Pain Taster

Tariina's page

11 posts. Alias of Veegees.


About Tariina

Crunch:

Race: Drow
Class: Cleric (Blossoming Light)/VMC Bard
Alignment: CG Deity Eilistraee
Size: Medium Type: humanoid (elf)
Initiative: +3 Perception: +6 (darkvision 120ft)

-------------
Defence
-------------

AC: 19, Touch: 13, Flat-footed: 16
CMD: 15, FF CMD: 12
HP: 32/32
Fort: +7 Ref: +5 Will: +11
Special Defences:
-immune to magic sleep effects and +2 against enchantment spells and effects
-+2 to resist poison effects

------------
Offence
------------

Speed: 30ft
Melee: Rapier +7 (1d6/18-20 P), Sap +7 (1d6-1 B Nonlethal), Machete +6 (1d6-1/19-20 S)
Ranged: Light Crossbow +6 (1d8/19-20 P) 80ft
CMB: +2
Touch Attacks: +6
Special Attacks:
-Channel Energy (3d6) DC 15 (also harms chaotic evil outsiders, worshipers of chaotic evil deities, and evil creatures with light sensitivity or light blindness as if they were undead)

--------------------
Spell Casting
--------------------

Bard
CL 5, Concentration +9, DC 14 + spell level
Ranges: C 35, M 150, L 600
Cantrips
-Detect Poison
-Guidance
-Purify Food and Drink
-Spark
1st
-Shield of Faith
-Bless
-Deathwatch
-Burning Disarm
-Charm Person (D)
2nd
-Lesser Restoration
-Soothing Word
-Burst of Radiance
-Blindness/Deafness (D, blindness only)
3rd
-Remove Curse
-Prayer
-Suggestion (D)

Spell-Like Abilities:
-Dancing Lights (1/1)
-Darkness (1/1)
-Faerie fire (1/1)

--------------
Statistics
--------------

Ability scores: Str 9 Dex 17 Con 14 Int 13 Wis 18 Cha 17
BAB: 3
Adventure Skills: Bluff +6 | Diplomacy +7 | Disguise +6 | Heal +8 | Intimidate +6 | Knowledge (arcana) +7 | Knowledge (Dungeoneering) +10 | Knowledge (Local, Nature) +3 | Knowledge (Planes, Religion) +9 | Sense Motive +10 | Spellcraft +5 | Stealth +6 | Survival +9
Background Skills: Craft (Alchemy) +7 | Knowledge (Engineering, Geography) +3 | Knowledge (History, Nobility) +7 | Linguistics +5 | Performance (Dance) +6 | Performance (string) +4
Circumstantial Skill Bonuses:
-+2 to Diplomacy against good creatures or to convince an evil creature to take an action against its evil nature
-+2 on Survival to avoid becoming lost, same bonus on Knowledge (dungeoneering) when navigating underground
-+1 on Survival to get along in the wild
Languages: Common, Undercommon, Elven, Drow Sign Language

---------
Feats
---------

-Blind-Fight
-Selective Channel
-Weapon Proficiency (Close)
-Iron Will
-Familiar Bond
-Improved Familiar Bond

-------------------------------
Race, Traits and FCB
-------------------------------

Drow
-Daylight Adaptation
Traits:
-Covert Channeler
-Expert Explorer (Knowledge Dungeoneering)
-Poisonous Upbringing
Favored Class Bonus: Skill Ranks (x5)

-----------------------
Class Features
-----------------------

Cleric
Channel Energy (10/10)
Darkness
-Touch of Darkness (7/7)
Charm (Lust Subdomain)
-Dazing Touch (7/7)
Blossoming Light
Luminous Font

