Race: Drow
Class: Cleric (Blossoming Light)/VMC Bard
Alignment: CG
Deity Eilistraee
Size: Medium
Type: humanoid (elf)
Initiative: +3
Perception: +6 (darkvision 120ft)
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Defence
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AC: 19, Touch: 13, Flat-footed: 16
CMD: 15, FF CMD: 12
HP: 32/32
Fort: +7 Ref: +5 Will: +11
Special Defences:
-immune to magic sleep effects and +2 against enchantment spells and effects
-+2 to resist poison effects
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Offence
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Speed: 30ft
Melee: Rapier +7 (1d6/18-20 P), Sap +7 (1d6-1 B Nonlethal), Machete +6 (1d6-1/19-20 S)
Ranged: Light Crossbow +6 (1d8/19-20 P) 80ft
CMB: +2
Touch Attacks: +6
Special Attacks:
-Channel Energy (3d6) DC 15 (also harms chaotic evil outsiders, worshipers of chaotic evil deities, and evil creatures with light sensitivity or light blindness as if they were undead)
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Spell Casting
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Bard
CL 5, Concentration +9, DC 14 + spell level
Ranges: C 35, M 150, L 600
Cantrips
-Detect Poison
-Guidance
-Purify Food and Drink
-Spark
1st
-Shield of Faith
-Bless
-Deathwatch
-Burning Disarm
-Charm Person (D)
2nd
-Lesser Restoration
-Soothing Word
-Burst of Radiance
-Blindness/Deafness (D, blindness only)
3rd
-Remove Curse
-Prayer
-Suggestion (D)
Spell-Like Abilities:
-Dancing Lights (1/1)
-Darkness (1/1)
-Faerie fire (1/1)
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Statistics
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Ability scores: Str 9 Dex 17 Con 14 Int 13 Wis 18 Cha 17
BAB: 3
Adventure Skills: Bluff +6 | Diplomacy +7 | Disguise +6 | Heal +8 | Intimidate +6 | Knowledge (arcana) +7 | Knowledge (Dungeoneering) +10 | Knowledge (Local, Nature) +3 | Knowledge (Planes, Religion) +9 | Sense Motive +10 | Spellcraft +5 | Stealth +6 | Survival +9
Background Skills: Craft (Alchemy) +7 | Knowledge (Engineering, Geography) +3 | Knowledge (History, Nobility) +7 | Linguistics +5 | Performance (Dance) +6 | Performance (string) +4
Circumstantial Skill Bonuses:
-+2 to Diplomacy against good creatures or to convince an evil creature to take an action against its evil nature
-+2 on Survival to avoid becoming lost, same bonus on Knowledge (dungeoneering) when navigating underground
-+1 on Survival to get along in the wild
Languages: Common, Undercommon, Elven, Drow Sign Language
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Feats
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-Blind-Fight
-Selective Channel
-Weapon Proficiency (Close)
-Iron Will
-Familiar Bond
-Improved Familiar Bond
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Race, Traits and FCB
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Drow
-Daylight Adaptation
Traits:
-Covert Channeler
-Expert Explorer (Knowledge Dungeoneering)
-Poisonous Upbringing
Favored Class Bonus: Skill Ranks (x5)
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Class Features
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Cleric
Channel Energy (10/10)
Darkness
-Touch of Darkness (7/7)
Charm (Lust Subdomain)
-Dazing Touch (7/7)
Blossoming Light
Luminous Font
VMC Bard
Bardic Knowledge
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Equipment
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Weapons & Armour:
-Rapier (+1)
-MWK Sap
-Light Crossbow
-Machete
-Buckler (+1)
-Studded Leather Armor (+1)
Consumables:
-Bolt (x20)
-Disguise Kit (10/10)
-Healer's Kit (10/10)
-Antiplague
-Antitoxin (x2)
-Smelling Salts
-Essence of Independence
-Stillgut (vial)
-Potion of Cure Light Wounds
Magical gear:
-Handy Haversack
-Pathfinder Pouch
-Traveller's Any-Tool
-Cloak of Resistance (+1)
-Pyxes of Redirected Focus (1/1)
Mundane Gear:
-Silver Holy Symbol of Eilistraee
-Holy text of Eilistraee
-Bedroll
-Blanket
-Efficient Tent
-Journal
-Inkpen
-Ink
-Grooming kit
-Mess kit
-Iron Pot
-Waterskin
-Entertainer's Outfit
-Dancer's Garb
-String (50ft x2)
-Chalk (x8)
-Spell Component Pouch
-MWK Harp
-Alchemist's Lab
-Surgeon's Tools
-MWK Manacles with Good Lock (x2)
-Silk Rope (50ft)
-Compass
Money: Platinum 0 Gold 367 Silver 2 Copper 0