dwarven monk 8
lawful good medium humanoid
Init +5;
Senses Perception +11, darkvision 60 ft.
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DEFENSE
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AC 19/20, touch 17/18, flat-footed 18/19
(monk AC +2, dex +1, Wis +4, armor +2, dodge +1 )
hp 67
Fort +9,
Ref +7,
Will +10
+2 Will save vs spells and effects from school of enchantment
+2 vs poison, spells, and spell-like abilities.
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OFFENSE
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Speed 40 ft
Melee unarmed strike: +10/+5 (1d10+4, x2)
flurry: +9/+9/+4 (1d10+4, x2)
kama: +10/+5 (1d6+4, x2)
Ranged shuriken: +8/+2 (1d2+3, x2)
Special Attacks
Special Qualities
CMB +11
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STATISTICS
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Str 16 (+3), Dex 13 (+1), Con 16 (+3), Int 10 (+0), Wis 18 (+4), Cha 10 (+0)
Base Atk +7/+1
Feats
Dodge (m)
Combat Reflexes (m)
Improved Trip (m)
Scorpion Style - DC:18
Shall Not Pass
Improved Initiative
Improved Grapple
Skills
Acrobatics 8 ranks +12 (+20 jump)
Climb 4 ranks +9
Escape Artist 4 ranks +8
Perception 4 ranks +11
Sense Motive 4 ranks +11
Stealth 8 ranks +12
Languages common, dwarven
Gear
Sai (2)
Shuriken (30)
explorer's outfit
traveler's outfit
adventuring gear - bed roll, waterskin (2), silk rope, hooded lantern, sun rods (4), back pack, flint and steel, chalk, map/srcoll case (2), signal whistle, belt pouch, parchment (6), ink, ink pen (2)
Magic Items:
Bracers of Armor 4,000 gp (+2)
Belt of Giant Strength 4,000 gp (+2)
Amulet of Mighty Fists 5,000 gp (+1 to hit/damage)
Kama 2,000 (+1)
Money:
1000 gp
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Class abilities
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unarmed strike, flurry of blows, evasion, Maneuver training, still mind, Ki pool (magic), High jump, purity of body, Wholeness of body, Slow fall 40 ft.
Ki pool: 4