Holy Guide

Stonelance's page

184 posts. Organized Play character for Stonegarde.


Full Name

Janor Stonelance

Race

Human

Classes/Levels

bolt ace 2 | HP 20/20 | AC 19; Tch 15; FF 14 | F +3; R +6; W +3 | CMB +1; CMD 17 | Init +6 | Perc +7

Gender

M

Size

M

Age

22

Alignment

ng

Strength 10
Dexterity 19
Constitution 12
Intelligence 10
Wisdom 14
Charisma 10

About Stonelance

Stonelance
bolt ace 2
NG Medium humanoid (human)
Init +6; Senses Perception +6
Languages Common

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Defense
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AC 19, touch 15, flat-footed 14 (+4 armor, +4 Dex, +1 dodge)
hp 20 (2d10+4)
Fort +4, Ref +7, Will +3
Defensive Abilities nimble +1

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Offense
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Speed 30 ft.
Melee club + 2 (1d6)
Ranged light crossbow +7 (1d8/19-20)
Special Attacks deeds (gunslinger's dodge, sharp shoot, vigilant loading), grit (2)

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Statistics
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Str 10, Dex 19, Con 12, Int 10, Wis 14, Cha 10
Base Atk +2; CMB +2; CMD 17
Feats Point-Blank Shot, Precise Shot
Traits indomitable faith, reactionary
Skills Acrobatics +7, Intimidate +5, Perception +7, Profession (engineer) +7, Survival +7
SQ crossbow maven

Special Abilities:

Crossbow Maven A bolt ace is proficient with all crossbows instead of all firearms and begins play with a masterwork crossbow of her choice. This ability alters the gunslinger's weapon proficiencies and replaces gunsmith.
Deeds Use Grit to perform special abilities with your firearms.
Grit (Ex) Gain a pool of points that are spent to fuel deeds, regained on firearm crit/killing blow.
Nimble +1 (Ex) +1 AC while wearing light or no armor.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.

Deeds:

Sharp Shoot (Ex) At 1st level, a bolt ace can resolve an attack against touch AC instead of normal AC when firing a crossbow at a target within its first range increment. Performing this deed costs 1 grit point. This deed's cost cannot be reduced by any ability or effect that reduces the amount of grit points a deed costs (such as Signature Deed).

Vigilant Loading (Ex): At 1st level, as long as a bolt ace has at least 1 grit point, she does not provoke attacks of opportunity when loading a crossbow.

Gunslinger’s Dodge (Ex): At 1st level, the gunslinger gains an uncanny knack for getting out of the way of ranged attacks. When a ranged attack is made against the gunslinger, she can spend 1 grit point to move 5 feet as an immediate action; doing so grants the gunslinger a +2 bonus to AC against the triggering attack. This movement is not a 5-foot step, and provokes attacks of opportunity. Alternatively, the gunslinger can drop prone to gain a +4 bonus to AC against the triggering attack. The gunslinger can only perform this deed while wearing medium or light armor, and while carrying no more than a light load.

Equipment:

Combat Gear
chain shirt
light crossbow (mw)
club

Other Gear
journal

backpack
-bedroll
-hemp rope (50 ft.)
-trail rations (5)
-waterskin
-mess kit
-pot

belt pouch
-flint and steel
-wayfinder

belt pouch
-inkpen
-ink

Coin
2371gp, 9sp, 8cp

Description:

Size: Medium
Age: 22

Height: 6' 3" feet
Weight: 225 lbs.
Eyes: Green
Hair: Dark Brown

coming...

Background:

coming...

PFS:

PFS# 159373-4
XP 5
Prestige/Fame 9/10
Faction Liberty's Edge
Rewards --
Scenarios Completed
  • The Wounded Wisp[1 XP, 2 PP, 430 gp]
    no purchases
  • The Confirmation [1 XP, 2 PP, 430 gp, 10 gp day job]
    wayfinder(1pp)
  • Scenario 13: The Prince of Augustana [1 XP, 2 PP, 462 gp, 10 gp day job]
    no purchases
  • The Solstice Scar [1 XP, 2 PP, 500 gp, 10 gp day job]
    no purchases
  • The Cost of Enlightenment [1 XP, 2 PP, 507 gp, 1 gp day job]

