Character Name: Snag the Firecaster
Ancestry & Heritage: Unbreakable Goblin
Background: Second Chance Champion
Class: Sorcerer [Shadow] 2
Size: Medium
Alignment: N
Traits: Goblin, Humanoid
Deity:
Languages: Common, Goblin
Ability Scores:
Str Mod: Str Score: 10
Dex Mod: Dex Score: 16 [+2 Goblin, +2 Starting, +2 SCC]
Con Mod: Con Score: 14 [+2 Goblin, +2 Starting]
Int Mod: Int Score: 10
Wis Mod: Wis Score: 10 [-2 Goblin, +2 Starting]
Cha Mod: Cha Score: 18 [+2 Goblin, +2 Starting, +2 SCC, +2 Sorc]
Armor Class
AC = 18 (Dex [3] or Cap[5])+ 4 *T*EML + (Spell [1])
Unarmored: *T*EML Light: TEML Medium: TEML Heavy: TEML
Shield (+ 0 ) Hardness: Max HP (-)/BT (-) Current HP (-)
Skill Feats:
Background: Catfall [Your catlike aerial acrobatics allow you to cushion your falls. Treat falls as 10 feet shorter. If you’re an expert in Acrobatics, treat falls as 25 feet shorter. If you’re a master in Acrobatics, treat them as 50 feet shorter. If you’re legendary in Acrobatics, you always land on your feet and don’t take damage, regardless of the distance of the fall ]
2nd: Skill Training: Arcana
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Class Feats and Abilities:
Feature 1st: Sorcerer Spellcasting/ Spell repertoire
Feature 1st: Blood Magic: [Shadows grow deeper around you or one target, either granting a +1 status bonus to Stealth or imposing a –1 status penalty to Perception for 1 round.]
Feat 1st: Reach Spell [Increase a spell's range by 30 ft.]
Feat 2nd: Propelling Sorcery [The force of your magic can be used to propel yourself or another. You know the following blood magic effect.
Blood Magic—Propelling Sorcery You channel your magic outward into a rush of movement. Either you Step as a free action or move the target 5 feet in a direction of your choice.]
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Inventory: Adventurer's Pack, 20 bolts, Crossbow, Spiked Gauntlet