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Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna
![]() Garrison Wyngarde wrote:
I will be your conscience. :D ![]()
Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna
![]() Fatespinner wrote: Those of you who are not aware: Corvis (otherwise known as the City of Ghosts) is built alot like Venice in that there are no real streets, only waterways plied by a gondoleer's guild to get from place to place. There aren't a lot of railings or anything of the like to prevent someone from taking a plunge, either, and while there are plenty of stairs and ladders leading up out of the waters in the event of an accident like that... you may not want to entirely ignore your Swim skill, especially those of you in heavier armors. :) Yay! Go Profession(sailor)! You're just mad we're all Tordoran because we all got swimming bonuses! :D I wish there was a human albino appropriate pic that didn't make her look like she wanted to stab you in the guts. Talia's really not that angry. ![]()
Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna
![]() Amber Di' Glaeys wrote:
I myself have noticed the significant cost involved in gun ammunition - I only have 30 bullets! But, as my character would rather (1)Talk, (2)Reason or (3)Run her way out of bad situations, and all her weapons are hidden to help facilitate these other actions, it works out for me pretty well. Fatespinner, as I have little real knowledge of the setting, even with the player's guide, please feel free to make whatever changes you feel the story or setting need me to make. ![]()
Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna
![]() Looking at the very cool map, and considering that Tordorans are seafarers, one possibility is a cargo route that runs through the bay of stone, serpent gorge, the dragons tongue to the big lake by Pt Bourne. A smaller river runs out of there almost to Corvis. I could see goods travelling along waterways that direction... As a travelling priest of Morrow with rather good sailing experience, I could see Talia ending up in Corvis after travelling as shipboard clergy or delivering some good from one city to another for the church. I could guess that those that follow Asc. Elenna could often end up with such delivery tasks for the church. ![]()
Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna
![]() Fatespinner wrote:
I didn't have a clear idea of the political map of the area, and maybe Imissed it, but I don't know where Corvis is either, using the player's book. Can you give me references? ![]()
Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna
![]() Fatespinner wrote:
Endurance should help. ![]()
Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna
![]() Fatespinner wrote:
Ah, I obviously didn't understand the bonus feat thing! It's updated. I figure Talia's charisma is high because her condition drew attention to her for her entire life, and rather than withdrawing, she went ahead and learned to deal with it all socially. I got the goggles because even though they hurt perception, albino people have difficulty with bright light. While travelling I see her bundled from the sun in a wide brimmed hat, goggles, scarf and her greatcoat. ![]()
Female Tordoran Level 2 Cleric of Morrow and Ascended Elenna
![]() Please let me know if she is okay. I'm not sure what her history should be - don't know if albino people deal with any special legends or superstitions in the Iron Kingdom. I figure she stands out and that's part of the reason for her charisma. I picture her as a well meaning wanderer at heart, who uses her alchemy and healing to help others she meets in her travels and pay her own way. She generally relies on the goodwill of others toward followers of Morrow, using her diplomacy when she can, but she has hidden defenses if things turn violent, though she generally perfers to leave bad situations if she can rather than fighting them out. |