
| Full Name |
Sparrow Hawk |
| Race |
Gnome |
| Classes/Levels |
Swash 1 |
| Gender |
F |
| Strength |
13 |
| Dexterity |
16 |
| Constitution |
13 |
| Intelligence |
10 |
| Wisdom |
10 |
| Charisma |
14 |
About Sparrow Hawk
Sparrow
Female gnome swashbuckler (inspired blade) 1 (Pathfinder RPG Advanced Class Guide 56, 125)
CG Small humanoid (gnome)
Init +3; Senses darkvision 60 ft.; Perception +4
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Defense
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AC 14, touch 14, flat-footed 11 (+3 Dex, +1 size)
hp 11 (1d10+1)
Fort +2 (+4 vs. disease and poison), Ref +5, Will +1; +2 vs. illusions
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Offense
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Speed 20 ft.
Melee rapier +6 (1d4+3/18-20)
Special Attacks deeds (derring-do, dodging panache, opportune parry and riposte), panache (3)
Spell-Like Abilities (CL 1st; concentration +3)
1/day—charm person (DC 14), guidance, message, prestidigitation
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Statistics
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Str 13, Dex 16, Con 13, Int 10, Wis 10, Cha 14
Base Atk +1; CMB +1; CMD 14
Feats Fencing Grace[UI], Weapon Focus (rapier)
Traits freed slave (andoran), resilient
Skills Acrobatics +7 (+3 to jump), Bluff +3, Diplomacy +7, Escape Artist +7, Linguistics +1, Perception +4
Languages Ancient Osiriani, Common, Gnome, Sylvan, Thassilonian
SQ genial magic, inspired panache, nosophobia
Other Gear rapier, 130 gp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Deeds
Fencing Grace Use Dexterity on rapier damage rolls
Genial Magic Gnomes with this racial trait add 1 to the DC of saving throws against enchantment spells that they cast. Gnomes with Charisma scores of 11 or higher also gain the following spell-like abilities: 1/day-charm person, guidance, message
Inspired Panache (Ex) Gain no panache from killing blow, only from rapier crits.
Nosophobia Gain +4 bonus on Fortitude saves vs. diseases and poisons.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.