Ezren

Septid Corrialanis's page

96 posts. Alias of 9fingers.


Full Name

Septid Corrialanis

Race

Half-Vampire Human

Classes/Levels

Sorcerer 14/Power Slave 10

Gender

Male

Size

M

Age

Timeless

Special Abilities

Varied and numerous

Alignment

CN

Deity

Kurt

Location

The outlands skirting ruined Sigil

Languages

Common, Draconic, Goblin

Occupation

Traveler

Strength 15
Dexterity 23
Constitution 18
Intelligence 15
Wisdom 15
Charisma 32

About Septid Corrialanis

Septid
By Tim DeLeon on Wednesday, December 29, 2010 at 8:13pm

Septid Corialannis

Human Half Vampire, Medium Humanoid, Chaotic Neutral

Sorcerer level 14, Power Slave lvl 10

EXP: 287,101/300,000

Init +13; Senses Listen +14, Search +5, Spot +13

DEFENSE

AC 30, (=10, +4 Bracers, +5 Deflection, +2 natural, +9 Dex)

Touch 24, flat footed 21

hp 219 (10d4+14d4+96)

Current HP 219

Saves

Fort +21 (=10 Base +2 Epic + 4 Con +5 Resist)

Ref +22 (=6 Base +2 Epic + 9 Dex +5 Resist)

Will +32 (=14 Base +2 Epic + 11 Cha +5 Resist)

Action Points 17

SR:xx

DR: 5/Silver or Magic

Resistance: Cold 5, Electric 5

Fast Healing 1

OFFENSE

Speed 30, 60 fly

Space 5ft.; Reach 5ft.

Base Attack: +12: 2 Attacks; Grapple +25

Single Attack

Melee

Oaken Cudgel +14

Ranged

+5 Kurt-bow +26

Full Attack

Melee

Oaken Cudgel +14/+9

Ranged

+5 Kurt-bow +26/+21

Damage:

Melee: Oaken Cudgel, Club; 5 Weapon

Ranged: +5Kurt-bow; 10 Weapon, 9 Holy, 5 Collision, 3 Sacred (Undead Only), 7 Sacred (Evil Outsider Only); On Critical: 5 Sacred Burst (Any including Undead) or 11 Sacred Burst (Evil Outsider Only)

Special Attacks

Power Trip

Sorcerer Spells Known: Level X (per day/used) DC YY

Level 0 (6) DC 24

Prestidigitation, Resistance, Dancing Lights, Ghost Sound, Preserve Organ, Disrupt Undead, Silent Portal, Amanuensis, Electric Jolt

Level 1 (10) DC 25

Ray of Clumsiness (-14 Dex), Targeting Ray (+7), True Strike, Benign Transposition, Spirit Worm

Level 2 (10) DC 26

Combust (44 Damage), Mirror Image, Rainbow Beam (No save, 32 Damage), Rebuke, Scorching Ray, Dance of Ruin

Level 3 (9) DC 27

Unluck, Spell Vulnerability, Blink, Displacement

Level 4 (9) DC 28

Blast of Flame (60’ cone, 35 damage), Polymorph, Bestow Curse, Confusion

Level 5 (9) DC 29

Vulnerability, Greater Fireburst (15’ burst, 82 damage), Teleport, Prismatic Ray

Level 6 (9) DC 30

Acid Storm (20’ spread, 52 damage), Firebrand (35 or 17 damage), Disintegrate (140 or 17 damage)

Level 7 (8) DC 31

Avasculate (1/2 hp & stunned), Solipsism (make creature alone), Radiant Assault (20’ burst, 52 damage, dazed 3 rounds)

Level 8 (8) DC 32

Come With Me (unwilling teleport), Flensing

Level 9 (8) DC 33

Time Stop (Lasts 3 rounds)

STATISTICS

Str (+2) 15, Dex (+9) 23 + 6 = 29, Con (+4) 18, Int (+2) 15, Wis (+2) 15, Chr (+14) 32 + 6=38

Race & Class Features

Half-vampire: Bonus Feat, Bonus Skill points, Blood Drain (2 Con drain/round; +5 hp), Charm Gaze (DC 27, 24 hours), Children of the Night (2 Rat Swarms, 1 Bat swarm, or 3 Wolves; arrive in 7 rounds for 1 hour), Blood Dependency, Fast Healing 1, Damage Reduction 5/Silver or Magic, Improved Initiative

Sorcerer: Eschew Materials, Aura [Mage Armor, Spider Climb, Fly], Metamagic Specialist

Power Slave: Power Trip 5/day, 3 + cha rounds (+8 Int, Wis, Cha; +3 Caster Level, -2 AC, -2 Saves, Cannot cast defensively, Apply Metamagic spontaneously up to level 4 adjustment; After fatigued, -2 Int, Wis, Cha.), Energize Spell, Sudden Empower Spell, Maximize Spell, Lingering Touch, Far Hand

Feats (9 + 1 Human + 1 Epic): (Short 2 feats and 1 Epic feat)

Point Blank Shot, Spell Penetration, Greater Spell Penetration, Improved Toughness, Combat Casting, Fly-by Attack, Force of Personality, Mobile Spellcasting

Skills (Skill Total: Rank)

Bluff 36:21, Concentration 31:24, Craft [Weapons] 8:6 Diplomacy 35:20, Gather Info 20:5, Hide 28:19, Intimidate 25:10, Know [Arcana] 31:26, Know [Planes] 17:15, Know [Engineering] 7:5, Listen 14:9, Move Silently 30:20, Sense Motive 19:17, Spellcraft 33:25, Spot 13:2, Tumble 18:10, Use Magic Device 29:16

Languages: Common, Draconic, Goblin

MAGIC ITEMS

Amulet of Charisma +6

Boots of speed 10 rounds haste/day

Bracers of armour (+4) +4AC

Cloak of resistance (+5) +5 saves

Gloves of dexterity (+6) +6 Dex

Ring of Protection (+5) +5 AC

Ring of Arcane Might

Impervious Vestment

Vest of the Master Evoker

Belt of Battle

Pale Green Ioun Stone - +1 all saves; Win +16, Tie +11, Lose +6

Orange Ioun Stone - +1 Caster Level

+5 Holy Collision Sacred Burst Kurt-bow

Quiver of Energy

565 gp

GEAR

Backpack

Traveler’s Outfit

Book “The Light & How To Swing It”

Everfull Mug

Field Provisions Box

Staff of Pestilence [44 charges]

Smoke sticks [3]

Rod of Sudden Maximize [3/day]

Preserved Heart

A Locked Baccob / Portway Scrollcase

Skin of the Hero

Infinite Scrollcase

Permanency [2]

Effulgent Epuration

Undeath to Death [2]

Circle of Death

Shapechange

Greater Blink [2]

Lightning Ring

Forcecage [2]

Finger of Death

Superior Invisibility

Potion Belt

Cure Critical Wounds +38 HP [2]

Wand Holster [2]

Wand of Force Orb 35 Damage [9 charges]

Wand of Assay Spell Resistance [13 charges]