Sex male Race Quarian Class thunderscout 3 Age 23
LN Medium Type (half construct)
Init +3; Senses low light vision ; Perception +6
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DEFENSE
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DF 13, DR 2,
HP 18 (3d8+2)
Fort +3, Ref +6, Will +1
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OFFENSE
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Speed 40 ft.
Melee
Ranged Pulse Carbine +6, 3d8 damage/x2
Space 5 ft., Reach 5 ft.
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SPECIAL ABILITIES
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STATISTICS
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Str 10 , Dex16 , Con10 , Int18 , Wis10 , Cha 13
Base Atk +3; CMB +3 (misc mods); CMD 16
Traits: Armor Expert, Chip on the shoulder
Armor Expert - Chip on the shoulder
Feats: Point Blank Shot, Deadly Aim, Mobility
Mobility, Point Blank Shot, Deadly Aim
Skills (X Points - 1 class, 1 race, etc):
Acrobatics +7 (3 rank, 3 class 4 dex, -2 ACP)
Knowledge (technology) +10 (3 ranks, 3 class, 4 int),
Knowledge (engineering) +10 (3 ranks, 3 class, 4 int)
Perception +6 (3 ranks, 3 class),
Stealth +7 (3 rank, 3 class 4 dex, -2 ACP)
Survival +6 (3 rank, 3 class)
Use Tech Device +7 (3 rank, 3 class, 1 cha),
Technocraft +10 (3 ranks, 3 class, 4 int)
Craft (machinery) +10 (3 ranks, 3 class, 4 int)
Favored Class: 1/6 of a new scout technique (3/6)
Racial Modifiers: +2 int and dex, -2 con
Languages: Common, Quarian, Elven, Duretei
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GEAR/POSSESSIONS
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Location: On Persons
Carrying Capacity Light: ## lbs. Medium: 34-66 lbs. Heavy: 67-100 lbs.
Money: GP SP CP
Masterwork HEV suit (Quarian)
Pulse Carbine (990 credits)
Batteries 50 (500 credits) (note that forty batteries are in the vehicle itself)
Arc Grenades 4 (300 credits)
1190 credits
Total Weight: lbs. 24
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[spoiler=Background]
Taal'Karn vas Tonbar was born on the factory ship Tonbar, he crew up a factory worker in the massive ship. As soon as he became a teenager Taal joined the Quarian military, this was on the eve of the return to the "known galaxy".
Taal proved to be adept at piloting and was quickly given a "Worm" class troop transport, now Taal has been sent on a strike mission deep into Duretei space to reinforce the Confederate allies of the Quarians...