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So the location-based setting sourcebooks all have a tradition of introducing at least one new ancestry (azarketi in Absalom, and poppets in Grand Bazaar by technicality; anadi, grippli, gnolls, conrasus, shisks and golomas in Mwangi Expanse; who-knows-what in Impossible Lands), and I'd expect such a book to follow as well.
Now, there are two obvious candidates for inclusion here - the alien lashuntas that the crash-landed Divinity scooped up from Castrovel and brought along in cryo-sleep, and the more enigmatic but likely similarly transported kasathas, both elevated in popularity by way of Pathfinder's science-fantasy cousin game.
On top of these two, the river kingdoms would be the perfect place if they ever want to introduce boggard as playable ancestry, as they are very commonplace here. I want to hope for bog striders too, but them not being fully humanoid, as well as being very bound to a specific type of terrain make it very unlikely unfortunately.
Likewise, mendev/sarkoris/the remain of the worldwound could lead them to introduce mongrels as a flexible heritage, altho fleshwarp may already fit that slot.
Honestly tho, the thing I'm the most curious about for a broken land book is the river kingdom. I know that pretty much everyone that played the kingmaker created a very different kingdom, so they have to not elaborate on it much, but some part like pitax or the fae presence had too much importance to simply be glossed over, and I want to see what they decide to do with it. Also, I like swamp, and for me the river kingdoms are the perfect setting to adventure into.