Guaripolo |
gesalt wrote:
Guaripolo wrote:I hadn't realised that you get to choose the order. That does make it better than I thought, though I think I still prefer Phase Familiar overall to prevent the familiar from going unconscious. Although the effect of ongoing misery happens when you cast/sustain the hex, so I wonder if being out of range, and getting within range with Patron's Puppet actually works that way. After all, you would've you would've been out of range when the hex was cast.That ordering is also up to the player.
remaster wrote:One of your familiar’s two bonus abilities is always the one listed here, a mark of your patron’s indelible influence. The benefit can occur only once per round when you Cast or Sustain a hex, and you can choose whether it occurs before or after the effects of Casting or Sustaining the hex.
That's cool! Yeah, that makes Patron's Puppet a lot better than I thought.