Sutekh Amun
Male Human (Garundi) Ranger (Dungeon Rover) 4/Rogue 1
LN Medium humanoid (human)
Init +4;
Senses Perception +10
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Defense
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AC 20, touch 14, flat-footed 17 (+5 armor, +3 Dex, +1 natural, +1 deflection)
hp 47 (4d10+1d8+14)
Fort +6,
Ref +9,
Will +3
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Offense
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Speed 30 ft.
Ranged +1 composite longbow +8 (1d8+3/×3)
Special Attacks favored enemy (humans +2), sneak attack +1d6
Ranger (Dungeon Rover) Spells Prepared (CL 1st; concentration +3):
. . 1st—magic fang
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Statistics
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Str 14,
Dex 17,
Con 14,
Int 10,
Wis 14,
Cha 10
Base Atk +4;
CMB +6;
CMD 20
Feats Boon Companion, Endurance, Mounted Combat, Point-Blank Shot, Precise Shot, Rapid Shot
Traits militia veteran (any town or village), tracker of the society
Skills Disable Device +14, Handle Animal +4, Knowledge (dungeoneering) +6, Knowledge (engineering) +5, Knowledge (local) +4, Knowledge (nature) +7, Linguistics +4, Perception +10 (+12 in underground environment to notice traps, potential cave-ins and dangerous flora), Ride +12, Stealth +11, Survival +10 (+12 while in your favored terrains, +12 to avoid becoming lost)
Languages Common, Osiriani, Sylvan
SQ combat styles (archery), favored terrain (underground +2), hunter's bonds (hunter's bond [animal companion]), stone scouting, trapfinding +1, vermin affinity
Other Gear +1 mithral chain shirt,
+1 composite longbow, arrows (40), blunt arrows (40),
amulet of natural armor +1,
ring of protection +1,
wayfinder, pathfinder's kit, thieves' tools, masterwork, 1,451 gp
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Special Abilities
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Animal Companion Link (Ex) You have a link with your Animal Companion.
Boon Companion (Animal Companion) +4 levels to calc familiar/animal comp abilities (max of your HD).
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Favored Enemy (Humans +2) (Ex) +2 to rolls vs Favored Enemy (Humans).
Favored Terrain (Underground +2) (Ex) +2 to rolls vs Favored Terrain (Underground).
Mounted Combat (1/round) Once per round you can attempt to negate a hit to your mount in combat.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Stone Scouting (Ex) +2 bonus to notice underground environmental hazards, automatic check if in 10 ft.
Tracker of the Society +2 bonus on Survival while traveling through any of your favored terrains.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
Vermin Affinity +4 (Ex) Improve the attitude of vermin and oozes, as if using Diplomacy.
Wayfinder (empty)
Wand of CLW 50/50 : 2pp