Killer (Combat) - On successful critical hit, add damage equal to the weapon's crit modifier (ie x2 = +2) to final damage total.
Pioneer (Campaign) - Start with a horse and +1 trait bonus to Ride.
Spirit in the Stones (Racial) - In ruins, +2 trait bonus on initiative checks and +1 trait bonus on saving throws against traps and natural hazards.
Abilities:
Spoiler:
Cantrips, Eidolon (Stalker), Fast Movement, Life Link, Rage 7 rds/day, Spells, Summon Monster I (5/day, 1 min/lvl)
Description: If it were not for her undenible feminine curves, Tam could be easily confused with that of a man. Her dark hair is hewn ragged and short along most of her scalp except for a few long locks at the nape of her neck that she keeps tied into a tight braid. Months of grime and an aversion to soap hide the softer features of her face behind a rugged mask. Thick, tough, and tight hides that make up most of her garments disguise what they can while her well-toned muscles do the rest.
Usually in her company is a blue and silver furred feline creature that she calls Stalker, similar in appearance to a feral hoarpanther except for a mouth filled with rows of shark-like teeth and ridges of thick bony plates lining its spine.
Background:
Spoiler:
Born amoungst the unforgiving icy wastes of northern Iobaria, Tam had a rough start from the very beginning. Her parents were isolationists from most other folks, living deep in dangerous wilds where they survived via hunting. Tam's mother was killed when she was merely two during a raid by a few juvenile frost giants. Not a very caring man, her father did little to raise her until she was old enough to learn to hunt for herself. When he pasted on shortly after her fourteen birthday from a coughing sickness, Tam was left completely alone.
It would be three years of this solitude before she would even run into another intelligent humanoid in the form of an ancient half-orc shaman making his way on a pilgrimage. Nearly done in by the cold and predators of the ice steppes, the shaman was found half-dead by a surprised Tam on one of her daily hunting excursions. She nursed the old man back to health at her small hut and was paid in return for her kindness by a multitude of fantastical stories. The shaman saw a spark of spiritual power in the young woman and even taught her a small portion of his tricks on calling form the spirits of the land to serve her needs. A few weeks of rest later, the old half-orc bid Tam farwell but not before having planted a seed of curiousity toward the rest of the world in her. It would bear fruit several years later when Tam picked up her roots to move toward new lands (and had nothing to do with the tribe of frost giants that had recently moved within a few miles of her home...)
Reference Materials:
PFRPG Core Rulebook
Advanced Player's Guide
Adventurer's Armory
Rise of the Runelord Player's Guide
Curse of the Crimson Throne Player's Guide
Legacy of Fire Player's Guide