker's Call
Feats Magical Aptitude, Self Sufficient, Nimble Moves, Stealthy, Acrobatic Steps
Skills Handle animal +11, Spellcraft +12, Use Magic Device, +8, Heal +7, Survival +8, Stealth +14, Knowledge (Nature) +11, Knowledge (geography) +5, Escape Artist +13
Traits Devotee of the Green, Focused Mind
Possessions Dwarven helmet, leather armor +1 (shadow), club +1, sling +1, cloak of resistance +1, belt of giant strength +2, 50 stone bullets, backpack, several belt pouches, assorted toys and trinkets, 2 days' rations, pouch of small stones, small knife, string (10')

Spells per day 1: 6, 2: 5, 3: 3

Spells Known:

0: Detect magic, mage hand, light, resistance, mending, guidance
1: Endure elements, expeditious retreat, protection from evil, rejuvenate eidolon (lesser), shield
2: Haste, bull's strength, summon eidolon, glide
3: Dispel magic, evolution surge, locate creature

Appearance:

The feral boy is a skinny human boy of about 12 years of age.

Over his unruly mop of brown hair he wears a comically over-sized, apparently Dwarven helmet, inscribed with runes proclaiming prowess in battle.

On his torso he wears a thick layer of animal furs and skins. Crude in appearance, but of very fine quality in the details.

Around his waist and abdomen is a massive, red, leather belt, fixed in its tightest setting by two thick straps.

His arms and legs protrude bare from his robe of furs and skins, his feet near black with dirt.

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The Monster
CG Large Outsider (eidolon)
Init +1 (Dex), Senses: Scent, Darkvision 60', Perception +5
Languages: Common
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AC 18, Touch 10, Flat-Footed 18
HP 70 (6d10+24)
Fort +9 Ref +3 Will +5
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Speed 30 ft (5 squares)
Melee slam, +13 (2d6+12) + free grapple attempt
Face 10 ft. Reach 10 ft.
Base Atk +6; CMB +15; CMD 26
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Abilities STR 27, DEX 13, CON 18, INT 7, WIS 10, CHA 11
Special Qualities Darkvision, Link, Share spells, evasion, devotion
Feats Power attack, stand still, combat reflexes
Skills Perception +5, Sense motive +5, Intimidate +5, Climb +13, Swim +12
Evolutions Limbs(arms), Limbs(legs), Large, Trample, Scent, Slam, Grab, Magical attacks

Appearance:

The monster stands over 7 feet tall when hunched over on four limbs, its usual posture, however it can stand on its hind legs to reach its full height of over 10 feet.

Covered in a thick coat of long, brown fur, the monster looks like a cross between an ape and a shaggy dog. Short, thick tusks protrude from its large underbite, and it's terrifying maw features the omnivore's combination of sharp and flat teeth.

Its limbs are thick and muscular, with elongated arms ending in giant, stubby hands ending in large, short, flat claws and stubby hind legs in large paws.

A shaggy mop of fur covers its eyes, which are relatively small and beady, and it bears a massive, flat, wet nose like a hunting dog.

Picture The Feral Boy and The Monster

History: