Dwarf Fighter

Tevin's page

18 posts. Alias of fray.


About Tevin

Tevin Forwalken

Tevin's dark brown hair and beard are short. He wears simple solid colors colors, consisting of browns and greys.
He is
Gent Hennade's sworn protector and friend.

He has a brace of 4 shuriken on each arm. His kama is on his left thigh and his sai are in belt sheaths.

Stat block

Spoiler:

dwarven monk 8
lawful good medium humanoid
Init +5; Senses Perception +11, darkvision 60 ft.
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DEFENSE
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AC 19/20, touch 17/18, flat-footed 18/19
(monk AC +2, dex +1, Wis +4, armor +2, dodge +1 )
hp 67
Fort +9, Ref +7, Will +10
+2 Will save vs spells and effects from school of enchantment
+2 vs poison, spells, and spell-like abilities.

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OFFENSE
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Speed 40 ft
Melee unarmed strike: +10/+5 (1d10+4, x2)
flurry: +9/+9/+4 (1d10+4, x2)
kama: +10/+5 (1d6+4, x2)
Ranged shuriken: +8/+2 (1d2+3, x2)
Special Attacks
Special Qualities
CMB +11

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STATISTICS
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Str 16 (+3), Dex 13 (+1), Con 16 (+3), Int 10 (+0), Wis 18 (+4), Cha 10 (+0)
Base Atk +7/+1

Feats
Dodge (m)
Combat Reflexes (m)
Improved Trip (m)
Scorpion Style - DC:18
Shall Not Pass
Improved Initiative
Improved Grapple

Skills
Acrobatics 8 ranks +12 (+20 jump)
Climb 4 ranks +9
Escape Artist 4 ranks +8
Perception 4 ranks +11
Sense Motive 4 ranks +11
Stealth 8 ranks +12

Languages common, dwarven

Gear
Sai (2)
Shuriken (30)
explorer's outfit
traveler's outfit
adventuring gear - bed roll, waterskin (2), silk rope, hooded lantern, sun rods (4), back pack, flint and steel, chalk, map/srcoll case (2), signal whistle, belt pouch, parchment (6), ink, ink pen (2)

Magic Items:
Bracers of Armor 4,000 gp (+2)
Belt of Giant Strength 4,000 gp (+2)
Amulet of Mighty Fists 5,000 gp (+1 to hit/damage)
Kama 2,000 (+1)

Money:
1000 gp

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Class abilities
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unarmed strike, flurry of blows, evasion, Maneuver training, still mind, Ki pool (magic), High jump, purity of body, Wholeness of body, Slow fall 40 ft.
Ki pool: 4

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The rest
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Spoiler:

Height: 4' 4"
Weight: 197 lb
Skin: light tan
Eyes: deep green
Hair: dark brown
Body: athletic, solid
Age: 61

Light load: 76 lb. or less
Medium load: 77-153 lb.
Heavy load: 154-230 lb.
Lift over head: 230 lb.
Lift off ground: 460 lb.
Push or drag: 1150 lb.

Racial:
+2 Constitution, +2 Wisdom, –2 Charisma: Dwarves are both tough and wise, but also a bit gruff.
Medium: Dwarves are Medium creatures, and have no bonuses or penalties due to their size.
Slow and Steady: Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.
Darkvision 60 feet: Dwarves can see in the dark up to 60 feet.
Stonecunning: Dwarves treat any Profession skill related to stone as a class skill. In addition, they receive a +2 bonus on Perception skill checks to notice unusual stonework, such as traps and hidden doors located in stone walls or f loors. They receive a check to notice such features whenever they pass within 10 feet of them, regardless of whether or not they are actively looking.
Keen Senses: Dwarves receive a +2 bonus on taste- and touch-based Perception skill checks.
Greed: Dwarves treat Appraise as a class skill when attempting to determine the price of nonmagical goods that contain precious metals and gemstones.
Hearty: Dwarves receive a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Weapon Familiarity: Dwarves are prof icient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word “dwarven” in its name as a martial weapon.

Feat descriptions:

Spoiler:

Shall Not Pass (Combat)
You can stop foes that try to move past you.
Prerequisites: Combat Reflexes.
Benefit: Whenever an enemy provokes an attack of opportunity due to moving through your adjacent squares, a successful hit causes them to stop moving for the rest of their turn. Enemies can still take the rest of their action, but cannot move.