Hey. Since you asked, I will correct what you wrote. As usual, it's not meant to be condescending, but to teach. Since English isn't my native language, either, I might miss things, but I'll give it my best shot. Hama wrote:
That should be: "No, I just refuse to communicate in a semi-literal fashion. " It was sort of funny that your complaint about a "relaxed attitude towards proper language" had errors, but I'd guess that those were honest mistakes, instead of sloppiness born from indifference. And no, I'm not being condescending. I mean all that.
Vaahama wrote:
High horse :P I would like to draw attention to the ":P" that was in the first post. That indicates that it is to be taken with a big dash of humour. But since you're being all outraged, I'd suggest getting a spell checker. Browsers come equipped with them these days. Just get the English dictionary and turn it on. This will actually help you find your errors, and unless you ignore the squiggly lines, you will learn and improve. That's what I'm doing. I won't even try reading/speaking/writing French. I had that stuff in School for 6 years, but that was some time ago, I never really used it outside of school, and didn't like it too much. So even though my grades were quite good (but they usually were), I forgot most of it. Lucky for me, I rarely go to French websites, and they often speak my languages in the parts of France I do show up sometimes (which is really rare, still). But I tell you what I'll do: I'll properly read/speak/write English. Before you cry foul, note that this isn't my native language. German is. Well, not quite - Saarlännisch is, there were times I had more problems speaking proper German than English. If you don't believe me, I'll translate what I just wrote into German and do a much better job of it than google translate.
Aber da Sie sich so aufregen, schlage ich vor, die Autokorrektur zu benutzen. Browser sind heute standardmäßig damit ausgestattet. Besorgen Sie sich einfach das englische Wörterbuch und schalten sie ihn ein. Das wird Ihnen helfen, Fehler zu finden, und wenn Sie sie gestrichelten Linien nicht ignorieren, werden Sie was dazu lernen und sich verbessern. Das mache ich auch. Ich werde nicht einmal versuchen, Französisch zu lesen/sprechen/schreiben. Ich hatte das 6 Jahre lang in der Schule, aber das ist schon lange her, ich hatte das nie außerhalb der Schule benutzt, und habe es auch nicht zu sehr gemocht. Deshalb habe ich das meiste vergessen, obwohl meine Noten ziemlich gut waren (aber das waren sie meistens). Zum Glück besuche ich selten französische Webseiten, und meine Sprache wird in den Teilen von Frankreich, wo ich dann wirklich mal auftauche (was immer noch selten ist), von vielen gesprochen. Aber ich sage Ihnen, was ich machen werde: Ich werde korrektes Englisch lesen/sprechen/schreiben. Bevor Sie "Faul!" schreien, bedenken Sie, dass Englisch nicht meine Muttersprache ist. Meine Muttersprache ist Deutsch. Naja, nicht ganz - eigentlich ist es Saarlännisch, es gab Zeiten, wo ich mehr Probleme damit hatte, richtiges Deutsch zu sprechen, als ich mit Englisch hatte. So there :P (<- again, this indicates that it's all in good fun)
Druids are able to use any type of armour and/or weapon they can lay their hands on and that are the right size for them. It's completely their choice. Some of the choices will have negative consequences, though: It's not exactly the same as being unable to use. I think that's an important distinction. They're not somehow magnetic or something, they can wear those armours just fine. They would also "work" for them. They just have to live with the consequences. In 3.0, many types of weapon were as anathema to druids as metal armours are in PF, but that was done away (especially since the list of weapons that were "allowed" didn't really make that much sense. It wasn't "no metal weapon", but "no weapons not on the list", and that list included scimitars, for example.
wedes_loto wrote:
It's "English". Languages get a capital. It's "native language". "Natal language" sounds like it refers to the language you're born with (which should consist of crying and blubbering ;-)) It's "does not understand" It's "I" And it's "P.S." (for post script) I don't want to appear as a wise guy, just to help you with your English.
far_wanderer wrote:
Shuddubshuddubshuddub! Do you know how expensive arcane tuition is? Students need to pay for that somehow. If you bring this to general attention, there will be no more common wizards. Only insufferable noble pricks. Snotty bastards don't know their evocations from their invocations, and they always snigger when they hear the word lucubration. In short: another dark age for the learned Arts! The death of proper research (only spells that make you survive fraternity hazings or cure hangovers.), divination reduced to being used to spy into sorority dorm rooms, enchantment becoming Magic Mickeys, and so on.
