| Full Name |
Thannyel |
| Race |
Human |
| Classes/Levels |
Monk 1 |
| Gender |
Male |
| Size |
Medium |
| Age |
25 |
| Alignment |
True Neutral (Required for Elemetal Monk) |
| Strength |
10 |
| Dexterity |
17 |
| Constitution |
14 |
| Intelligence |
10 |
| Wisdom |
14 |
| Charisma |
13 |
About Thannyel
INIT: 3 (3 + 0)(DEXM + TRAIT)
BAB: 1 (1) (MONK TOTAL)
FINESSE AB: 4 (1 + 3 + 0)(BAB + DEXM + FOCUS)
FORT: 4 (2 + 2)(BASEFORT + CONM)
REF: 4 (2 + 2)(BASEREF + DEXM)
WILL: 2 (0 + 2)(BASEWILL + WILLM)
HP: 12 (1D10 +2)
AC: 15 + AR + SH + DEFLECT + ENHANCE + NAC + DODGE + MORALE (10 + x + x + 3 + x + x + x + DODGE + x + 0 + 2) (10 + AR + SH + DEXM + DEFLECT + ENHANCE + NAC + DODGE + MORALE + MONKAC + MONKWISAC)
TOUCH AC: 15 + DEFLECT + ENHANCE + NAC + DODGE + MORALE (10 + 3 + x + x + x + DODGE + x + 0 + 2) (10 + DEXM + DEFLECT + ENHANCE + NAC + DODGE + MORALE + MONKAC + MONKWISAC)
FLAT AC: 15 + AR + SH + DEFLECT + ENHANCE + NAC + DODGE + MORALE (10 + x + x + 3 + x + x + x + DODGE + x + 0 + 2) (10 + AR + SH + DEXM + DEFLECT + ENHANCE + NAC + DODGE + MORALE + MONKAC + MONKWISAC)
IMMOBILE AC: 10 + AR + SH + DEFLECT + ENHANCE + NAC + DODGE + MORALE (10 + x + x + x + x + x + DODGE + x) (10 + AR + SH + DEFLECT + ENHANCE + NAC + DODGE + MORALE)
Unarmed: +4 1D8+0 Unknown Crit
Brass Knuckles? (Make them Agile?) for + dmg?
Monk(Unchained)Elemental Monk
MONK: 4 + INTM = 4
..Acrobatics (DEX, ACP) 7 (1 R + 3 DEXM + 3 Class )
..Appraise (INT) 0 (0 R + 0 INTM )
..Bluff (CHA) 0 (0 R + 1 CHAM )
..Climb (STR, ACP) 0 (0 R + 0 STRM + 3 Class )
..Craft (INT) 0 (0 R + 0 INTM + 3 Class )
..Diplomacy (CHA) 0 (0 R + 1 CHAM )
--Disable Device (DEX, ACP) 0 (0 R + 3 DEXM )
..Disguise (CHA) 0 (0 R + 1 CHAM )
..Escape Artist (DEX, ACP) 0 (0 R + 3 DEXM + 3 Class )
..Fly (DEX, ACP) 0 (0 R + 3 DEXM )
--Handle Animal (CHA) 0 (0 R + 1 CHAM )
..Heal (WIS) 3 (1 R + 2 WISM )
..Intimidate (CHA) 5 (1 R + 1 CHAM + 3 Class )
--Knowledge (history) (INT) 0 (0 R + 0 INTM + 3 Class )
--Knowledge (religion) (INT) 0 (0 R + 0 INTM + 3 Class )
--Linguistics (INT) 0 (0 R + 0 INTM )
..Perception (WIS) 0 (0 R + 2 WISM + 3 Class )
..Perform (CHA) 0 (0 R + 1 CHAM + 3 Class )
--Profession (WIS) 0 (0 R + 2 WISM + 3 Class )
..Ride (DEX, ACP) 0 (0 R + 3 DEXM + 3 Class )
..Sense Motive (WIS) 0 (0 R + 2 WISM + 3 Class )
--Sleight of Hand (DEX, ACP) 0 (0 R + 3 DEXM )
--Spellcraft (INT) 0 (0 R + 0 INTM )
..Stealth (DEX, ACP) 0 (0 R + 3 DEXM + 3 Class )
..Survival (WIS) 3 (1 R + 2 WISM )
..Swim (STR, ACP) 0 (0 R + 0 STRM + 3 Class )
--Use Magic Device (CHA) 0 (0 R + 1 CHAM )
TRAITS:
CHAR1: Volatile Conduit Or +2 Init
CHAR1: Gruff Watcher
FEATS:
M1: Improved Unarmed Strikes (Always armed, no off hand, lethal or not, full STRM, count as natural and manufactured weapons)
M1: Flurry of blows (Stacking +1(1st lvl) extra attack, can be monk weapons of unarmed strikes, also at Highest BAB)(TURNS OFF IF ARMORED OR SHIELDED)
EM1: Elemental Strike (Elemental Fist, any element chosen each time)
EM1: Elemental Fist (Once per round max, declare before roll, wasted if miss, +1d6 of elemental dmg if hit)(1x per monk lvl + 1 * all other class lvl/4)
M1: Monk Unarmed Strike (1d8 dmg)
M1: Monk AC Bonus (+WISM + ((lvl-4)/4 positive) to AC even flat footed, but not immobile)(TURNS OFF IF ARMORED OR SHIELDED)
CHARACTER LEVEL 1: Weapon Finesse (+DEXM to AB for Light weapons)
HUMAN 1:
not yet
EM2: Djinni Style ()
EM2: Janni Style
EM2: Efreeti Style
EM2: Shaitan Style
M3: Fast Movement ()(TURNS OFF IF ARMORED OR SHIELDED)
M6 KI POWER: Elemental Fury (Choose an elemental type when purchased, 1 ki pt as a swift, to + 1d6 dmg of that type for rounds = 1/2 monk lvl)
M12 KI POWER: One Touch (Add 1/2 Monk lvl as dmg if ki pool is not empty...)
Second CHAR LVL
Bloodrager: Blood Conduit: Elemental Bloodline
FOCUS on spells that debilitate or do elemental dmg and use blood conduits ability to contact cast the spell on a unarmed strike...
SPELLS: Mirror Strike Second strike, doubling elemental damage in a crowd?
Flare, hobble, sickness, enfeeblement, fear, blind, touch of graceless, enlarge, reduce size.
DMG: touch of combustion, burning hands, shocking grasp
Based on the Rouge Template I'm assuming 20pts to distribute.
0pts, STR=10
7pts, DEX=15 (+2 for being Human)
5pts, CON=14
0pts, INT=10
5pts, WIS=14
3pts, CHA=13
Instead of human skilled, maybe
http://aonprd.com/RacesDisplay.aspx?ItemName=Human
Low-Light Vision
Fey Thoughts
Fey Magic druid magic for one terrain…
Magic fang???
Danyel wants this spell
Deadeye Arrow
VERY INTERESTING...
Arcane Strike
Ascetic Form
Combat Reflexes
Improved Fient
Slayer Fient
Combat Expertise
Feinting Flurry
Improved Fient
Tactical Reposition
Wings of the Androsphinx
Sorcerous Strike
Blooded Arcane Strike
Jabbing Dancer
Jabbing Style
Juke
Sidestep
Just Out of Reach
Mobility
Sidestep
Canny Tumble
Graceful Athlete
Nimble Moves
***
Psyluth Guile
****
Shadow Dogge
Cry Challenge
http://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Monk%27s%20Robe]Monk' s Robe[/url]