Full Name |
Shuo |
Race |
Human |
Classes/Levels |
Expert 1 |
Gender |
Male |
Size |
Medium |
Age |
27 |
Alignment |
Neutral Good |
Deity |
Sarenrae |
Languages |
Common |
Occupation |
Traveling Historian |
Strength |
14 |
Dexterity |
16 |
Constitution |
13 |
Intelligence |
10 |
Wisdom |
12 |
Charisma |
10 |
About Shuo Nonek
Shuo Nonek
Male Human Expert 1
Neutral Good Medium Humanoid (Human)
Init +5; Senses; Perception +5
Corruption: 1 Depravity: 1
--------------------
DEFENSE
--------------------
AC 13, touch 13, flat-footed 10 (+3 Dex, +0 armor)
HP 10 (1d8+2)
Fort +1, Ref +2, Will +6
--------------------
OFFENSE
--------------------
Speed 30 ft.
Melee Shovel +2 (1d6+2) or Crowbar +2 (1d6+2/x2) or Hammer +2 (1d4+2/x2) or Dagger +2 (1d4+2/19-20)
Ranged Dagger +3 (1d4+2/19-20)
--------------------
STATISTICS
--------------------
Str 14, Dex 16, Con 13, Int 10, Wis 12, Cha 10
Base Atk +0; CMB +2; CMD 15
Feats: Catch Off-Guard, Iron Will
Traits: Reactionary (+2 Initiative), Indomitable Faith (+1 Will Saves)
Symptoms:
Skin Seeps: Your skin seeps greasy, black ichor. You take a -2 penalty on Climb and Sleight of Hands checks and opponents get a +2 bonus when attempting to disarm you. However, you gain a +2 bonus on Escape Artist checks and on checks made to attempt to free yourself from a grapple or resist being grappled.
The Price to Pay: As long as you carry any Relic or item worth more than 1 gold piece in value, you get a -1 penalty to Reflex as the skin around your hands and feet cracks slightly to reveal small droplets of molten gold. Strangely enough, only you can see this effect.
Skills: Climb +6, Disable Device +7, Knowledge(History) +4, Perception +5, Sense Motive +5, Stealth +7, Swim +6
Languages: Common
Combat Gear:
Other Gear:Backpack, Bell, Glass Bottle filled with water, 5 Pieces Chalk, Flint and Steel, Hooded Lantern, 5 Pints Oil, Iron Pot, Shovel, Crowbar, Hammer, 2 Piton, 50 ft Hemp Rope, Winter Blanket, Dagger, 2 days trail rations, 100 cp
--------------------
SPECIAL ABILITIES
--------------------