Hirabashi Jiro

Takega Kawakami's page

66 posts. Organized Play character for Wallbanger7110.


Full Name

Takega Kawakami

Race

| HP 12/13 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | F: +4, R: +1, W: +1 | Init: +1 | Perc: +5, SM: +5

Classes/Levels

| Speed 30ft/20ft | Challenge: 0/1, Resolve: 0/1, Folio Reroll: 1/1, Faction Pin: 1/1 | Spells: n/a, Wand of CLW: 45/50 | Active conditions: None.

Gender

Male LG Human (Tian-shu) Samaurai 1

Strength 18
Dexterity 12
Constitution 14
Intelligence 12
Wisdom 12
Charisma 9

About Takega Kawakami

PFS # 194789-14
Experience 2
Faction Silver Crusade
Wealth 189 GP, 2 PP 4 Fame
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Takega Kawakami
Male human (Tian-Shu) samurai 1 (Pathfinder RPG Ultimate Combat 18)
LG Medium humanoid (human)
Init +1; Senses Perception +5
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Defense
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AC 18, touch 11, flat-footed 17 (+7 armor, +1 Dex)
hp 13 (1d10+3)
Fort +4, Ref +1, Will +1
Defensive Abilities resolve 1/day
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee mwk katana +5 (1d8+9/18-20) or
. . naginata +4 (1d8+9/×4) or
. . wakizashi +4 (1d6+6/18-20)
Space 5 ft.; Reach 5 ft. (10 ft. with naginata)
Special Attacks challenge 1/day (+1 damage, allies gain +1 to hit)
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Statistics
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Str 18, Dex 12, Con 14, Int 12, Wis 12, Cha 9
Base Atk +1; CMB +4; CMD 16
Feats Intimidating Prowess, Power Attack
Traits keeper of the ancestral scrolls (tian), steel skin
Skills Acrobatics -6 (-10 to jump), Diplomacy +3, Intimidate +9, Knowledge (history) +6, Perception +5, Profession (soldier) +5, Sense Motive +5, Survival +1 (+2 to provide food and water for allies or to protect allies from harsh weather)
Languages Common, Minkaian, Tien
SQ mount (horse named Matsukaze), order of the dragon
Combat Gear wand of cure light wounds, acid, alchemist's fire, holy water, oil (5); Other Gear kusari gusoku[UC], mwk katana[UC], naginata[UC], wakizashi[UC], belt pouch, candle (2), chalk, dandy brush, flint and steel, grappling arrow[UE], grappling bolt[UE], hammer, masterwork backpack[APG], mess kit[UE], piton (4), silk rope (50 ft.), soap, tindertwig (4), torch (2), trail rations (5), waterproof bullseye lantern[UE], waterskin, 189 gp
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Dragon's Challenge +1 (1/day) (Ex) +1 to damage target, -2 AC vs. others when used, allies gain +1 to hit the target of your challenge.
Mount (Ex) Gain the services of a special animal companion.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Resolve (1/day) (Ex) Your resolve can remove effects or reroll saves.

My Boons:

Legacy of a Princess (8-16): You have discovered the lost Summer Palace and interacted with the phantom of Song Rui, one of the last princesses of Imperial Lung Wa. You may call upon Song Rui's dedication as a swift action that lasts for one minute. During this time, the first time you hit a creature with a melee attack each round you gain a +2 bonus to your AC against that creature until the beginning of your next turn. When you use this boon cross it off your Chronicle sheet.

Sun Shogun Talismans (8-16): Your return of the sovereign dragon scroll case to Shokuro has impressed the Sun Shogun, and he makes available to you certain magical talismans normally available only to his trusted agents. You may purchase a talisman of freedom (900 gp), talisman of good fortune (1,680 gp), or talisman of warrior’s courage (450 gp). When you purchase a talisman in this way, note that it is a Sun Shogun talisman and mark off one box. Sun Shogun talismans function as normal except that you may, as an immediate action, prevent a talisman from activating when it would otherwise do so, allowing you to save its magic for later. When you have purchased a total of 3 Sun Shogun talismans of any type, cross this boon off your Chronicle sheet. (3 of 3 boxes available)

Bot Me!:

Takega has a strong sense of duty and loyalty to his allies. So long as the party isn't doing anything blatantly dishonorable he will support the party however he can with skill checks and freely using/lending his gear where it is helpful to do so.

If combat breaks out, Takega will engage threats using the following priorities: 1) Threats that imperil wounded allies (drawing AoO's if required). 2) Threats that imperil low-AC allies (positioning between ally and threat if possible, drawing AoO's if required). 3) Threats that allow allies with precision damage abilities the opportunity to flank (do not invoke AoO's). 4) Threats where Takega can benefit from flanking (do not invoke AoO's). 5) Closest available threat. Takega prefers his katana but will use the naginata if having reach is tactically advantageous. He will draw the wakizashi only as a backup weapon (e.g. if disarmed, if grappled and in need of light weapon.

[dice=Katana (two handed), power attack]1d20+5[/dice]
[dice=Katana (two handed), power attack damage]1d8+9[/dice]

[dice=Naginata (two handed), power attack]1d20+4[/dice]
[dice=Naginata (two handed), power attack damage]1d8+9[/dice]

[dice=Wakizashi, power attack]1d20+5[/dice]
[dice=Wakizashi, power attack damage]1d6+6[/dice]

If Takega cannot engage a threat directly he will attempt to demoralize them leveraging his bonuses from Intimidating Prowess and Steel Skin.

[dice=Demoralize]1d20+9[/dice]

Takega reserves his challenge for the BBEG unless an ally is unconscious/dying, in which case he immediately challenges and moves to engage the most dangerous threat in the encounter. NOTE: Whenever an order of the dragon cavalier issues a challenge, his allies receive a +1 circumstance bonus on melee attack rolls against the target of his challenge whenever he is threatening the target.

If diplomacy is required, Takega will attempt to aid with measured words and appeals to honor. He objects to the use of subterfuge and will not aid Bluff rolls.

[dice=Diplomacy]1d20+3[/dice]

If persuasion is required, Takega will intimidate the subject leveraging his bonuses from Intimidating Prowess and Steel Skin.

[dice=Intimidate]1d20+9[/dice]