Valeros

Sergei Surtova's page

71 posts. Alias of Arcmagik.


Full Name

Sergei Surtova

Race

Human

Classes/Levels

Gunslinger (Pistolero) 2

Gender

HP 21 | AC 16 | T 13 | FF 13 | CMD 15 | F +5 | R +6 | W +2 | Init +5 | Per +7

Size

Medium

Alignment

Lawful Neutral

Strength 12
Dexterity 16
Constitution 14
Intelligence 10
Wisdom 15
Charisma 11

About Sergei Surtova

Sergei Surtova
Male Human Gunslinger (Pistolero) 2
LN Medium Humanoid (human)
Init +5; Senses Perception +7
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Defense
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AC 17, touch 14, flat-footed 13 (+3 armor, +3 Dex, +1 dodge)
hp 21 (2d10+5)
Fort +5, Ref +6, Will +2
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Offense
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Speed 30 ft.
Melee Throwing axe +3 (1d6+1/x2)
Ranged Pistol +6 (1d8/x4)
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Statistics
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Str 12, Dex 16, Con 14, Int 10, Wis 15, Cha 11
Base Atk +2; CMB +3; CMD 17
Feats Gunsmithing, Point Blank Shot, Weapon Focus (Pistol)
Traits Noble Born - Surtova, Reactionary
Skills Acrobatics +2, Climb +0, Craft (alchemy) +5, Escape Artist +2, Fly +2, Intimidate +4, Knowledge (local) +5, Perception +7, Profession (gambler) +6, Ride +6, Sleight of Hand +6, Stealth +2, Survival +6, Swim +0
Languages Common
SQ deed: gunslinger's dodge (+2 ac), deed: quick clear, grit, up close and deadly +1d6
Combat Gear Alchemist's fire, Sunrod (2); Other Gear Studded leather armor, Alchemical cartridge (paper) (5), Black powder (10), Firearm bullet (30), Pistol, Throwing axe (2), Backpack (42 @ 12.741 lbs), Gunsmith's kit, Manacles, Powder horn (10 @ 0 lbs), Waterskin, 12 GP
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Special Abilities
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Deed: Gunslinger's Dodge (+2 AC) (Ex) Use 1 grit, immediately move 5 ft/drop prone to gain 1x/2x bonus to AC vs ranged attack.
Deed: Quick Clear (Ex) While have grit, remove the effects of a misfire. Use 1 grit to do as move action.
Grit (Ex) Gain a pool of points that are spent to fuel deeds, regained on firearm crit/killing blow.
Gunsmithing You can use a gunsmithing kit to craft/repair firearms and ammo.
Noble Born - Surtova +2 damage with light or one-handed weapons vs. flat-footed opponents
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Up Close and Deadly +1d6 At 1st level, when the pistolero hits a target with a one-handed firearm that is not making a scatter shot, she can spend 1 grit point to deal 1d6 points of extra damage on a hit. If she misses with the attack, she grazes the target, dealing half the damage anyways.

Appearance:

Sergei tries to maintain a dignified appearance at all times and tends to dress in dark or earth-tone clothing; though he isn't opposed to wearing lighter colors and can typically be found in them during the hotter months. It is obvious from the few scars on his hands and face that he has been in several fights which resulted in injury. He has a pistol hanging from his belt at the hip.
Sergei keeps his hair chopped short and maintains a healthy amount of facial hair. He keeps it well-trimmed through as not to look like an outrageous wild-man to be mistaken for a bandit.

Background:

Sergei spent his early life in Port Ice, but moved with several of the family to New Stetven after all of House Rogarvia vanished. He was married to one of the young widow's in a political move to bring the fractured lands of House Rogarvia under Surtova control. It was politics at the beginning but Sergei came to enjoy the company of his wife and eventually found that he loved her after a couple years. He may lived a fine life of luxury if things did not end abruptly on the southern road to a diplomatic conference with the Swordlords of Restov. Storms had washed out some roads forcing them to take an alternate route on the southern road which skimmed the Stolen Lands and his convoy was attacked by bandits who rained arrows on them killing the few soldiers that they had easily.
His wife died to a stray arrow that came through the curtains of the carriage. That bandits took everything and beat those that remained into unconsciousness to search their bodies. Either lucky or unlucky Sergei survived the beating at the hands of the bandits. He spent the next two years being arrested several times, three of the times for “keeping and being found in a house of ill-repute”. The only thing that kept him from spending extended amounts of time in jail was his connection to the Lord Regent, and even that was beginning to wear thin as the Lord Regent pushed to be recognized as King.

His family was forced to give him a purpose again or in their opinion put him somewhere that he couldn't do as much harm. He was given a commission of law enforcement in a small village for one year, and developed a solid reputation during that time as a lawman. He spent the next couple years in accepting commissions of law enforcement in villages on several border towns. His reputation as a law-man grew as did his reputation for dealing (albeit violently) with bandits.