KaeYoss wrote:
By the way: This is what a proper dictionary says about this!
Steelfiredragon wrote:
Nah. Dwarves are corrupted orcs. That's why the dwarves wanted to eradicate the poor orcs during their quest for sky: They didn't want the world to know where they came from. Their plan was to either kill them all or drive them out into the world so they and those humans that were up there could kill each other. But they were betrayed by their Aboleth allies, which promised them the age of darkness they created would last long enough to finish off both races. Ever since, dwarves don't like aboleths, or humans, or orcs, or anything else (though, to be honest, they were hateful little freaks long before. What do you expect if you're a degenerate orc?)
Over-codified? Are you barking mad, man? It is woefully under-codified! Wide areas of necessary rules are missing without a trace! Take the toilet table? What? You can't? Of course not - it doesn't exist!!! How am I to determine when the call of nature is reaching the characters, and how long they can withstand it? Should I just "wing it"? Hand-wave it?? The core rules need at least 100 pages worth of extra tables: Food taste, cooking mishaps, anatomical parameters (that's 10 pages right there), star signs and their influence on characters' personalities, crop yield, wear and tear on clothes and other gear... How can you think this game is over-codified? The kinds of people we get here...
Mikaze wrote:
Der Basis Attacken Bonus bildet sich in den ersten Wochen der Schwangerschaft und bleibt bis ins frühe Erwachsenenalter konstant, kann später jedoch spontan mutieren. Es ist ein kodominantes Merkmal, dass in der Regel ein Mittelwert aus den BABen der Eltern darstellt. Vielen Kämpfern fällt es schwer, der Grazie konform zu bleiben. Während eine grazile Kampfweise die Chancen erhöhen kann, ein Weibchen zu finden (besonders in der heutigen Zeit der weit verbreiten Antibabypille), kann es bei unsachgemäßer Anwendung zu einer Unterlegenheit gegenüber den brutaleren Kriegern führen. Es wird deshalb angeraten, einen ortsansässigen Machtspieler zu Rate zu ziehen, bevor man diese Entscheidung trifft. Kontaktdaten können über niedergradige Erkenntnismagie gewonnen werden.
My SD campaign finished at level 15. It's fun - but then again, I always liked high-level play, behind the screen as well as in front of it. One thing: prismatic sprays and rooms full of enemies don't go well together. Other than that, I think it works pretty well, as long as everyone knows their roles well enough. The resident power-gamer was very powerful, but that didn't start at level 15, it started at level 1. He did fight most of the final fight with 8 negative levels, which put a serious damper on his damage output (but that's a natural reaction to being perceived as the biggest threat by the enemy, especially if you demonstrate it to the BBEG when said BBEG can observe you AND YOU KNOW IT :D) There can be problems. If you don't observe your players' performance and react to it, you might come to a point where each of the party's warrior types can go through a critter with a supposedly difficult CR in a single round worth of attacks, or stuff like this.
miniaturepeddler wrote:
A minor nitpick, since we're discussing official jargon: It's officially called masterwork, not mastercraft. Nothing wrong with the latter term, except that you won't find it in the rules. By the way, mighty used to be an official term for crossbows that let you use a strength bonus with it. It was there in D&D 3.0 if I remember correctly, but was removed in 3.5 (the ability to make those bows support higher strength scores remained - they just got rid of the mighty descriptor.)
