Pharast

Sumaru Iyukale's page

32 posts. Alias of pH unbalanced.


Full Name

Sumaru Iyukale

Race

| HP: 17/25| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +5, R: +5, W: +4 | Init: +3 | Perc: +8(+10 An), SM: +7(+9 An)

Classes/Levels

| Speed 20ft | Breath: 5/5, Catastrophe: 0/1 | Spells: 2/2| Active conditions: Catastrophe (+1 AC)

Gender

Female CN Human Guide 3

Alignment

CN

Deity

Gozreh

Languages

Common, Polyglot, Draconic

Occupation

Guide

Strength 14
Dexterity 17
Constitution 12
Intelligence 12
Wisdom 15
Charisma 7

About Sumaru Iyukale

Feats:
Combat Reflexes, Dodge, Precise Shot, Two-Weapon Fighting

Skills:

Acrobatics: +2
Appraise: +1
Bluff: -2 (0 vs Animals)
Climb: +5
Craft (Bows): +5
Diplomacy: -2
Disguise: -2
Escape Artist: +2
Handle Animal: +2
Heal: +6
Intimidate: -1
Kn: Geography: +6
Kn: Nature: +6 (+8 identification or vs Animals, +10 both)
Kn: Religion +5 (+7 Identification)
Perception: +8 (+10 vs Animals)
Ride: +2
Sense Motive: +7 (+9 vs Animals)
Spellcraft: +5
Stealth: +8
Survival: +9 (+10 Track, +11 vs Animals, +12 Both)
Swim: +5

Class Features:

Animal Slayer: As an experienced hunter, a guide receives +2 attack and damage vs animals . Years of studying the habits of animals in the wild also gives a +2 to all Knowledge, Perception, Survival, Sense Motive, and Bluff checks the guide makes against them. Furthermore, a guide may attempt to influence the attitudes of animals with a d20 roll.

Blow them Away: As a standard action, the guide may huff and puff and expel a great blast of air in a 30' line. All opponents in this line are affected by a Bull Rush with a +5 CMB. This ability may be used 5/day.

Catastrophe: In combat, the guide may become as implacable as a hurricane, gaining a +1 bonus to AC, attack, caster level, damage, DR, healing, or saves. Alternatively, she may take one type of Energy Resistance 2 or have her weapons treated as magic. This bonus may be switched as a swift action. Catastrophe may be invoked once per day, and lasts for the duration of the combat.

Know Thy Enemy: A guide gets a +2 on all checks to identify a foe, and +1 on Sense Motive or Intimidate checks.

On the Trail: A guide receives a 1/2 bonus per level on Survival checks to track.

Survival of the Fittest: A guide receives a +5 bonus on Constitution checks to Stabilize, and does not die until reaching negative (Constitution + 1/2 level) In addition a guide gets a 1/2 bonus per level on all Survival Checks.

Magic:

A guide is a spontaneous caster and may cast all level 0 spells and 2 level 1 spells/day.

Spells Known:
0: Brand, Create Water, Sift, Stabilize
1: Cure Light Wounds, Wrath

Equipment:

Efficient Quiver
+1 Hide Armor
Darkwood Composite Longbow [+2]
Mithral Dagger
MW Battleaxe
Cold Iron Trident
Shortsword
Ranger Kit
Longspear
Spell Component Pouch
Artisan's Tools (Bowyer/Fletcher)
60 Arrows
Wooden Holy Symbol of Gozreh
Quarterstaff

25gp, 45sp, 50cp