Full Name |
Septid Corrialanis |
Race |
Half-Vampire Human |
Classes/Levels |
Sorcerer 14/Power Slave 10 |
Gender |
Male |
Size |
M |
Age |
Timeless |
Special Abilities |
Varied and numerous |
Alignment |
CN |
Deity |
Kurt |
Location |
The outlands skirting ruined Sigil |
Languages |
Common, Draconic, Goblin |
Occupation |
Traveler |
Strength |
15 |
Dexterity |
23 |
Constitution |
18 |
Intelligence |
15 |
Wisdom |
15 |
Charisma |
32 |
About Septid Corrialanis
Septid
By Tim DeLeon on Wednesday, December 29, 2010 at 8:13pm
Septid Corialannis
Human Half Vampire, Medium Humanoid, Chaotic Neutral
Sorcerer level 14, Power Slave lvl 10
EXP: 287,101/300,000
Init +13; Senses Listen +14, Search +5, Spot +13
DEFENSE
AC 30, (=10, +4 Bracers, +5 Deflection, +2 natural, +9 Dex)
Touch 24, flat footed 21
hp 219 (10d4+14d4+96)
Current HP 219
Saves
Fort +21 (=10 Base +2 Epic + 4 Con +5 Resist)
Ref +22 (=6 Base +2 Epic + 9 Dex +5 Resist)
Will +32 (=14 Base +2 Epic + 11 Cha +5 Resist)
Action Points 17
SR:xx
DR: 5/Silver or Magic
Resistance: Cold 5, Electric 5
Fast Healing 1
OFFENSE
Speed 30, 60 fly
Space 5ft.; Reach 5ft.
Base Attack: +12: 2 Attacks; Grapple +25
Single Attack
Melee
Oaken Cudgel +14
Ranged
+5 Kurt-bow +26
Full Attack
Melee
Oaken Cudgel +14/+9
Ranged
+5 Kurt-bow +26/+21
Damage:
Melee: Oaken Cudgel, Club; 5 Weapon
Ranged: +5Kurt-bow; 10 Weapon, 9 Holy, 5 Collision, 3 Sacred (Undead Only), 7 Sacred (Evil Outsider Only); On Critical: 5 Sacred Burst (Any including Undead) or 11 Sacred Burst (Evil Outsider Only)
Special Attacks
Power Trip
Sorcerer Spells Known: Level X (per day/used) DC YY
Level 0 (6) DC 24
Prestidigitation, Resistance, Dancing Lights, Ghost Sound, Preserve Organ, Disrupt Undead, Silent Portal, Amanuensis, Electric Jolt
Level 1 (10) DC 25
Ray of Clumsiness (-14 Dex), Targeting Ray (+7), True Strike, Benign Transposition, Spirit Worm
Level 2 (10) DC 26
Combust (44 Damage), Mirror Image, Rainbow Beam (No save, 32 Damage), Rebuke, Scorching Ray, Dance of Ruin
Level 3 (9) DC 27
Unluck, Spell Vulnerability, Blink, Displacement
Level 4 (9) DC 28
Blast of Flame (60’ cone, 35 damage), Polymorph, Bestow Curse, Confusion
Level 5 (9) DC 29
Vulnerability, Greater Fireburst (15’ burst, 82 damage), Teleport, Prismatic Ray
Level 6 (9) DC 30
Acid Storm (20’ spread, 52 damage), Firebrand (35 or 17 damage), Disintegrate (140 or 17 damage)
Level 7 (8) DC 31
Avasculate (1/2 hp & stunned), Solipsism (make creature alone), Radiant Assault (20’ burst, 52 damage, dazed 3 rounds)
Level 8 (8) DC 32
Come With Me (unwilling teleport), Flensing
Level 9 (8) DC 33
Time Stop (Lasts 3 rounds)
STATISTICS
Str (+2) 15, Dex (+9) 23 + 6 = 29, Con (+4) 18, Int (+2) 15, Wis (+2) 15, Chr (+14) 32 + 6=38
Race & Class Features
Half-vampire: Bonus Feat, Bonus Skill points, Blood Drain (2 Con drain/round; +5 hp), Charm Gaze (DC 27, 24 hours), Children of the Night (2 Rat Swarms, 1 Bat swarm, or 3 Wolves; arrive in 7 rounds for 1 hour), Blood Dependency, Fast Healing 1, Damage Reduction 5/Silver or Magic, Improved Initiative
Sorcerer: Eschew Materials, Aura [Mage Armor, Spider Climb, Fly], Metamagic Specialist
Power Slave: Power Trip 5/day, 3 + cha rounds (+8 Int, Wis, Cha; +3 Caster Level, -2 AC, -2 Saves, Cannot cast defensively, Apply Metamagic spontaneously up to level 4 adjustment; After fatigued, -2 Int, Wis, Cha.), Energize Spell, Sudden Empower Spell, Maximize Spell, Lingering Touch, Far Hand
Feats (9 + 1 Human + 1 Epic): (Short 2 feats and 1 Epic feat)
Point Blank Shot, Spell Penetration, Greater Spell Penetration, Improved Toughness, Combat Casting, Fly-by Attack, Force of Personality, Mobile Spellcasting
Skills (Skill Total: Rank)
Bluff 36:21, Concentration 31:24, Craft [Weapons] 8:6 Diplomacy 35:20, Gather Info 20:5, Hide 28:19, Intimidate 25:10, Know [Arcana] 31:26, Know [Planes] 17:15, Know [Engineering] 7:5, Listen 14:9, Move Silently 30:20, Sense Motive 19:17, Spellcraft 33:25, Spot 13:2, Tumble 18:10, Use Magic Device 29:16
Languages: Common, Draconic, Goblin
MAGIC ITEMS
Amulet of Charisma +6
Boots of speed 10 rounds haste/day
Bracers of armour (+4) +4AC
Cloak of resistance (+5) +5 saves
Gloves of dexterity (+6) +6 Dex
Ring of Protection (+5) +5 AC
Ring of Arcane Might
Impervious Vestment
Vest of the Master Evoker
Belt of Battle
Pale Green Ioun Stone - +1 all saves; Win +16, Tie +11, Lose +6
Orange Ioun Stone - +1 Caster Level
+5 Holy Collision Sacred Burst Kurt-bow
Quiver of Energy
565 gp
GEAR
Backpack
Traveler’s Outfit
Book “The Light & How To Swing It”
Everfull Mug
Field Provisions Box
Staff of Pestilence [44 charges]
Smoke sticks [3]
Rod of Sudden Maximize [3/day]
Preserved Heart
A Locked Baccob / Portway Scrollcase
Skin of the Hero
Infinite Scrollcase
Permanency [2]
Effulgent Epuration
Undeath to Death [2]
Circle of Death
Shapechange
Greater Blink [2]
Lightning Ring
Forcecage [2]
Finger of Death
Superior Invisibility
Potion Belt
Cure Critical Wounds +38 HP [2]
Wand Holster [2]
Wand of Force Orb 35 Damage [9 charges]
Wand of Assay Spell Resistance [13 charges]