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I think there is a problem with divine prepared spellcasters.
I mean, a wizard obviously has to prepare his own spells every morning by studying his book, which makes sense.
But a cleric who meditates to prepare his spells has access to the entire list of available spells, and this leaves me very perplexed. Should not it have a prayer book containing the invocations to be made to one's own deity on specific spells?
If we pretend to be really in a fantasy world, the spell list contained in the manual does not exhaust the full range of possible spells (it's just a practical matter). How does the cleric know how to ask the deity in front of the infinite possibilities presented to him? "Please Serenrae give me the ability to heal" and the goddess gives him the Cure Light Wounds spell?
I hope I was clear. I do not think that the way cleric prepares their spells makes sense. He should also have a prayer book similar to the wizard.We could perhaps introduce differences at this point. For example, a cleric who loses his book could still prepare spells, unlike the wizard, invoking his divinity, and the spells conferred could be chosen by the GM until the cleric returns a book.
In addition, a cleric who has made an action not serious enough to lose the favor of his divinity but in any case contrary to his ethics could find himself with a spell different from the one requested.
A druid instead of coming into contact with nature to prepare his spells may have access to a different list depending on where he is. Why can a druid in the desert prepare the Tsunami spell when it is something obviously contrary to the nature that surrounds it?
A druid who obtains his powers from nature should have spells in relation to the place that surrounds him ...

What do you think? I understand that all this could complicate the game mechanics.
Honestly, I hope there are changes in how to prepare spells because at the moment it seems illogical to me.