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10 posts. Alias of Jess Door.


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Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna

No problem we are still hanging around and checking in occasionally.


Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna

"While I appreciate the consideration, I believe that one's actions reveal more about what's in one's heart. I'd rather rough speech and a kind heart than a flowery veneer over cruelty."


Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna
Garrison Wyngarde wrote:

Y'know Amber, looking at both our Dex, Cha and abysmal Wisdom scores, we've got the makings of a psychotic Bonnie and Clyde.

On a side note, ever seen The Musketeer, it's a terrible movie but the action sequences and fighting style remind me of you.

I will be your conscience. :D


Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna
Fatespinner wrote:
Those of you who are not aware: Corvis (otherwise known as the City of Ghosts) is built alot like Venice in that there are no real streets, only waterways plied by a gondoleer's guild to get from place to place. There aren't a lot of railings or anything of the like to prevent someone from taking a plunge, either, and while there are plenty of stairs and ladders leading up out of the waters in the event of an accident like that... you may not want to entirely ignore your Swim skill, especially those of you in heavier armors. :)

Yay! Go Profession(sailor)!

You're just mad we're all Tordoran because we all got swimming bonuses! :D

I wish there was a human albino appropriate pic that didn't make her look like she wanted to stab you in the guts. Talia's really not that angry.


Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna
Amber Di' Glaeys wrote:

In passing, I have come to realise that I can not, in good faith, shoot any one for less than 40 Gp per shot/person.

*tuts to self* Hmmm, descisions, descisions......

*Goes about checking their rapier and daggers*

I myself have noticed the significant cost involved in gun ammunition - I only have 30 bullets! But, as my character would rather (1)Talk, (2)Reason or (3)Run her way out of bad situations, and all her weapons are hidden to help facilitate these other actions, it works out for me pretty well.

Fatespinner, as I have little real knowledge of the setting, even with the player's guide, please feel free to make whatever changes you feel the story or setting need me to make.


Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna

Looking at the very cool map, and considering that Tordorans are seafarers, one possibility is a cargo route that runs through the bay of stone, serpent gorge, the dragons tongue to the big lake by Pt Bourne. A smaller river runs out of there almost to Corvis. I could see goods travelling along waterways that direction...

As a travelling priest of Morrow with rather good sailing experience, I could see Talia ending up in Corvis after travelling as shipboard clergy or delivering some good from one city to another for the church. I could guess that those that follow Asc. Elenna could often end up with such delivery tasks for the church.


Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna
Fatespinner wrote:
Lazo wrote:
Any thoughts on the character, Fatespinner?

While it's certainly a little unusual to see a Tordoran decked out in half-plate and wielding a flail and tower shield, everything looks okay at first glance. Just don't forget that you take a -2 penalty on attack rolls while using that shield. You will definitely be a tough nut to crack, though!

EDIT: I just noticed that three of the PCs at this juncture are Tordoran. What the hell are you all doing in Corvis?! :) (For the record, Tordorans primarily hail from Ord, which is to the west of Cygnar. Corvis is at the northern extreme of Cygnar, near the Llaelese border.)

I didn't have a clear idea of the political map of the area, and maybe Imissed it, but I don't know where Corvis is either, using the player's book. Can you give me references?


Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna
Fatespinner wrote:
Talia Nerini wrote:
While travelling I see her bundled from the sun in a wide brimmed hat, goggles, scarf and her greatcoat.

Hopefully not while traveling through southern Cygnar or Ord, as you would sweat yourself to death. ;)

I like it. It's a unique and interesting character that will certainly bring a fun dynamic to the party. It'll be amusing to see how well she gets along with the "Wa-hoo!" gun mage from the Order of the Arcane Tempest. :)

Endurance should help.


Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna
Fatespinner wrote:

Only one issue: Your "racial" feats replace your normal human "any feat" at 1st level... and you have to pick ONE of them, you don't get them all automatically.

As far as legends and superstitions, you would likely garner a healthy amount of attention wherever you went. Some parts of the countryside would likely think you were a witch or some kind of evil spirit, but most city folk would understand your condition (even though they might still be creeped out by it).

Also, you receive the Turn Undead feat for free as a bonus feat, but you cannot use your Channel Energy ability to heal living creatures, only to hurt undead OR to power the Turn Undead feat.

Ah, I obviously didn't understand the bonus feat thing! It's updated.

I figure Talia's charisma is high because her condition drew attention to her for her entire life, and rather than withdrawing, she went ahead and learned to deal with it all socially. I got the goggles because even though they hurt perception, albino people have difficulty with bright light. While travelling I see her bundled from the sun in a wide brimmed hat, goggles, scarf and her greatcoat.


Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna

Please let me know if she is okay. I'm not sure what her history should be - don't know if albino people deal with any special legends or superstitions in the Iron Kingdom. I figure she stands out and that's part of the reason for her charisma.

I picture her as a well meaning wanderer at heart, who uses her alchemy and healing to help others she meets in her travels and pay her own way. She generally relies on the goodwill of others toward followers of Morrow, using her diplomacy when she can, but she has hidden defenses if things turn violent, though she generally perfers to leave bad situations if she can rather than fighting them out.