Sajan

Sarvijna's page

37 posts. Organized Play character for Darren Whitehouse.


Race

Human | HP 9/9 | AC 15 T 15 FF 11 | CMB +4, CMD 16 | F: +1, R: +6, W: +1 | Init: +4 | Perc: -1,

Classes/Levels

Speed 30ft | Active conditions: None.

Gender

Male LN Human Monk Level 1

Size

M

Age

23

Alignment

LN

Deity

Irori

Languages

Common, Orcish, Goblin, Elven

Strength 14
Dexterity 18
Constitution 11
Intelligence 16
Wisdom 8
Charisma 7

About Sarvijna

PFS # 241518-4
Experience 0
Faction The Concordance
Wealth TBC GP, 68, SP 9, PP 0 Fame

Male human (country folk) monk 1
LN Medium humanoid (human)
Init +4; Senses Perception -1
DEFENSE
AC 15, touch 15, flat-footed 10 (+4 Dex, +1 dodge)
hp 9 (1d8+1)
Fort +2, Ref +7, Will +1

OFFENSE
Speed 30 ft.
Space 5 ft. by 5 ft.; Reach 5 ft.
Special Attacks flurry of blows, stunning fist

STATISTICS
Str 14, Dex 18, Con 11, Int 16, Wis 8, Cha 7
Base Atk +0; CMB +2; CMD 17
Feats Combat Reflexes, Dodge, Improved Unarmed Strike, Skill Focus (Acrobatics), Stunning Fist
Skills Acrobatics +12 , Climb +6 , Craft (Weapons) +7 , Escape Artist +8 , Knowledge (History) +7 , Knowledge (Religion) +7 , Stealth +8
Traits acrobat, deft dodger
Languages Common, Elven, Goblin, Orc
SQ ac bonus, country folk (profession (scribe)), focused study, heart of the fields (profession (scribe)), unarmed strike

SPECIAL ABILITIES
AC Bonus (Ex) When unarmored and unencumbered, you add +0 to your AC and your CMD. These bonuses apply even against touch attacks or when you are flat-footed. You lose these bonuses when you are immobilized or helpless, when you wear any armor, when you carry a shield, or when you carry a medium or heavy load.
Acrobat Having trained from a young age, you're capable of amazing feats of daring. You gain a +1 bonus on Acrobatics checks, and you take only a -2 penalty instead of the normal -5 penalty when using the Climb skill to attempt an accelerated climb.
Country Folk (Profession (Scribe)) These humans are suited to life in the countryside. Replace the skilled racial trait with heart of the fields and the bonus feat racial trait with focused study.
Deft Dodger Growing up in a rough neighborhood or a dangerous environment has honed your senses. You gain a +1 trait bonus on Reflex saves.
Flurry of Blows (Ex) You can make a flurry of blows as a full-attack action. You can make a flurry of blows as a full-attack action. When doing so, you may make one additional attack, taking a -2 penalty on all of your attacks, as if using the Two-Weapon Fighting feat. These attacks can be any combination of unarmed strikes and attacks with a monk speciak weapon (you do not need to use two weapons to utlilize this ability). For the purpose of these attacks, your base attack bonus is equal to your monk level. For all other purposes, such as qualifying for a feat or a prestige class, you use your normal base attack bonus.
Focused Study (Ex) At 1st, 8th, and 16th level, gain skill focus in a skill of your choice.
Heart of the Fields (Profession (Scribe)) Humans born in rural areas are used to hard labor. They gain a bonus equal to half their character level to any one Craft or Profession skill, and once per day they may ignore an effect that would cause them to become fatigued or exhausted. This racial trait replaces the skilled racial trait.
Monk Bonus Feat
Stunning Fist (Ex) You gain Stunning Fist as a bonus feat.
Unarmed Strike At 1st level, a monk gains Improved Unarmed Strike as a bonus feat. A monk's attacks may be with fist, elbows, knees, and feet. This means that a monk may make unarmed strikes with his hands full. There is no such thing as an off-hand attack for a monk striking unarmed. A monk may thus apply his full Strength bonus on damage rolls for all his unarmed strikes. Usually a monk's unarmed strikes deal lethal damage, but he can choose to deal nonlethal damage instead with no penalty on his attack roll. He has the same choice to deal lethal or nonlethal damage while grappling. A monk's unarmed strike is treated as both a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons. A monk also deals more damage with his unarmed strikes than a normal person would, as shown above on Table 3-10. The unarmed damage values listed on Table 3-10 is for Medium monks. A Small monk deals less damage than the amount given there with his unarmed attacks, while a Large monk deals more damage; see Small or Large Monk Unarmed Damage on the table given below.
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My Boons:

Here is where you can list your character’s boons if you like, to save you from hunting them down later.

Bot Me!:
: Sarvijna will prefer to get up close and try to melee attackers with nunchuka or unarmed. If at range, he will use his light crossbow.