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Seiomi Talanna's page

Organized Play Member. 3 posts (42 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 2 aliases.


Full Name

Seiomi Telanaa

Race

Half-elf

Classes/Levels

Investigator 1

Gender

Female

Size

5'8"

Age

27

Alignment

Chaotic Good

Languages

Common, Elvish, Draconic, Goblin, Undercommon, Ocrish, Sphinx

Occupation

Bounty hunter

Strength 12
Dexterity 14
Constitution 10
Intelligence 18
Wisdom 13
Charisma 10

About Seiomi Talanna

Seiomi Telanaa
Female Half-elf Investigator 1
N Medium Humanoid (Human and Elf)
Init +2; Senses Perception +9, Low-light Vision

DEFENSE
AC 14, touch 12, flat-footed 12 (+2 Armor)
hp 8 (d8)
Fort +0
Ref +4
Will +3
Immune to magical sleep, and +2 to will saves against Enchantments

OFFENSE
Spd 30 ft
Melee Cane sword +1 (1d6+1/x2)
Extracts per day: 1st 2
Extract List- Cure Light Wounds, Disguise Self, Shield, Touch of the Sea, Expeditious Retreat, Vocal Alteration

STATISTICS
Str 12
Dex 14
Con 10
Int 18 (+2 Racial)
Wis 13
Cha 10
Base Atk +0
CMB +1 (+1 Str)
CMD 13 (10 +2 dex, +1 str)

Feats Pass for Human. Skill Focus: Perception (Racial)

Traits Artifact Hunter, Bounty Hunter

Skills 11 points
Acrobatics +6 (1 skill, 3 class, 2 Dex)
Appraise +8 (1 skill, 3 class, 4 Int)
Diplomacy +4 (1 skill, 3 class)
Disable device +6 (1 skill, 3 class, 2 Dex)
Escape Artist +6 (1 skill, 3 class, 2 Dex)
Knwledge Local +8 (1 skill, 3 class, 4 Int)
Knowledge Geography +9 (1 skill, 3 class, 4 Int, 1 Trait)
Knowledge History +9 (1 skill, 3 class, 4 Int, 1 Trait)
Linguistics +8 (1 skill, 3 class, 4 Int)
Perception +9 ( +1 skill, +3 Class, +1 Wis, +2 Racial, +2 Skillfocus)
Stealth +6 (1 skill, 3 class, 2 Dex)

Carried Equipment: Cane Sword 45G
Leather Armor 10G
Explorer's Outfit Free
Pathfinder's Kit 12G
Eyeglasses 5G
Spell Book Free
Spell Pouch 5G
Total Equipment Cost: 77 gp
Total Weight Load: 54

SPECIAL ABILITIES
Keen Senses: +2 to Perception

Alchemy As the Alchemist ability

Inspiration Total points 5. Can add 1d6 to any Knowledge, Linguistics, or Spell-craft check if it is learned. Can add 1d6 to any skill or ability check for the cost of 1 point. Can add 1d6 to any combat roll or saving throw for 2 points.

Trap Finding +1/2 level (Minimum of 1) to perception and disable device for traps.