Amiri

Tam Hale's page

31 posts. Alias of Draconas (RPG Superstar 2013 Top 32, RPG Superstar 2010 Top 16).


Full Name

Tam Hale

Race

Human (Ulfen)

Classes/Levels

Barbarian/Summoner 1

Gender

Female

Size

Medium

Age

23

Alignment

Chaotic Good

Deity

Gorum

Location

Iobaria

Languages

Common

Occupation

Ice Steppes Hunter

Strength 18
Dexterity 12
Constitution 16
Intelligence 8
Wisdom 10
Charisma 14

About Tam Hale

Stats:

Spoiler:
Female human barbarian/summoner 1
CG Medium humanoid (human)
Init +1; Senses Perception +0

XP: 400/2000
Favored Class: Barbarian

Defense
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 Armor)
Hide Shirt (+4 AC, +4 Max Dex, -3 ACP)
HP 15 (1d12+3)
Fort +5, Ref +1, Will +2

Offense
Spd 40 ft, Light Load 100 lbs Medium 200 lbs Heavy 300 lbs.
BAB +1, CMB +5, CMD 16
Melee Earth Breaker +6 (2d6+6, x3)
Melee Spear +5 (1d8+6, x3)
Melee Throwing Axe +5 (1d6+4, x2)
Ranged Spear +2 (1d8+6, x3, 20ft)
Ranged Throwing Axe +2 (1d6+4, x2, 10ft)

Skills:

Spoiler:
Climb +4 (1 ranks, +4 Str, +3 [class skills only], -3 ACP)
Intimidate +6 (1 ranks, +2 Cha, +3 [class skills only])
Ride +3 (1 ranks, +1 Dex, +1 Trait Bonus, +3 [class skills only], -3 ACP)
Survival +4 (1 ranks, +0 Wis, +3 [class skills only])
Spellcraft +3 (1 ranks, -1 Int, +3 [class skills only])

Feats:

Spoiler:
Power Attack, Weapon Focus (Earth Breaker)

Traits:

Spoiler:
Killer (Combat) - On successful critical hit, add damage equal to the weapon's crit modifier (ie x2 = +2) to final damage total.
Pioneer (Campaign) - Start with a horse and +1 trait bonus to Ride.
Spirit in the Stones (Racial) - In ruins, +2 trait bonus on initiative checks and +1 trait bonus on saving throws against traps and natural hazards.

Abilities:

Spoiler:
Cantrips, Eidolon (Stalker), Fast Movement, Life Link, Rage 7 rds/day, Spells, Summon Monster I (5/day, 1 min/lvl)

Gear:

Spoiler:
  • Heavy Horse w/saddle
  • Hide Shirt
  • Cold Weather Outfit
  • Earth Breaker
  • Spear
  • Throwing Axe (x2)
  • Sack
  • Waterskin
  • Trail Rations (x5)
  • Flint and Steel
  • Whetstone
  • Tattoo (Full Back, Azure Blue Giantish Runes)

Total Load: 66.5 lb
Currency: 11 Gold, 3 Silver, 8 Copper

Spells:

Spoiler:
Spells Per Day: Infinite/2
Spells Known:
0th Level
Acid Splash
Detect Magic
Light
Mending

1st Level
Endure Elements
Enlarge Person

Eidolon:

Spoiler:
Stalker
CG Medium Quadruped Outsider
Init +2; Senses Darkvision 60 ft., Perception +4

Ability Scores Str 14, Dex 14, Con 13, Int 7, Wis 10, Cha 11

HP 11
Speed 40 ft.
AC 17 (+2 Dex, +4 Natural Armor, +1 Dodge Bonus)
Saves Fort +3, Ref +4, Will +0

BAB +1, CMB +3, CMD 15
Melee bite +3 (1d8+3)

Skills
Acrobatics +8 (1 ranks, +2 Dex, +3 [class skills only], +2 evolution bonus)
Bluff +0 (0 ranks, +0 Cha)
Climb +2 (0 ranks, +2 Str)
Craft -2 (0 ranks, -2 Int)
Intimidate +0 (0 ranks, +0 Cha)
Knowledge (planes) -2 (0 ranks, -2 Int)
Perception +4 (1 ranks, +0 Wis, +3 [class skills only])
Sense Motive +4 (1 ranks, +0 Wis, +3 [class skills only])
Stealth +6 (1 ranks, +2 Dex, +3 [class skills only])
Survival +0 (0 ranks, +0 Wis)

Feats Dodge

Abilities Darkvision 60 ft, Link, Share Spells
Evolutions bite, improved damage (bite, 1d8), improved natural armor, limbs (legs) (2), tail

Appearance:

Spoiler:

Ht: 6'3"
Wt: 195 lbs
Eyes: Gray
Hair: Black

Description: If it were not for her undenible feminine curves, Tam could be easily confused with that of a man. Her dark hair is hewn ragged and short along most of her scalp except for a few long locks at the nape of her neck that she keeps tied into a tight braid. Months of grime and an aversion to soap hide the softer features of her face behind a rugged mask. Thick, tough, and tight hides that make up most of her garments disguise what they can while her well-toned muscles do the rest.

Usually in her company is a blue and silver furred feline creature that she calls Stalker, similar in appearance to a feral hoarpanther except for a mouth filled with rows of shark-like teeth and ridges of thick bony plates lining its spine.

Background:

Spoiler:
Born amoungst the unforgiving icy wastes of northern Iobaria, Tam had a rough start from the very beginning. Her parents were isolationists from most other folks, living deep in dangerous wilds where they survived via hunting. Tam's mother was killed when she was merely two during a raid by a few juvenile frost giants. Not a very caring man, her father did little to raise her until she was old enough to learn to hunt for herself. When he pasted on shortly after her fourteen birthday from a coughing sickness, Tam was left completely alone.

It would be three years of this solitude before she would even run into another intelligent humanoid in the form of an ancient half-orc shaman making his way on a pilgrimage. Nearly done in by the cold and predators of the ice steppes, the shaman was found half-dead by a surprised Tam on one of her daily hunting excursions. She nursed the old man back to health at her small hut and was paid in return for her kindness by a multitude of fantastical stories. The shaman saw a spark of spiritual power in the young woman and even taught her a small portion of his tricks on calling form the spirits of the land to serve her needs. A few weeks of rest later, the old half-orc bid Tam farwell but not before having planted a seed of curiousity toward the rest of the world in her. It would bear fruit several years later when Tam picked up her roots to move toward new lands (and had nothing to do with the tribe of frost giants that had recently moved within a few miles of her home...)

Reference Materials:
PFRPG Core Rulebook
Advanced Player's Guide
Adventurer's Armory
Rise of the Runelord Player's Guide
Curse of the Crimson Throne Player's Guide
Legacy of Fire Player's Guide