VMC Bard
Bardic Knowledge

-----------------
Equipment
-----------------

Weapons & Armour:
-Rapier (+1)
-MWK Sap
-Light Crossbow
-Machete
-Buckler (+1)
-Studded Leather Armor (+1)
Consumables:
-Bolt (x20)
-Disguise Kit (10/10)
-Healer's Kit (10/10)
-Antiplague
-Antitoxin (x2)
-Smelling Salts
-Essence of Independence
-Stillgut (vial)
-Potion of Cure Light Wounds
Magical gear:
-Handy Haversack
-Pathfinder Pouch
-Traveller's Any-Tool
-Cloak of Resistance (+1)
-Pyxes of Redirected Focus (1/1)
Mundane Gear:
-Silver Holy Symbol of Eilistraee
-Holy text of Eilistraee
-Bedroll
-Blanket
-Efficient Tent
-Journal
-Inkpen
-Ink
-Grooming kit
-Mess kit
-Iron Pot
-Waterskin
-Entertainer's Outfit
-Dancer's Garb
-String (50ft x2)
-Chalk (x8)
-Spell Component Pouch
-MWK Harp
-Alchemist's Lab
-Surgeon's Tools
-MWK Manacles with Good Lock (x2)
-Silk Rope (50ft)
-Compass
Money: Platinum 0 Gold 367 Silver 2 Copper 0

Fluff:

Tariina was born in Maerimydra to two drow nobles, Malvyrae (Mother) and Caldus (Father). They belonged to House Auvryarn, a minor noble house in the city but while Tariina was still young their house was all but wiped out by another rival house. Taking advantage of her oddly missing resistance to spells she pretended to be a half-drow slave. This saved her life but meant she was taken into slavery. Suffering years of slavery left her physically and mentally scared but she managed to escape (somewhat) by becoming a gladiator. After losing one too many matches she was forced to flee, stowing herself on a caravan heading out of the city. She found herself stuck in the middle of the Underdark not knowing where she was going. After a few days, dying of thirst she stumbled into a light. She found herself rescued by a couple of Eilistraen worshippers who took her to the town of Shadowdale to recuperate. Seeing the stars and moon for the first time she fell in love with the surface. She has become a loyal follower of Eilistrae and has travelled around the Eastern Heartlands with her saviours for the past few years.

Flaw
Though she talks much about the benefits of cooperation and second chances, her scars from her time as a slave and the lessons her parents taught her still make it hard for her to trust people. This often leads to her withholding information from allies or being harsher than she would like to people she is suspicious of.

1. What is your character’s name?
Tariina Auvaryn
2. How old is your character?
106
3. What would somebody see at first glance (i.e. height, weight, skin color, eye color, hair color, physique, race, and visible equipment)?
5'5", 125 lbs, greyish blue skin, silver eyes, long white hair, thin body with little muscle, a holy symbol of Eilistraee hangs around her neck, usually wears clothes made of light fabrics in tones of red, purple and black
4. What additional attributes would be noticed upon meeting the character (i.e. Speech, mannerisms)?
she moves with the grace of a dancer. She does not have the kindest of smiles but she does have a rather mean scowl
5. Where was your character born? Where were you raised? By who?
Tariina was born and raised in Maerimydra
6. Who are your parents? Are they alive? What do they do for a living?
Malvyrae (Mother) and Caldus (Father), both dead
7. Do you have any other family or friends?
No known family
8. What is your character’s marital status? Kids?
Not married, no kids
9. What is your character’s alignment?
Chaotic Good
10. What is your character’s moral code?
Tariina believes people should be given second chances and believes no one should ever be enslaved.
11. Does your character have goals?
She wishes to become one of Eilistrea's Sword Dancers
12. Is your character religious?
She follows Eilistraee but used to be a follower of Lolth
13. What are your character’s personal beliefs?
She believes people should work in cooperation instead of in conflict with one another.
14. Does your character have any personality quirks (i.e. anti-social, arrogant, optimistic, paranoid)?
She is reserved, though quite capable of putting on airs of sociability.
15. Why does your character adventure? Why did your character accept the job?
Tariina adventures in hopes of improving her skills, helping those in need and spreading Eilistraen ideas
16. How does your character view his/her role as an adventurer?
Tariina supports others with magic or inspiration while not being too shabby with a blade. She also uses her quick tongue/mind/body to get out of sticky situations
17. Does your character have any distinguishing marks (birth-marks, scars, deformities)?
a few scars in various places from her time in Maerimydra
18. How does your character get along with others?
Though she wishes for everyone to cooperate she still finds it hard to trust new people,
19. Is there anything that your character hates?
slavery, her past
20. Is there anything that your character fears?
falling back to Lolth. Not being able to come to trust people

Silver Moth Familiar (Shimmer):

Moth
Intelligence 8
Natural armor adj. +3
Alertness
Improved evasion
Share spells
Empathic link
Deliver touch spells
Speak with master