stuart haffenden wrote:
It's problematic: The book would be bigger, which would mean it would cost more. Not everyone will want to buy the bigger book (especially those who already have those monsters in the APs), so you sell less books, which drives costs up. And though the monsters are there, they would have to be converted to the new rules. Though you and me can get away with using a 3e monster with only on the fly changes, you cannot pull that sort of thing in a published work you want people to give you money for. And the information we get in the APs is specific to Golarion, which means they'd have to clean it up. So it would have meant more work, taking more time, costing more money. In fact, I think I wouldn't want a bestiary with (m)any AP critters. If they want to compile them, they should make it a "AP Monster Compendium", which would probably be a Chronicles product, chock-full of Golarion info.
James Jacobs wrote: The companions are not written "in character." They're not propaganda, or at least, they shouldn't be. They need to present the details of what they cover in an accurate manner, not only so players have the correct information, but so that GMs who want to set adventures there or freelancers who work for us and need to draw info from that location get accurate data. Well, reading the Cheliax companion, I did get the "propaganda" vibe on some occasions. For example, it just goes and says that Hell does serve Cheliax rather than the other way around, something I still think is not that clear.
It really does sound a bit like a fairy tale. Just assume that the fairy tale is part of this make-belief world that is the Pathfinder Chronicles campaign setting. Pathfinder contains places that are right out of horror stories (because, well, they are right out of horror stories), so to balance things out a bit, it has something that literally is out of a fairy tale. Also, never assume that you are told everything, that you know all the secrets. One theory about how Andoran could pull off that coup the way they did is this: When Aroden died, gigantic power shifts occured not only on earth but in the outer spheres as well. Cosmic forces moved and were noted. In Cheliax, the forces of darkness, merciless order and tyranny were able to move in without the celestial powers opposition. They saw that resisting would mean even more bloodshed, and decided to cede this battlefield for now. But they didn't cede every battlefield. They saw potential in Andoran, so they sent their agents in secret. They sent angels and azatas (and Cayden Cailean might even have sent his herald Thais) who worked behind the scenes.
The 8th Dwarf wrote:
It's not just that! In order to discover some land, you must be an explorer or discoverer or something like that. Just living there doesn't count. Everyone can do that.
Hi, this is the correction fairy :) french: It's French. You always capitalise it (not just French, either: German, American, Spanish.... ;-))
It's great that you're open to corrections, instead of getting all defensive about it. I see that behaviour far too often for my liking. "Hey, I'm a foreigner, I'm not good in the language, so back off."
Kuma wrote:
Honest mistake.
Kuma wrote:
I have been in a foreign country all my life (well, foreign to English speakers) and get it right.... :D Shifty wrote:
It tells me that if you guys weren't dumb and lazy, you wouldn't have to resort to petty theft... ;P
Jordan Fenix wrote: Dahak? mmm ok I would need to revise the library... Ah yes. Dahak. The False Wyrm, The Endless Destruction, Sorrowmaker. Even the chromatic dragons hate him. He has only a small followship, even among the Red annihilators and Black sociopaths. Hell, even the Whites think him beneath them. If you do encounter a Dahak follower, beware. It's almost assured that they're insane beyond human understanding, but they can hide it. Oh, they're good at falsehoods. You won't find a greater deceiver than a follower of dahak. You can say he's Deception and Betrayal Incarnate. Tread carefully. Don't even think about using stuff like detect evil. Might as well try to listen for an assassin's footsteps on a crowded plaza. Honestly, if you err on the side of caution with mere orcs and drow, you'd best take no chances with tarnished dragons, especially tarnished Silvers. Among the Metallic Sept, few take the fall harder than silvers. The higehr they soar, you know. It's like crashing through the floor on the highest level of a tower. Once you start your way down, the other floors won't halt your fall.
seekerofshadowlight wrote:
It's not hard to be above commoners, but above experts, they're not. Not in Beta. seekerofshadowlight wrote:
It's the 2nd worst in the game! seekerofshadowlight wrote:
What are you talking about? Both wizards and sorcerers get the same amount. Barbarians (rabid battleragers) get more. And let's not even start about rangers.
