Harsk

Sloth_the_Mighty's page

Organized Play Member. 11 posts (22 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 2 aliases.


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Liberty's Edge

Okay I have the character ready and will post his back story/answers as his alias.

Liberty's Edge

I would still like to submit my alchemist if that is okay. I almost have him ready. One quick question with equipment. Am I allowed to use my craft skill to stretch the 1000 GP starting gear by making potions and alchemical weapons?

Liberty's Edge

@Vonzara - I am going to submit a gnome alchemist. Quick question am I allowed to have brew potion or do I have to sub in extra bombs like PFS?

Liberty's Edge

I might be interested in submitting a character. I have a question. How long do you think the skype sessions will last on friday nights? 3 hours? longer? shorter?

Liberty's Edge

Abyssian wrote:

If you are an elf or otherwise proficient in long/shortbow, Precise Shot can be helpful when you don't want to throw bombs or if you are using Explosive Missile. SWM is a solid bomber feat, though, since it gives you some control over misses (sometimes you just can't roll too well, sometimes the baddies are dodge/deflect heavy) and gives you an extra splash square, too. That's all IN ADDITION to Far Shot for the weapons you will be using when it matters.

SASW is another "if I could go back" option, use it and a Will Save bonus providing trait and you oughta be pretty happy with your trait selections.

Nobody has commented on my mention of Wings - trust me, flying can save your life! You know all those PFS witches flying around Hexing everybody? They always seem to come out of the fray unscathed. I'm not sure why alchemists don't take it more often. I guess they don't want superstitious villagers to be afraid of them.

As for my alchemical poke-summons? I don't know from experience, yet, how useful or pain-in-the-butt they are since I'm still 1st level. I just wanted to trade poison for something and that looked like my best retroactive option.

Since you're awaiting the arrival of your new, cool rulebook - if you find yourself playing a non-PFS alchemist, look into the goblin racial archetype and discoveries, they're pretty cool.

Oh I totally want to take wings. I have been torn though... I thought about wings and then I also thought about preserve organs to work my way to becoming a mummy. Is Strong Arm Supple Wrist legal for society? I was leaning towards reactionary. Having a higher initiative is never a bad thing.

Liberty's Edge

@ Mad Chemist- I was looking at the Kirin Style feat and I have a question. That +2 bonus only works for the savings throw you make against your target's attacks right? It has nothing to do with your bomb DCs. But the Kirin Strike is pretty awesome! Are you going to go back into alchemist now or will you take more levels in monk?

Liberty's Edge

TheSideKick wrote:

grenadier is a great archetype for what you want. preservationist is good also, but contributes nothing to your bombs or damage.

im planning on playing a halfling bomb tosser, and seems like a good 5th man.

Where is the grenadier from? Is he from the Advanced Race Guide? I ordered that book but it hasn't arrived yet.

Liberty's Edge

Does summoning work well for you? It seems overwhelming to have to keep trak of multiple creatures and yourself. But I can see the appeal of have extra help to keep enemies busy. I looked at some of the archetypes and honestly the only think i am not overly fond of in the base class is poison use.

Liberty's Edge

My society group will be starting over at level 1 when season 4 comes out. I have only been playing Pathfinder for a couple of months. GREAT GAME! Anywho, my first character is a dwarf barbarian (invulnerable rager) because I wanted something fairly easy while I got used to the game. Well I am working on my concept for my next PFS character and I really want to be an alchemist. There is one in my group right now but he seems fairly ineffective. Now to be fair he has had some really bad rolls at bad times. But most of the stuff I have read here recommends you focus or range or melee if you want to be a good alchemist. He seems like he is trying to be both.

I am looking for some advice on making a gnome alchemist. I want to be a run and gun bomber who can be a good supporting party member. I know that for sure what 3 of my group members are going to be (half-elf cleric, human paladin, human witch) I looked at the guide in sticky thread and it gave me some good starting ideas, but I know that doesn't incorporate some of the new content and books. So I want to make sure I am not missing anything that is VITAL. I get a little confused on what feats/abilities can work with my bombs. I know I will be level 1, but this seems like a class you have to build and plan for.

So any thoughts?

Liberty's Edge

I was looking thru the other posts and didn't see answers. I read that these characters we make will count as Society Character. Does that mean?

1) We need to pick a faction?
2) Would we get prestige and/or fame?
3) Would we have access to the Society's services for the appropriate GP or prestige point cost?

Sorry if this is silly stuff to ask. Like I said before I am super new to this. Thanks!

Liberty's Edge

My first post! I have only been playing Pathfinder for a little while. I was not a fan of 4th ed and this is so much more fun. It's GREAT! I have been playing in PFS for a little while and chose to play a Dwarf Barbarian (Invulnerable Rage) to make an easy character. I would love to sink my teeth into something new. I would love to be considered for you game if it is not too late. I have no issues posting during the week.

Concept: Gnome Alchemist. I was really liking the look of the pyromaniac and linguist racial substitutions.
Alignment: Chaotic Good I have always been a fan of following your own moral compass.
Party Role: Secondary Attacker/Skills
Region of Origin: I have no idea. Totally open to suggestions
Player Goals: Explore the world, Gain Knowledge, and having my party's back.

Thanks for any consideration!