Gender |
HP: 46/46 | AC: 26 / T: 15 / FF: 22 | F: +3, R: +5, W: +9 (construct immunities) | CMB: +7, CMD: 15 | Init: 2, Perception: +11 (Blindsight 30ft) |
About Soul-of-the-Mountain
Ioun Wyrd
Tiny Construct
46 HP
AC: 26 (+2 Dex, +1 dodge, +2 size, +5 natural(level) +2natural(crystaltender) +2natural(FCB)) +2 natural(iceplant)
Saves: Fort+2 Refl+4 Will+7
Immune construct traits
+7 BaB +2 Dex => 9 Attack
Feats: Dodge, Bodyguard, Combat Reflexes
Alertness (Ex): While a familiar is within arm’s reach, the master gains the Alertness feat.
Share Spells: The wizard may cast a spell with a target of “You” on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar’s type (magical beast).
Empathic Link (Su): The master has an empathic link with his familiar to a 1 mile distance. The master can communicate empathically with the familiar, but cannot see through its eyes. Because of the link’s limited nature, only general emotions can be shared. The master has the same connection to an item or place that his familiar does.
Speak with Master (Ex): If the master is 5th level or higher, a familiar and the master can communicate verbally as if they were using a common language. Other creatures do not understand the communication without magical help.
Loyal Bodyguard (Ex): A protector gains Bodyguard and Combat Reflexes as bonus feats. If the familiar is sharing its master’s square, it can use Bodyguard to aid another to improve its master’s AC even if it doesn’t threaten the attacking foe, though it still needs line of effect to its master and the attacker.
This replaces alertness and improved evasion.
Shield Master (Su): At 5th level, whenever a protector or its master takes hit point damage, as long as the protector and its master are touching, its master can split the damage evenly between them as if under the effects of shield other.
This replaces deliver touch spells and speak with animals of its kind.
Able Defender (Ex): At 11th level, a protector gains In Harm’s Way as a bonus feat. In addition, the familiar’s hit points are now equal to its master’s total hit points (not including temporary hit points), regardless of its actual Hit Dice.
This replaces spell resistance.