Sorin vos Naran
Male Human (Taldan) Barbarian 1
CG Medium Humanoid (human)
Init +2;
Senses Perception +4
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Defense
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AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 14 (1d12+2)
Fort +4,
Ref +2,
Will +0
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Offense
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Speed 40 ft.
Melee Greatsword +4 (2d6+4/19-20/x2)
Ranged Shortbow +3 (1d6/x3)
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Statistics
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Str 16,
Dex 14,
Con 14,
Int 13,
Wis 10,
Cha 12
Base Atk +1;
CMB +4;
CMD 16
Feats Combat Expertise +/-1, Power Attack -1/+2
Traits Indomitable, Killer
Skills Acrobatics +5 (+9 jump), Climb +6, Escape Artist +1, Fly +1, Intimidate +5, Perception +4, Ride +5, Stealth +1, Survival +4, Swim +6
Languages Common, Goblin
SQ Cold weather outfit, Fast Movement +10, Rage (6 rounds/day)
Combat Gear Arrows (20), Greatsword, Shortbow, Studded leather armor;
Other Gear Backpack (11 @ 20.62 lbs), Bedroll, Blanket, winter, Cold weather outfit, Flint and steel, Silk rope, Trail rations (5), Waterskin, Whetstone
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Special Abilities
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Cold weather outfit +5 Fort save vs. cold weather.
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Indomitable +1 to saves vs. enchantment spells and effects.
Killer Add weapon's critical modifier to its critical bonus damage.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (6 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.