OK, I’m about to start a single player campaign. The player wants her character to be a bard, and has come up with a good back-story for it. But when I look at a 1st level Bard, 28 point-buy, I can’t help but wonder if it would be able to survive an encounter with a single rat. I mean, its going to be an urban campaign without that much combat, but still, it is just me, or is the Bard a really weak class?
As I look at it, there are several things that bother me about the Bard class, and I wanted to have your opinion on them.
1) The Bard doesn’t seem very musical – there are not many abilities, and after first level, they seem weak for the level at which they are gained (except Inspire Greatness at 9th level, which seems far stronger than Inspire Heroics at 15th level). I mean, Inspire Courage +2 at 8th level? That bonus is nice, but nothing special, by 8th level. Since music is the main thing a Bard is supposed to be good at, it seems like there isn’t much there.
2) The Bard doesn’t have enough skill points – the character the player has in mind grew up as a Gypsy. She wants to take ranks in Perform (Sing), Perform (Dance) and Perform (Percussion – finger cymbals and such). That’s great, except that without a high Intelligence score, that’s half her skill points right there!
3) The Bard, a jack-of-all-trades, is strangely focused in their magic – only a maximum of 5 spells known per level, choosing primarily from enchantment and illusion. It just seems like, magically, the Bard cannot diversify at all, which seems counter-concept. I’m not complaining about the spell list as much as the number of spells a Bard can learn from it.
4) The Bard, a wandering lone minstrel, seems unable to properly defend herself. Without the feats of a fighter or the sneak attack / evasion / uncanny dodge of a rogue, the Bard is barely better than a wizard in combat unless she uses her spells to enhance herself – which wouldn’t be so bad if this didn’t force you to spend half your precious 5 spells known slots on combat enhancers instead of the player’s character concept.
Am I simply not seeing the potential in this class? I’m not trying to munchkin the Bard – I just don’t want to kill off a pretty cool character concept the player developed with a weak encounter that any other character class could have sailed past without trouble. Again, I’m not planning on that much combat, but I could see a 3rd level bard being killed by a pair of street thugs (CR ½ each, EL 1, if I remember right). And even if she lives, she better not get into any trouble for the rest of the day!
What’s funny is I once created a Rogue / Sorcerer combo – the character couldn’t carry a tune in a bucket, but he was always pretending he was a Bard – used his Bluff and Perform (String) for all it was worth. For every 2 Rogue levels, I took 3 Sorcerer levels. I can’t help but think that this character was far more effective, in almost any given situation, than a Bard of the same level would be. That isn’t the debate I want to start, but just that the issue is open makes me think that there is a serious problem with the Bard.
Go easy on me please, its my first post.