| Sarin Loker |
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Sarin Loker
Halfling Rogue
Init: +4
Senses: +6
AC: 17 (Dex +4, Size +1), touch 15, flat-footed 13
HP: 8
Current: 8
Saves
Fort +1, Ref +5, Will +2
Languages: Common, Halfling
Speed: 20' (4 squares)
Melee: +0
Ranged: +4
Base Atk: +0; CMB: -1; CMD DC: 13
Skills: 10 (8+2Int)
Acrobatics +10 (1 rnk + 3Cls + 4Dex + 2Race)
Appraise +2 (0 rnk + 2Int)
Bluff +5 (1 rnk + 3Cls + 1Chr)
Climb +6 (1 rnk + 3Cls + 2Race)
Diplomacy + 1 (0 rnk + 1Chr)
Disable Device +8 (1 rnk + 3Cls + 4Dex)
Disguise +1 (0 rnk + 1Chr)
Escape Artist +4 (0 rnk + 4 Dex)
Intimidate +1 (0 rnk + 1Chr)
Knowledge(Local) +5 (1 rnk + 3Cls + 2Int)
Perception +6 (1 rnk + 3Cls + 1Wis)
Sense Motive +5 (1 rnk + 3Cls + 1Wis)
Slight of Hand +8 (1 rnk + 3Cls + 4Dex)
Stealth +13 (1 rnk + 3Cls + 4Dex + 4Race + 1Trait)
Swim +0 (0 rnk + 0Str)
Use Magic Device +5 (1 rnk + +3Cls + 1Chr)
Traits: Stowaway
Feats: Weapon Fineese
Talents:
Class abilities
Sneak Attack +1d6
Trapfinding
Weapons
Short Sword, One-Handed - Attacks: +4; Damage: 1d4 (Piercing Or Slashing);Critical: 19-20/x2.
Dagger, One-Handed, Thrown - Attacks: +4; Damage: 1d3 (Piercing Or Slashing); Critical: 19-20/x2; Range: 10 ft.
Shortbow, Two-Handed - Attacks: +4; Damage: 1d4 (Piercing); Critical: x3; Range: 60 ft.
Armor: Leather
Possessions
On Body: Short sword, 3 Daggers, Shortbow
Belt pouch: Acid, candle, thieves tools, flint and steel, Potion of Cure Light Wounds, 0 pp, 38gps, 6sp, 2cps
Backpack: candle, flask, arrows X 20, rations X 4, bedroll, water skin, Torch x3, Lantern (hooded), oil x2.