Linnorm-Slayer

Shaneene Wellspur's page

31 posts. Organized Play character for Phil McElfresh 588.


Full Name

Shaneene Wellspur

Race

CN Elf

Classes/Levels

Arcane Trickster 3/Arcanist 4/Brawler 1 HP 50/50 | AC: 20 | T:14 | FF:15 |CMD:18 | F:+10, R:+14, W:+9 (Energy Resistance Cold:5) | Init:+5 | Perc:+17 | Arcane Reservoir remaining 6/7

About Shaneene Wellspur

Shaneene Wellspur
Female elf arcane trickster 3/arcanist 4/brawler (snakebite striker) 1
CN Medium humanoid (elf)
Init +5; Senses low-light vision; Perception +17
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Defense
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AC 19, touch 14, flat-footed 15 (+4 armor, +4 Dex, +1 natural)
hp 50 (8 HD; 7d6+1d10+12)
Fort +8, Ref +11, Will +7
Resist cold 5
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Offense
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Speed 30 ft.
Melee +1 spell storing (Shocking Grasp) handaxe +9 (1d6+1/×3) or
unarmed strike +8 (1d6)
Ranged light crossbow +8 (1d8/19-20)
Special Attacks arcane reservoir (6/7), arcanist exploits (dimensional slide[ACG], see magic[ACG]), consume spells, sneak attack +3d6
Arcanist Spell-Like Abilities (CL 8th; concentration +15)
Melee Touch +8 Ranged Touch +8
Arcanist Spells Prepared (CL 8th; concentration +15)
II 3rd (5/day)—fireball (DC 20), Heroism
II 2nd (6/day)—aram zey’s focus, mirror image, scorching ray
II 1st (6/day)—bungle[UM] (DC 18), endure elements, mage armor, shocking grasp, stunning barrier[ACG] (DC 18)
0 (at will)—acid splash, detect magic, mage hand, message, open/close (DC 17), prestidigitation, read magic
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Statistics
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Str 11, Dex 18, Con 12, Int 25, Wis 8, Cha 8
Base Atk +4; CMB +4; CMD 18
Feats Accomplished Sneak Attacker, Greater Spell Penetration, Improved Unarmed Strike, Spell Penetration, Weapon Finesse
Traits magical knack, resilient
Skills:

Spoiler:
Acrobatics +16, Appraise +11, Climb +4, Craft (carpentry) +21, Disable Device +17, Escape Artist +18, Fly +8, Knowledge (arcana) +18, Knowledge (dungeoneering) +11, Knowledge (history) +11, Knowledge (local) +11, Knowledge (nature) +11, Knowledge (planes) +11, Linguistics +11, Perception +17, Sense Motive +3, Sleight of Hand +15, Spellcraft +20 (+22 to identify magic item properties), Stealth +8, Swim +5, Use Magic Device +10; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties

Languages Celestial, Common, Draconic, Dwarven, Elven, Gnome, Infernal, Orc, Sylvan, Thassilonian
SQ brawler's cunning, elven magic, impromptu sneak attack, martial training, ranged legerdemain
Combat Gear:
Spoiler:
potion of cure light wounds, potion of water breathing, scroll of acid arrow, scroll of blurred movement, scroll of bungle, scroll of comprehend languages, scroll of defending bone, scroll of mirror image, scroll of see invisibility, scroll of true strike, wand of infernal healing (37 charges), wand of mage armor (38 charges), wand of shield (34 charges), alchemist's fire, alkali flask[APG] (2), ghast retch flask[UE], holy water (2), oil, slime slow, slime slow, smokestick (2), tanglefoot bag (4); Other Gear +1 spell storing handaxe, crossbow bolts (6), light crossbow, light mace, amulet of natural armor +1, belt of incredible dexterity +2, cloak of resistance +2, cracked deep red sphere ioun stone, cracked dusty rose prism ioun stone, cracked mossy disk ioun stone, cracked scarlet and blue sphere ioun stone, cracked scarlet and blue sphere ioun stone, cracked vermillion rhomboid ioun stone, eyes of the eagle, handy haversack, headband of vast intelligence +4, lesser talisman of beneficial winds[OA], lesser talisman of freedom[OA], arcanist starting spellbook, aspis badge (bronze) (worth 1 gp), earplugs[APG], hooded lantern, hot weather outfit[APG], ink, inkpen, masterwork thieves' tools, masterwork tool, masterwork tool, masterwork tool, smoked goggles[APG], weapon cord[APG], weapon cord[APG], wrist sheath, spring loaded, wrist sheath, spring loaded, 823 gp, 5 sp, 7 cp

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Special Abilities
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Arcane Reservoir +1 DC or CL (7/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Brawler's Cunning (Ex) Count as Int 13 for the purpose of combat feat pre-requisites.
Consume Spells (1/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Dimensional Slide (40 feet) (Su) Use 1 reservoir as part of move/withdraw, move to spot in sight for only 5 ft movement & no AoO.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Impromptu Sneak Attack (1/day) (Ex) You can declare any melee or ranged attack to be a sneak attack.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Martial Training (Ex) Brawler levels count as fighter/monk levels for feat/item pre-reqs and effects.
Ranged Legerdemain (Su) Can use Disable Device or Sleight of Hand from 30 ft away, but +5 DC.
See Magic (Su) Can detect magic at will. Use 1 reservoir to skip exam time for 1 min.
Sneak Attack +3d6 Attacks deal extra dam if flank foe or if foe is flat-footed.