Classes/Levels |
HP: 10/10 AC 17/14/13: F+2, R +6, W+2, Per:+6, Init: +6, Arrows: 40 |
About Shadow..
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Shadow
Female Human (Chelaxian) Ranger (Urban Ranger) 1
NE Medium Humanoid (Human)
Init +6; Senses Perception +6
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DEFENSE
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AC 17, touch 14, flat-footed 13. . (+3 armor, +4 Dex)
hp 10 (1d10)
Fort +2, Ref +6, Will +2
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OFFENSE
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Spd 30 ft.
Melee Dagger, Punching +3 (1d4+2/20/x3) and
. . Unarmed Strike +3 (1d3+2/20/x2)
Ranged Darkwood Longbow, Composite (Str +2) +6 (1d8/20/x3)
Ranger (Urban Ranger) Spells Known (CL 0, 3 melee touch, 5 ranged touch):
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STATISTICS
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Str 14, Dex 18, Con 11, Int 13, Wis 14, Cha 7
Base Atk +1; CMB +3; CMD 17
Feats Point Blank Shot, Precise Shot
Traits Reactionary, Vagabond Child (urban): Disable Device
Skills Climb +5, Disable Device +10, Escape Artist +3, Fly +3, Knowledge (Local) +5, Perception +6, Profession (Cook) +6, Ride +3, Stealth +7, Survival +6, Swim +5
Languages Common, Infernal
SQ Enemies: Humanoids (Human) (+2 bonus) (Ex), Track +1, Wild Empathy -1 (Ex)
Combat Gear Arrows (40), Dagger, Punching, Darkwood Longbow, Composite (Str +2), Studded Leather; Other Gear Artisan's outfit, Backpack, Masterwork (11 @ 24.68 lbs), Cooking kit, Crowbar, Flint and steel, Grappling hook, Potion of Cure Light Wounds (2), Potion of Hide From Animals, Potion of Pass Without Trace, Potion of Shield of Faith +2, Rations, trail (per day) (2), Rope, silk (50 ft.), Sunrod (2), Thieves' tools, masterwork, Waterskin, Whistle, Signal
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SPECIAL ABILITIES
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Enemies: Humanoids (Human) (+2 bonus) (Ex) +2 to rolls vs Humanoids (Human).
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into combat.
Track +1 +1 to survival checks to track.
Wild Empathy -1 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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