Race
HP 21/21 | AC 17| F +7 R +4 W +6 | Perc +4 | Stealth +4 |
Classes/Levels
Speed 25 | Focus 2/2 | Hero 1/3 |Active Conditions: ---
Gender
CG Male Human Liberator 1 |
Alignment
CG
Deity
Arazni
Strength
18
Dexterity
12
Constitution
14
Intelligence
10
Wisdom
12
Charisma
12
About Saturday
PFS Information:
PFS Number: 121682-2001
Experience: 4
Fame: 4
Gold: 14.5
Training: Swords (3)
Major Factions
Envoy’s Alliance:
Grand Archive:
Horizon Hunters:
Vigilant Seal:
Minor Factions
Radiant Oath: 4
Verdant Wheel:
All Faction Reputation
Total (Sum of the Above) Reputation: 4
Purchased Boons (use this for boons bought w/ Fame, which don’t come w/ a Chronicle)
(Faction) Champion (Faction) (0 Fame) (the Champion boon for your first faction is free)
Boon #2 (type) (cost)
Saturday:
Ethnicity: Kellid
Nationality: Lastwall
Birthplace: Ustalav
Age: 22
Gender & Pronouns: Male
Height: 6’4
Weight:
Physical Appearance:
Human (Versatile)
Cursed Family
Champion ; Level: 1; Experience: 0
Medium Humanoid Human
CG ; Arazni
Languages: Taldane, Hallit
____________________
SENSES
Perception: 4 ((1) + (2)+ (0)) [T]
Special Senses:
____________________
DEFENSES
HIT POINTS: 21/21
ARMOR CLASS
AC: 17 (10 + (1) + (2) + (4)) [T]
Shield: +## Hardness # Max HP ## / BT # Current HP ##
Unarmored: [T], Light: [T], Medium: [T], Heavy: [T]
SAVING THROWS
Fortitude: 7 ((2) + (4) + (0)) [E]
Reflex: 4 ((1) + (2) + (0)) [T]
Will: 6 ((1) + (4) + (0)) [E]
Notes: (conditional modifiers, reactions, resistances, immunities, etc.)
____________________
OFFENSE
Class DC: 14 (10 + (1) + (2) + (0)) [T]
Speed: 25 Movement Types: saunter
Melee Strikes
Greatsword +7 ((4) + (2) + (0) [T]
damage (1d12 + (4)) {S} (Versatile P)
Fauchard +7 ((4) + (2) + (0) [T]
damage (1d8 + (4)) {S} (Deadly d8, Reach 10 ft, Sweep, Trip)
Hatchet +7 ((4) + (2) + (0) [T]
damage (1d6 + (4)) {S} (Agile, Sweep, Thrown 10 ft)
Light Hammer +7 ((4) + (2) + (0) [T]
damage (1d6 + (4)) {B} (Agile, Thrown 20 ft)
Ranged Strikes
weapon +# ((1) + (2) + (0) [T]
damage (dice + (special)) [B/P/S] (traits)
Weapon Proficiencies
Simple: [T], Martial: [T]
____________________
MAGIC
Magic Traditions
Arcane: #
Divine: #
Occult: #
Primal: #
Spell Attack Roll (Divine): 4 = ((1) + (2)) [T]
Spell DC (Divine): 14 = (10 + (1) + (2)) [T]
Focus Points: 2/2 (2)
Spell Slots per Day
1st: # 2nd: # … 10th: #
Spells Known Lay on Hands , Unimpeded Stride
Cantrips (cantrip level):
1st:
2nd:...
____________________
SKILLS
Acrobatics: ## = (dex) + (prof) + (item) - (armor) [T/E/M/L]
Arcana: ## = (int) + (prof) + (item) [T/E/M/L]
Athletics: 7 = (4) + (2) + (0) - (0) [T]
Crafting: ## = (int) + (prof) + (item) [T/E/M/L]
Deception: ## = (cha) + (prof) + (item) [T/E/M/L]
Diplomacy: ## = (cha) + (prof) + (item) [T/E/M/L]
Intimidation: 4 = (1) + (2) + (0) [T]
Lore (Curse): 3 = (0) + (2) + (0) [T]
Medicine: ## = (wis) + (prof) + (item) [T/E/M/L]
Nature: ## = (wis) + (prof) + (item) [T/E/M/L]
Occultism: 3 = (0) + (2) + (0) [T]
Performance: ## = (cha) + (prof) + (item) [T/E/M/L]
Religion: 4 = (1) + (2) + (0) [T]
Society: ## = (int) + (prof) + (item) [T/E/M/L]
Stealth: 4 = (1) + (2) + (0) - (0) [T]
Survival: ## = (wis) + (prof) + (item) [T/E/M/L]
Thievery: ## = (dex) + (prof) + (item) - (armor) [T/E/M/L]
____________________
ABILITY SCORES
STR +4, DEX +1, CON +2, INT +0, WIS +1, CHA +1
____________________
FEATS:
Ancestry Feats and Abilities
Special 1st: Toughness
Heritage 1st: Versatile
1st: Haughty Obstinacy
Skill Feats
Background: Oddity Identification
2nd: (feat)
General Feats
3rd: (feat)
Class Feats and Abilities
Feature 1st: Liberating Step
Feature 1st: Lay on Hands
1st: Deity's Domain
Bonus Feats
Shield Block
____________________
EQUIPMENT
Combat Gear: Breastplate, Greatsword, Fauchard, Hatchet x3 (bandolier), Light Hammer x3 (bandolier)
Magic Items:
Other Gear: Explorer's clothing, Bandolier, Flint and Steel, Crowbar, Torch x10 (2 bandolier, 8 backpack), Backpack
Bulk: 7 (Encumbered at: 9 = 5 + (4); Maximum at: 14 = 10 + (4))
Coins: 0 copper 1 silver 0 gold 0 platinum
____________________
CHRONICLES
1. PFS(2) 1-01: The Absalom Initiation:
Boon: Engraved Wayfinder (Slotless), Society Connections (Downtime)
Reputation(s): +4 (Radiant Oath)
Fame Earned: 4
Fame Spent: 0
Gold Earned: 14g
Downtime: 0.4g
Tenets (Good, Liberator, Arazni)
•You must never perform acts anathema to your deity or willingly commit an evil act, such as murder, torture, or the casting of an evil spell.
•You must never knowingly harm an innocent, or allow immediate harm to one through inaction when you know you could reasonably prevent it. This tenet doesn’t force you to take action against possible harm to innocents at an indefinite time in the future, or to sacrifice your life to protect them.
•You must respect the choices others make over their own lives, and you can’t force someone to act in a particular way or threaten them if they don’t.
•You must demand and fight for others’ freedom to make their own decisions. You may never engage in or countenance slavery or tyranny.
Edicts act with dignity, do whatever it takes to survive, despise and never forgive those who have hurt you
Anathema create unwilling undead, insult Arazni