Full Name |
Squire Roland VonFalkenburg |
Race |
Human |
Classes/Levels |
Cavalier L1 (Order of the Lion) || AC 18 (T11FF17) || HP 13/13 || Saves F4 R1 W0 || Init. +1 || Percep. +0 || Cobalt || AC20 || HP 24/24 || |
Gender |
M |
Size |
M |
Age |
18 |
Special Abilities |
As Cavalier order of the Lion |
Alignment |
LG |
Deity |
Tyr |
Location |
Cormyr |
Languages |
Common, Elven |
Occupation |
Squire, Cavalier Order of the Lion, Future Purple Dragon Initiate, |
Strength |
18 |
Dexterity |
12 |
Constitution |
14 |
Intelligence |
12 |
Wisdom |
10 |
Charisma |
11 |
About Sir Roland VonFalkenburg
Roland on Foot
Roland on Horse
Squire Roland VonFalkenburg L1
Male human cavalier 1 (Pathfinder RPG Advanced Player's Guide 32)
LG Medium humanoid (human)
Init +1; Senses Perception +0
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Defense
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AC 18, touch 11, flat-footed 17 (+5 armor, +1 Dex, +2 shield)
hp 13 (1d10+3)
Fort +4, Ref +1, Will +0
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee bastard sword +5 (1d10+4/19-20) or
. . gauntlet (from armor) +5 (1d3+4) or
. . lance +5 (1d8+6/×3) or
. . unarmed strike +5 (1d3+4 nonlethal)
Space 5 ft.; Reach 5 ft. (10 ft. with lance)
Special Attacks
challenge 1/day (+1 damage, gain +1 AC),
tactician 1/day (Intercept Charge, 3 rds)
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Statistics
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Str 18, Dex 12, Con 14, Int 12, Wis 10, Cha 11
Base Atk +1; CMB +5; CMD 16
Feats
Exotic Weapon Proficiency (bastard sword),
Intercept Charge[ACG],
Power Attack
Skills
Acrobatics -5 (-9 to jump),
Climb +2,
Diplomacy +4,
Handle Animal +4,
Intimidate +4,
Knowledge (local) +5,
Knowledge (nobility) +5 (+6 on checks involving your sovereign),
Ride -1,
Swim +2
Languages Common, Elven
SQ
mount (horse named Cobalt),
order of the lion
Other Gear
scale mail,
heavy wooden shield,
bastard sword,
lance,
backpack, bedroll, belt pouch, feed (per day) (5), flint and steel, hemp rope (50 ft.), mess kit[UE], pot, saddlebags, soap, torch (10), trail rations (5), waterskin,
15 gp
--------------------
Tracked Resources
--------------------
Feed (per day) - 0/5
Lion's Challenge +1 (1/day) (Ex) - 0/1
Tactician (Intercept Charge, 3 rds, 1/day) (Ex) - 0/1
Torch - 0/10
Trail rations - 0/5
--------------------
Special Abilities
--------------------
Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Intercept Charge When opp charges ally with feat, mv up to speed to get in way of charge.
Lion's Challenge +1 (1/day) (Ex) +1 to damage target, -2 AC vs. others when used, +1 Dodge AC vs. the target of your challenge.
Mount (Ex) Gain the services of a special animal companion.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Tactician (Intercept Charge, 3 rds, 1/day) (Ex) Grant the use of one of your teamwork bonus feats to all allies within 30 ft.
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APPEARANCE:
A tall and broad shouldered young man, his clothing, armor and weapons are old and battered, but still in working order. He clearly has been through a great deal, but still is able bring a smile for friends.
BACKGROUND:
Roland is the most junior of four brothers. His father is the old Baron VonFalkenburg, very famous in these parts.
The old Baron and his older brothers are so famous that Roland can't seem to make any progress in his ambition to become a Knight of the Purple Dragon.
To gain the experience, he begins the look around outside his fathers demense for glory (and cash).
======================================================================
His trusty mount...
Cobalt CR –
Horse
N Large animal
Init +3; Senses low-light vision, scent; Perception +7
--------------------
Defense
--------------------
AC 20, touch 12, flat-footed 17 (+2 armor, +3 Dex, +6 natural, -1 size)
hp 24 (2d8+8)
Fort +7, Ref +6, Will +3
--------------------
Offense
--------------------
Speed 50 ft.
Melee unarmed strike +5 (1d4+5 nonlethal) or
. . bite +5 (1d4+5), 2 hooves +0 (1d6+2)
Space 10 ft.; Reach 5 ft.
--------------------
Statistics
--------------------
Str 20, Dex 17, Con 19, Int 6, Wis 16, Cha 10
Base Atk +1; CMB +7; CMD 20 (24 vs. trip)
Feats Medium Armor Proficiency
Tricks Attack, Combat Riding, Come, Defend, Down, Fetch, Guard, Heel
Skills Acrobatics +3 (+11 to jump), Perception +7, Stealth +3
SQ combat riding, fetch
Other Gear leather armor, bit and bridle, riding saddle
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Tracked Resources
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. . -none-
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Fetch [Trick] The animal will get a specific object.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.