
Full Name |
Sativon Preitan |
Race |
Halfling |
Classes/Levels |
Rogue/1 (Trapsmith Archetype) |
Gender |
Male |
Size |
Small |
Age |
27 |
Special Abilities |
Low-light vision |
Alignment |
Chaotic (8) Neutral (5) |
Deity |
Calistria |
Location |
Magnimar |
Languages |
|
Occupation |
|
Homepage URL |
Google Drive Link |
Strength |
10 |
Dexterity |
17 |
Constitution |
10 |
Intelligence |
14 |
Wisdom |
13 |
Charisma |
10 |
About Sativon Preitan
Sativon Preitan -- Trapsmith for the Night Scales guild in Magnimar
Sativon was born into servitude in Korvosa. His parents were house servants for one of the lesser noble houses, a remnant of Chelish rule. Sativon spent his youth learning to hate serving, and to hate the children of his parents’ employer. Constantly ridiculed, and harassed, he became the favorite “toy” of Jaleel, their master’s eldest son. Sativon found his solace in two things, his ability to predict a fight and avoid it, and his tinkering. Their employer was a collector, of sorts, and was constantly bringing home strange devices with moving parts, and working gears. Sativon would spend as much time as he could examining the devices when no one was around, and then, after gaining enough courage (and faith in his own stealth) he began to tinker with them. After a time Sativon found that he was very good at restoring the devices to their original working order. He also found that by using spare parts he found lying around he could create devices of his own. So he did, much to his own trouble. One night after a particularly rough treatment at the hands of Jaleel, Sativon crept into the boy’s room, and set one of his working traps next to the boy’s bed. It was meant to frighten, and cause some pain, and that it did. Unfortunately for Sativon, it was a bit more pernicious than he had calculated, and it almost took Jaleel’s leg off at the knee. Jaleel’s father paid for healers, but even so, Jaleel ended up with a terrible scar. Though there was no proof that Sativon was the culprit, everyone in the house knew it was him. Afraid for his life Sativon urged his parents to escape with him, to leave their life of servitude and find freedom elsewhere. They refused to go, and said they would accept whatever punishment their employer saw fit. Sativon could reconcile no such action. He kissed his parents goodbye, stole a sack of coins and gems from their master’s hidden chest, and escaped in the middle of the night. He eventually hid amongst the wagons of a merchant caravan headed for Magnimar. The trip was long and dangerous, and Sativon learned a great many things about Varisia, that were hidden from him in his servitude. Once in Magnimar he subsisted on picking pockets, until some “ambassadors” of one of the local thieves guild came threatening and recruiting. Thankfully for Sativon, he fit into the Night Scales guild like a masterwork thieve’s tool in a poorly made lock. His ability to craft traps, and also to disable them, made him a favorite of many of the guilds upper echelon. So Sativon found himself in a life of relative ease, comfort, and protection. His missions for the guild brought him to many locales. One of his favorites to visit was always Sandpoint.