Harrower

Talhaearn Tad Awen's page

No posts. Organized Play character for Deane Beman.


Race

Core

About Talhaearn Tad Awen

Talhaearn Tad Awen
Male human bard 3
CG Medium humanoid (human)
Init +3; Senses Perception +7
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 24 (3d8+6)
Fort +4, Ref +7, Will +6; +4 vs. bardic performance, language-dependent, and sonic
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Offense
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Speed 30 ft.
Melee dagger +3 (1d4+1/19-20) or
. . rapier +3 (1d6+1/18-20)
Ranged darkwood composite shortbow +6 (1d6+1/×3)
Special Attacks bardic performance 10 rounds/day (countersong, distraction, fascinate [DC 13], inspire competence +2, inspire courage +1)
Bard Spells Known (CL 3rd; concentration +5)
. . 1st (4/day)—cure light wounds, grease, remove fear, silent image (DC 13)
. . 0 (at will)—dancing lights, detect magic, ghost sound (DC 12), mage hand, prestidigitation, read magic
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Statistics
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Str 12, Dex 17, Con 12, Int 12, Wis 12, Cha 14
Base Atk +2; CMB +3; CMD 16
Feats Arcane Strike, Point-Blank Shot, Precise Shot
Traits indomitable faith, resilient
Skills Bluff +6, Climb +5, Knowledge (arcana) +6, Knowledge (history) +6, Knowledge (nature) +6, Knowledge (planes) +6, Knowledge (religion) +6, Linguistics +6, Perception +7, Perform (comedy) +8, Perform (dance) +8, Perform (oratory) +8, Spellcraft +5, Stealth +7, Use Magic Device +6
Languages Ancient Osiriani, Azlanti, Common, Thassilonian
SQ bardic knowledge +1, versatile performance (oratory)
Combat Gear cold iron arrows (50), wand of cure light wounds, alchemist's fire, caltrops; Other Gear mithral shirt, dagger, darkwood composite shortbow (+1 Str), rapier, cloak of resistance +1, wayfinder[ISWG], backpack, belt pouch, silk rope (50 ft.), waterskin, 510 gp
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Special Abilities
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Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action, 10 rounds/day) Your performances can create magical effects.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Versatile Performance (Oratory) +8 (Ex) You may substitute the final value of your Perform: Oratory skill for Diplomacy or Sense Motive checks

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Journal
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Starting Gear:

Alchemist's Fire
Backpack
Belt Pouch
Caltrops
Cold Iron Arrows x50
Dagger
Explorer's Outfit
Leather Armor
Rapier
Shortbow
Silk Rope
Waterskin
48 gp

Campaign Journal:

05: Mists of Mwangi
-----XP: +1; PP: +2; GP: 509 Day Job: 10
-----Items purchased: Wand of Cure Light Wounds (2PP), Wayfinder (250 gp)
-----Total GP: 67
-----Total XP: 1
-----Total Fame/Prestige: 2/0
01: Silent Tide
-----XP: +1; PP: +2; GP: 453 Day Job: 10
-----Items purchased: Darkwood Composite Shortbow (2PP)
-----Items sold: Shortbow (15gp)
-----Total GP: 545
-----Total XP: 2
-----Total Fame/Prestige: 4/0
14: The Many Fortunes of Grandmaster Torch
-----XP: +1; PP: +2; GP: 446 Day Job: 10
-----Total GP: 1001
-----Total XP: 3
-----Total Fame/Prestige: 6/2
45: Delirium's Tangle
-----XP: +1; PP: +2; GP: 512 Day Job: 10
-----Items purchased: Mithril Chain Shirt (1100gp)
-----Items sold: Leather Armor (5gp)
-----Total GP: 428
-----Total XP: 4
-----Total Fame/Prestige: 8/4
55: The Infernal Vault
-----XP: +1; PP: +2; GP: 513 Day Job: 10
-----Total GP: 951
-----Total XP: 5
-----Total Fame/Prestige: 10/6
5-04: The Stolen Heir
-----XP: +1; PP: +2; GP: 509 Day Job: 50
-----Items purchased: Cloak of Resistance +1 (1000gp)
-----Total GP: 510
-----Total XP: 6
-----Total Fame/Prestige: 12/8