Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
Tarvelin snorts at the comment about being ugly and stupid. Who is she to talk. She didn't even have a beard. Making the dead walk around? I think we put down some of their handywork? What were they called? Gols, I think? Ares and Andrek would know more about them than I.
Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
Tarvelin swings his axe at the creature again. Greataxe: 1d20 + 7 ⇒ (9) + 7 = 16
EDIT: Whoops. Can I roll my third great axe damage roll or is it too late?
Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
Tarvelin uses his rage and moves to attack the creature. Greataxe: 1d20 + 7 ⇒ (20) + 7 = 27
Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
I don't know, but with all the supernatural creatures I seen, I don't trust her. Want me to try to track her and see where she went? Trying to snap Andrek out of his daze he says, Needed a beard.
Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
Perception: 1d20 + 7 ⇒ (12) + 7 = 19 Tarvelin heads back to his party. I found a nice wooded area with a cool stream by the riverside. It seems like a nice place to relax for the day.
Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
Tarvelin puts Priscilla near the fire. He's going to do what he can to tend the wounds, which isn't much. Lucia, Jeb, get some rest, I'll watch over these guys, he says. Of course, it would be the healers to get nearly murdered. Not the coward who ran from a hard fight, he thinks to himself. Heal check: 1d20 + 2 ⇒ (6) + 2 = 8
Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
Will saves are just in case I can make them while unconscious.
Round 6
I'm waiting to change my current hp until I know if I can make the Will Saves unconscious or not.
Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
Round 3 Tarvelin had faced this kind of unnatural fear before. Flashbacks of Beora being lifted up by her neck by a tall robed figure fill his eyes; it is all he sees, and just like in the memory, he gives in and sprints away from his allies. He moves 120ft straight up. I also just realized I didn't use my dwarf resistance to magic, but my rolls were too low for it to have made a difference anyway.
Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
For his extra move action, Tarvelin moves up next to where the cultist would later. Round 2
Tarvelin enters rage. He looks down at the Acolyte. His eyes promise death.
Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
Surprise Round
Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
Okay. I guess paralyzed and prone just made sense to me. In that case, I also spend a round of rage. Greataxe and Power Attack: 1d20 + 6 ⇒ (4) + 6 = 10
Edit: I forgot to add in the flanking bonus, but it wouldn't have made a difference.
Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
Move Action: Tarvelin gets up from prone position. Standard Action: Tarvelin moves up four squares and one right to flank with Ares. Tarvelin shakes the cobwebs off his muscles and gets into a position where he can help Ares take down the last ghoul.
Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
Standing up and drawing my weapon was a move action, right? If I 5ft step down so that I'm next to Jeb I could use my standard to ready an attack against ghoul 6 to try and finish it off. Greataxe: 1d20 + 5 ⇒ (18) + 5 = 23
Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
Perception: 1d20 + 7 ⇒ (14) + 7 = 21 Perception check is to hear Ares' shouting if you want it. Tarvelin jumps out of his bedroll and grabs his greataxe. He is waiting for the shadowy creatures to come closer before attacking them.
Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16
"Seems the party is split down the middle. I still feel that we should be rested rather than risk wearing ourselves out. If it is an enemy watching, we shouldn't give them any advantage."
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