    Boons and Vanities

  • Explore, Report, Cooperate: (The Confirmation) You have an excellent sense of what makes an exemplary Pathfinder. As a free or immediate action, you may consider whether a particular action you name-such as subduing but not killing an enemy, befriending an NPC, or recovering a particular item-would help realize the goals of the Pathfinder Society. The GM then informs you whether the action's impact would be positive (contributes to meeting a secondary success condition for the scenario), negative (opposes the secondary success condition), or negligible (neither contributes to nor opposes the secondary success condition). If none of these three options accurately reflects the action's impact on the PC's fulfillment of the secondary success conditions, the GM may respond with a phrase of five words or less. Once you use this boon, cross it off your Chronicle sheet.
  • Prized Find: (The Confirmation) You were instrumental in uncovering a cache of lost records that the Pathinder Society can use to explore hitherto unknown sites. If you would fail to earn a Prestige Point at the end of an adventure due to failing a success condition, you may cross this boon of your Chronicle sheet to remind your superiors of your past breakthroughs and earn the 1 Prestige Point as if you had successfully fulilled the condition. You may only use this boon if you would also gain at least 1 XP for completing the adventure (0.5 XP if you use the slow track advancement option).
  • Confirmed Field Agent: (The Confirmation) Having successfully completed and documented your Confirmation, one of the Three Masters has formally recognized you as a field agent and given you a wayfinder engraved with your name and the date of your graduation. If this is the first time you have received this boon for any of your characters, you receive this wayfinder for free; otherwise, you may acquire it by spending 1 Prestige Point. Furthermore, if you assign this Chronicle sheet to a character whose starting XP is 0, you reduce the Prestige Point cost of any wayfinder enhancement vanities you purchase to modify this wayfinder by 1 (minimum 1).
  • Friend of Janira Gavix: (The Confirmation) The field agent who oversaw your Confirmation is appreciative of your bravery and camaraderie in the face of danger. She helps you perform research, granting you a +1 bonus on Knowledge checks attempted while you are in the Grand Lodge.
  • Belkzen Veteran: (The Solstice Scar) You have crossed the Hold of Belkzen, negotiated with the orc representatives, and clashed
    with opportunistic raiders. You can spend 2 Prestige Points to learn Orc as a bonus language. In addition,
    you can check the box that precedes this boon to gain the benefts of the orc ferocity half-orc racial trait for
    1 round. If you already have this racial trait and activate that ability, you can check the box to act normally as
    though you did not have the disabled condition for 1 round.
  • Martyr’s Shard 1: (The Solstice Scar) The paladin Ivvora wielded a powerful dagger in service to her angelic patron, Vildeis.
    In helping recover and restore the hilt, you are able to begin imbuing a facsimile of the blade to combat evil
    on your own terms. As a free action, you can check the box that precedes this boon to grant one weapon you
    wield a +1 enhancement bonus (does not stack with other enhancement bonuses) and the ability to overcome
    damage reduction and regeneration as a cold iron, good-aligned weapon for 1 minute. Future Martyr’s Shard
    boons may unlock additional benefts.
    If you are a paladin or lawful good character capable of casting divine spells, the +1 enhancement bonus
    stacks with the weapon’s existing enhancement bonus, if any (but not with similar additional enhancements,
    such as that granted by a paladin’s divine bond ability). Furthermore, you can check the box that precedes this
    boon to instead cast dispel magic as a spell-like ability using your character level as the spell’s caster level.
    Any character with this boon can choose to purchase an avenging dagger (120,604 gp; functions as a holy
    avenger but is a dagger rather than a longsword) as though her effective Fame were 10 higher. If this character
    has earned two, three, or all four Martyr’s Shard boons, reduce the cost of an avenging dagger to 110,604 gp,
    100,604 gp, or 90,604 gp respectively.
  • Scarred Champion: (The Solstice Scar) Vildeis grants the strength to endure pain to strike down evil, and in escorting
    Ivvora’s hilt back to the Twinhorn following, you now carry a spark of that empyreal lord’s divine resilience.
    When you would fail a saving throw against the spell or spell-like ability of an undead creature, you can check
    the box that precedes this boon to roll 1d6 and increase the saving throw result by that amount. If the bonus
    is enough to turn the failure into a success, the saving throw succeeds. This near-death experience leaves you
    with a hand-sized scar somewhere on your body—a reminder of Vildeis’s assistance.
  • High Priestess's Patronage (The Cost of Enlightenment): You possess a signet ring from Amal al-Sahba, a member of the Peerless advisors to the satrap of Qadira and an influential priestess in the faith of Sarenrae. This ring announces al-Sahba as your patron, and grants you a +2 circumstance bonus on Diplomacy checks in Qadira and Diplomacy checks against worshippers of Sarenrae.
  • Level Progression:

    Level 1:
    Class Taken: Bolt Ace
    Class Feature Gained: Crossbow Maven, Deeds, Grit
    Hit points Gained: 1d10, +1 Con, +1 favored
    Skill Points (5): Acrobatics +1, Intimidate +1, Perception +1, Survival +1, Profession (engineering) +1
    Feats: Point-Blank Shot, Precise Shot

    Level 2:
    Class Taken: Bolt Ace
    Class Feature Gained: nimble +1
    Hit points Gained: 1d10(6), +1 Con, +1 favored
    Skill Points (5): Acrobatics +1, Intimidate +1, Perception +1, Survival +1, Profession (engineering) +1
    Feats: none

    Dice:

    [dice=crossbow]1d20 + 7[/dice]
    [dice=damage]1d8[/dice]

    [dice=crossbow (pbs)]1d20 + 7 + 1[/dice]
    [dice=damage (pbs)]1d8 + 1[/dice]

    [dice=club]1d20 + 1[/dice]
    [dice=damage]1d6[/dice]