Epic Meepo wrote: Once the Bestiary is released, Paizo needs to hold a contest where customers are asked to count the number of invisible stalkers on the cover. It's more of a philosophical question: How many invisible stalkers can hide on a book cover? This has baffled Golarion's philosophers for millenia, until a Vudrani found the answer: As many as want to. The guy's name's Irori, and he did get something out of that moment of enlightenment.
Surely you cannot object to gnomes! You can sic them on dwarves. Gnomes are great pranksters, they're curious and open to experimentation. And they like it best to do their pranks and experiments on people without humour, or only the sort of rumour that considers fart jokes to be high comedy. You know which race with stonecunning I'm talking about. In the Academae, we're currently compiling a list of gnome methods of dwarven beard removal. We're writing very tightly, and have 5 scribes under magical influence (SUMIs) write at all times - we're at volume 30 right now, and the raw observations from our scryers come in faster then we can write those books. We teach those methods to our most talented and hardened bards, who tell them to others to make them die of laughing. We've started this only recently, and liked it so much we introduced it to the standard curriculum as "deadly performance". You can also sing about it or mime it. It's a killer!
Set wrote:
No one can say that I'm not merciful. *Embarks on a crusade of mercy* By the way, sorry for replying so late: I found a dwarf on the way and had to bury it. I would have been faster, but it struggled so much it held me up.
The 8th Dwarf wrote:
Def. Courage: Glorified recklessness and lack of common sense. The 8th Dwarf wrote:
Or, rather, lack of smell. And of course I'm human. I'm educated. Something we humans often manage in 20-30 years, but which certain stubby races never attain even after hundreds of years. And intelligence also plays a role. It enables you to learn from your mistakes, so you don't have to repeat them. That's why we humans thrive. Few of us have ancestries that read like: "Rolf Stonebeard, died in kobold ambush; Father: Krulg Ironaxe, died in kobold ambush; Father: Torg Metalhammer, died in kobold ambush........" Of course, the bogged-down races call this "inconsistency". They don't understand that doing something in a certain way just because it has always been done that way isn't a good idea - especially if it hasn't worked well that way to begin with. That's why we don't care for tradition and rule the world.
The 8th Dwarf wrote:
Actually, I heard that elves always paint the picture with darker colours and then send the dwarves in first to be slaughtered by the hundred, even if with a little tactic, half a dozen halflings could have resolved the situation with as much success. And then, everyone has a good laugh at the gritsuckers' expense.
Vexer wrote:
I can see that. Judge: "You're accused of murdering several people in cold blood. How do you plead"Amiri: Cold? It was boiling hot. It still is. Cut my throat now and you'll be hit by a stream of boiling blood that would blast off half your face and burn off the rest. And that's because those guys sent me to my death, they wanted me to die in a battle against frost giants." Judge: "Frost giants." Amiri: "Yes, y'honor. They're a real pest around our tribal grounds." Judge: "Tribal." Amiri: "That's what I said. I got one of their swords. It's huge. I can only lift it if I use my rage ability, which grants me superhuman strength." Judge: "Superhuman strength." Amiri: "Oh yes. And more. I can even make my sword burst out in flames when I rage." Judge: "Flaming sword, eh? CASE DISMISSED. Find a nice nuthouse for her. Probably one of those D&D victims, they can't tell real life from fantasy. Next thing she claims that she did it all in Middle Earth" Amiri: "Middle what? No, I'm the Realm of the Mammoth Lords." Judge: "I'm outta here. Wrong court, apparently. This is the US. Why do I get all hte nutty cases? Cleptomaniac actresses, people suing over their campers because they don't drive themselves when you make coffee in the kitchen, and now this.
-Anvil- wrote:
And it's the mod that gets better if you get bigger. By the way, you're wrong: The little brother can fly if you get a friend to toss him!
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