Asweya Stiyo

Suheyla Midha's page

35 posts. Organized Play character for Dhenn.


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Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Su Planes: 1d20 + 7 ⇒ (2) + 7 = 9
Si Planes: 1d20 + 2 ⇒ (16) + 2 = 18
Su Rel: 1d20 + 7 ⇒ (2) + 7 = 9
Si Rel: 1d20 + 2 ⇒ (19) + 2 = 21

Suheyla rushes down the hallway, keeping pace with her eidolon.
Double move.

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

I'm hoping that does it. If not, please disregard this.

Heal (Untrained): 1d20 ⇒ 5

Suheyla turns to try and help Rex, but proves ineffective.

"Levin, a little help? There's so much blood...

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Suheyla, meanwhile, draws and swings her aspergillum, hoping to shatter some bones.

Attack: 1d20 + 1 ⇒ (17) + 1 = 18
Damage: 1d6 - 1 ⇒ (6) - 1 = 5

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Siorai: 1d20 + 4 ⇒ (12) + 4 = 16
Suheyla: 1d20 + 2 ⇒ (16) + 2 = 18

Suheyla Religion: 1d20 + 5 ⇒ (3) + 5 = 8

Siorai Religion: 1d20 + 2 ⇒ (1) + 2 = 3

The eidolon and Summoner both stare at the creature, puzzled but unfazed.

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Meanwhile, Suheyla, confident in the abilities of the others, begins examining the monolith.

Detect Magic, along with any appropriate knowledge checks

Religion?: 1d20 + 5 ⇒ (11) + 5 = 16

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Spellcraft: 1d20 + 5 ⇒ (19) + 5 = 24

As she examines the wand, Suheyla comments,

"This may be of use to Kiri or Myantha, as I suspect we have not encountered our last undead abomination."

Disrupt Undead, 30 charges.

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Whispering prayers to the Lady of Graves, Suheyla begins examining the area, looking for anything unusual.

Casting Detect Magic

Knowledge Religion: 1d20 + 5 ⇒ (9) + 5 = 14

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Praying to Pharasma for a more promising fate, Suheyla advances, seeking to help Abaal's attack.

Aid another (Attack Roll): 1d20 + 1 ⇒ (17) + 1 = 18

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Suheyla once more tries to entangle a leading skeleton, flinging her net over the heads of the others, and once again only gets the net to in vaguely the right direction.

Ranged touch: 1d20 + 4 - 4 - 4 ⇒ (3) + 4 - 4 - 4 = -1

Hoping to distract from another embarrassing toss, she offers a suggestion.

"Perhaps we can draw them out?

Eidolon will delay to avoid clogging things up more.

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Suheyla contributes her own potion.
CLW: 1d8 + 1 ⇒ (6) + 1 = 7

Feel free to use a charge from my wand if needed. I assume you don't mind using it on me some more:
CLW Siorai: 1d8 + 1 ⇒ (2) + 1 = 3 Down 1
CLW Suheyla: 1d8 + 1 ⇒ (1) + 1 = 2 Down 12
CLW Suheyla: 1d8 + 1 ⇒ (1) + 1 = 2 Down 10
CLW Suheyla: 1d8 + 1 ⇒ (1) + 1 = 2 Really?
CLW Suheyla: 1d8 + 1 ⇒ (7) + 1 = 8 Full

GM, I'll be at a convention starting tomorrow morning through Sunday. Please bot me as needed.

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Backed into a corner and severely beaten, Suheyla draws her dagger and slashes at her attacker.
Dagger, Flank: 1d20 + 1 + 2 ⇒ (18) + 1 + 2 = 21
Damage: 1d4 - 1 ⇒ (3) - 1 = 2

Dark Archive

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| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

His Harrow Chosen feat means divination spells (like Mind Thrust) get cast as if the CL was two higher. The Messenger of Fate Feat likewise increases CL by 1. Expending the dew of lunary (20 gp power component), gets an additional boost, bringing effective caster level up to 5. It's a pretty cool trick.

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Beginning to chant Pharasmin prayers, Suheyla launches a dart of snow at the necromancer.

Snowball (vs touch): 1d20 + 4 ⇒ (10) + 4 = 14
Damage (Cold): 2d6 ⇒ (3, 3) = 6 and DC 15 Fortitude save to avoid being staggered for one round.

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Suhelya Religion: 1d20 + 7 ⇒ (19) + 7 = 26

It's a zombie! How many undead defile this place?" Suheyla says as she rushes into the room. She tries to throw her net over the zombie as she enters.

