
Race |
NG Male, Dwarf Wizard (Transmuter -- Opposition: Conjuration and Enchantment) |
About Tarn 'Dross' Stonedresser
Obozaya
Female vesk mercenary soldier 1
N Medium humanoid (vesk)
Init +7; Senses low-light vision; Perception +0
DEFENSE SP 8 HP 13 RP 4
EAC 14; KAC 16
Fort +3; Ref +3; Will +2; +2 vs. fear effects
OFFENSE
Speed 30 ft.
Melee tactical doshko +4 (1d12+3 P; analog, unwieldy) or
unarmed +4 (1d3+3 B)
Ranged light reaction cannon +4 (1d10 P; penetrating) or
frag grenade I +4 (explode [15 ft., 1d6 P, DC 13]) or
shock grenade I +4 (explode [15 ft., 1d8 E, DC 13])
Offensive Abilities primary fighting style (blitz)
STATISTICS
Str 16 (+3); Dex 16 (+3); Con 13 (+1); Int 8 (–1); Wis 10 (+0);
Cha 10 (+0)
Skills Athletics +6, Intimidate +4, Survival +4; (reduce the
DCs of Culture and Profession [mercenary] checks by
5 when recalling knowledge about military procedures
and personnel)
Feats Mobility
Languages Common, Vesk
Combat Gear mk 1 serums of healing (2), frag grenades I (2),
shock grenade; Other Gear troop ceremonial plate, light
reaction cannon with 20 heavy rounds, tactical doshko,
everyday clothing, field rations (1 week), hygiene kit,
personal comm unit, credstick (9 credits)
SPECIAL ABILITIES
Low-Light Vision Obozaya can see in dim light as if it were
normal light.
Mobility Obozaya gains a +4 bonus to her AC against
attacks of opportunity she provokes by moving out of a
threatened square.
Natural Weapons Obozaya’s unarmed attacks deal lethal
damage and aren’t considered archaic.
GEAR DESCRIPTIONS
Light Reaction Cannon This two-handed ranged weapon
can be fired six times before it must be reloaded. When
damaging objects, it ignores 1 point of hardness.
Mk 1 Serum of Healing Drinking this serum restores 1d8 HP.
Tactical Doshko This two-handed weapon can be used to
make only a single attack each round due to its unwieldy
special quality.
Troop Ceremonial Plate While wearing this armor,
Obozaya can close its environmental seals and survive
in a vacuum (or other harsh environment) for up to
24 hours.
Obozaya was born on Vesk Prime to a family of low-level
military bureaucrats. She quickly established herself as a topnotch
military cadet, enlisting as soon as her basic studies
were complete. In Veskarium society, social status is most
easily earned through excellence in combat, and
Obo soon proved herself in several battles.
Yet in her youthful arrogance, Obozaya
overlooked the power of political connections.
After dueling and deeply shaming another member
of her unit—one with family ties to high-ranking
military officials—she found herself assigned to patrol
a section of frozen tundra on Vesk-8, where the pacifist
residents refused to give her any opportunity for combat.
When it became clear that appeals to her superiors weren’t
going to get her a better assignment, a frustrated Obozaya
waited for her term to end, then left to work as a mercenary
in the Pact Worlds. Here, at last, she found what she’d been
searching for: an endless series of battles and adventures.
Rather than signing on with a mercenary company, Obozaya
found herself better suited to working with small groups
of adventurers. Small teams mean more glory per person,
and she often finds herself the sole front-line fighter on a
crew, which appeals to her vanity and showboating style. As
Obozaya’s fond of saying, battle is too important to leave to
amateurs, and she believes that the best way to win a fight
is to move fast and hit hard.
While Obozaya appreciates wealth, her true desire is for
recognition. This is best exemplified by the holoprojector on
her back, capable of projecting a personalized holographic
war-banner in combat to make sure the enemy knows
who’s coming for them. Although brilliant on the battlefield,
Obozaya is a little slow on the draw in most intellectual
pursuits, having little patience for education not directly
related to her vocation. She believes that honor demands
honesty, and while she’s not against lying by omission, she
would rather die than break her word. In conversations with
new people, she’s direct to the point of rudeness, and she
thinks most species talk too much as an attempt to cover up
their cowardice.