Ranged Touch (flatfooted?): 1d20 + 4 ⇒ (6) + 4 = 10

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

I assume Levin doesn't mind using my wand on Siorai? These get him to almost full. Anyone else who needs a charge is welcome to take one.
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (7) + 1 = 8

One her companion is patched back up, Suheyla and Siorai will move to examine the room at the end of the hall. She now has an irritated look on her face, embarrassed at their performance against the undead.

"Curious..."

Once everyone is ready, she'll ask her eidolon to reveal what might be behind the curtains.

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Question for GM:
Shouldn't the archer skeletons have penalties for cover and firing into combat (-4 with Precise Shot, -8 without)? If so, the arrow would miss, and the eidolon is still up. In that case, the eidolon would attack:
Slam: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 2d6 + 4 ⇒ (4, 2) + 4 = 10
My action would be the same in any case.

Not wanting to crowd things any further, Suhelya launches a bolt of acid at the closest undead (red).

Acid splash (vs touch, cover, combat): 1d20 + 4 - 4 - 4 ⇒ (18) + 4 - 4 - 4 = 14
Damage: 1d3 ⇒ 2

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Suhelya tries to fling her net towards the skeleton in front of Abaal, but ends up launching it down the hallway instead. She then retreats a bit, taking out her aspergillum.

Net (Cover, Combat, vs Touch): 1d20 + 4 - 4 - 4 ⇒ (1) + 4 - 4 - 4 = -3

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

If you don't mind, I swapped the starting positions of my eidolon and myself. If that's an issue, then please consider both to be five feet further back.

"Undead abominations, we must destroy them!" The half-elf and psychopomp both rush towards the skeletons at full speed. Suhelya retrieves her net as she does so. Double moves

Knowledge (Religion): 1d20 + 7 ⇒ (16) + 7 = 23
I'm pretty sure we're all familiar with skeletons on an OOC basis, but just so we do it right.

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

"Does anyone know what this symbol might represent?" Suheyla asks before the group departs.

As the long hallway comes into view, she'll offer her suggestion. "Perhaps to the right? We may find areas we bypassed originally, or perhaps whatever lies behind that black statue."

Siorai Hist: 1d20 + 2 ⇒ (3) + 2 = 5

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

In unison, the summoner and eidolon trace Pharasma's spiral in the air.

"We'll need to inform the clergy when we return. They can inter them properly."

She too examines the bodies, both normally and with detect magic.

Perception: 1d20 + 3 ⇒ (19) + 3 = 22

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

"Maybe there's another way around, or a key to get through in a way that's less painful." Suheyla adds, trying to keep people calm and agreeable.

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

"We shall follow your lead."

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Su Rel: 1d20 + 5 ⇒ (3) + 5 = 8
Si Rel: 1d20 + 2 ⇒ (11) + 2 = 13
Si Hist: 1d20 + 2 ⇒ (5) + 2 = 7

Baffled by the figures, Suheyla starts to cast detect magic on the black statue.
Spellcraft if appropriate: 1d20 + 5 ⇒ (7) + 5 = 12
Assuming nothing intervenes, she'll repeat the process on the closest white statue.
Spellcraft if appropriate: 1d20 + 5 ⇒ (20) + 5 = 25

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Suheyla Rel: 1d20 + 5 ⇒ (10) + 5 = 15
Si Rel: 1d20 + 2 ⇒ (13) + 2 = 15
Su Per: 1d20 + 3 ⇒ (14) + 3 = 17
Si Per: 1d20 + 4 ⇒ (8) + 4 = 12

"Ancient symbols of the Lady of Graves. Curious..." Suhelya makes note of this, and tries to sketch a rough approximation, in her journal.

She and the eidolon both return as many skulls and bone fragments as possible to their proper places, handling them all with delicate care.

"Kiri is right. We should press on.

Rex, I can loan you a lock, censer, and grappling hook to fling if they're acceptable to throw by the GM's standards. All weigh at least one pound. Ready for the next door when the others are.

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Suheyla, meanwhile, tries to launch another bolt of acid, though it goes completely wide.

Acid splash (touch, cover, combat): 1d20 + 4 - 4 - 4 ⇒ (9) + 4 - 4 - 4 = 5

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

The initiatives so far have all been us then them, but would you prefer the eidolon on its own initiative?

Suheyla backs up from the closest spider, slinging a net over the spider.

Net vs Blue (Touch): 1d20 + 4 ⇒ (11) + 4 = 15 to entangle.

"Try not to smash the skulls if you can. These poor souls suffer enough as homes for pests."

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

"That seems as good a plan as any." the half-elf says as she approaches that door.

Fine with the listed marching order, though anyone who'd prefer to be further back can swap with the eidolon.

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Re-added myself to the map
Meanwhile, the half-elf shoots a jet of magical acid at the thing on the ceiling.

Acid Splash vs touch: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d3 ⇒ 2

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Ancient Osiriani, Celestial, Common, Elven, Osiriani

"Could they have suffered some magic that affects the mind? Or perhaps there's some sort of exotic creature beyond. Levin's idea has merit, though. To the left?"

Who wants to be carrying the chime?

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Added Siorai to the map. On an OOC basis, I'm quite enjoying the feud. In character, perhaps less so. And I'll prefer to be in the back, with my eidolon near the front.

With an irritated tone, Suheyla notes "This is hardly appropriate behavior for a place of worship and interment. It seems The Lady of Graves will not favor us with agreement between you two." She moves to inspect the center door, lighting her wayfinder as she does so.

Perception Center Door: 1d20 + 3 ⇒ (17) + 3 = 20

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

"I assure you we shall be discreet. Similar issues have plagued the great necropolis of Wati in the past. Are there any particular relics you'd be concerned about recovering? Or any idea about who or what might be causing these problems?"

With a gesture, a slender ebon wand slides out of Jane's sleeve and into her hand. She offers it to Levin.

"It seems we might need this. Feel free to use it on whoever might need it."

Wand of Cure Light Wounds

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

A half-elf of obvious Garundi descent walks into the courtyard, clearly comfortable in her surroundings, though her flowing silk robes seem out of place for the local climate. Before approaching the others, she takes a moment to kneel and pray silently. Assuming there's some sort of statue, shrine, or other obvious location to do so.

As she turns to the others, a silver pendant in the shape of a spiral is on display around her neck, matching the glowing one on her forehead.

"I do hope I'm in the right place. I did not expect the church to summon me to a romantic mixer event. In any case, I am Suheyla, and this is Síoraí.", Shee-ree gesturing to her companion.

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

This is my first time with this crew, at least.

Rex, we seem to have very similar tastes in characters. Skimming over your aliases, I also have


  • An Amnesiac pyschic
  • A Divine hunter with a mammoth
  • A paladin of Apsu
  • A paladin/sorcerer/dragon disciple (mine is in core)

If there's no immediate rush, my sheets will be coming together a little more slowly. I'm generally a GM on PBP, so I haven't managed to get a good character sheet template together yet. I'll be trying to fix that.

In the meantime, GM, if you'd like to review purchases, I'll be buying the following. This is the first actual play for this character, so it's quite a list.

Shopping:

Wand of Cure Light Wounds: 2 PP
masterwork alchemical silver battle aspergillum-395
masterwork cold iron dagger-304
wayfinder-250
Oil of Sanctify Corpse (3): 150
Holy Water (5): 125
Antiplague (2)-100
Antitoxin (2)-100
coffin (ornate)-100 Always better to be prepared
Harrow Deck-100
Obals (8 sets of 12)-96
Net (4)-80
Scroll of Mage Armor (2): 50
Alchemist Fire (2)-40
Acid (3)-30
Alkali Flask (2)-30
Scroll of Alarm-25
Scroll of Ant Haul: 25
Scroll of Identify: 25
Scroll of Unfetter: 25
Silver Holy Symbol of Pharasma-25
Smelling Salts-25
Lock (Simple) 20
Bachelor Snuff (10)-10
Journal-10
Midwife's Kit-10
Night Tea (10)-10
Silk Rope-10
Hot Weather Outfit (2)-8 One as the free starting outfit, one for the eidolon
Censer-5
Spell Component Pouch-5
Ritual Bell-2
Grappling Hook-1
Signal Whistle: 0.8
Inkpen (2): 0.2

GP remaining: 9

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

Dotting in to add to campaigns. Sheet up soon.

Dark Archive

| HP: 9/17 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +2, R: +3, W: +3* | Init: +3 | Perc: +3 | Speed 30ft | Summon Monster I (6/6) | Spells: 1st 2/3 | Bond Senses 2/2 | Active conditions: None.

This will be my 2nd level Pharasmin Summoner, and her psychopomp eidolon, Liadan. Sheets need a little bit of work before they're ready, as it's been 4 XP of GM credit so far.