Full Name |
Sancho! |
Race |
Qlippoth-Spawn Tiefling |
Classes/Levels |
Cleric 2 |
Gender |
Male |
Size |
Medium |
Age |
28 |
Special Abilities |
Aura (Good), Channel Positive Energy (1d6) 5/Day, Dedicated Wanderer, Domain (Glory [Heroism]), Orisons, Spirit Sleuth, Spontaneous Casting (Cure Spells), Touch of Glory 5/Day, Unseen Revealed +1 |
Alignment |
Chaotic Good |
Deity |
Sarenrae |
Location |
Absalom |
Languages |
Abyssal, Common |
Occupation |
Courtesan |
Strength |
16 |
Dexterity |
12 |
Constitution |
13 |
Intelligence |
10 |
Wisdom |
15 |
Charisma |
14 |
About Sancho!
Racial Traits: Beguiling Liar, Darkvision 60 ft., Fiendish Resistance (Cold 5, Electricity 5, Fire 5), Prehensile Tail, Spell-like Ability (Blur 1/Day)
Cleric Archetype: Roaming Exorcist
Favored Class: Cleric
Character Traits: Fate's Favored, Seeker
Feat: Selective Channeling
Skills: Bluff +2 (+6 when trying to deceive others), Diplomacy +6, Knowledge (Arcana) +4, Knowledge (Planes) +4, Knowledge (Religion) +4, Perception +9, Profession (Courtesan) +6, Sense Motive +6, Spellcraft +4
AC: 16, Touch: 11, Flat-footed: 15
HP: 17; Initiative: +0; Speed: 30 ft.
Saving Throws: Fortitude +4, Reflex +1, Will +5
Magical Equipment: Average Snowbloom (special item from the Frostfur Captives), Flawed Dark Blue Rhomboid Ioun Stone
Non-Magical Equipment: Scimitar, Leather Lamellar Armor, Masterwork Buckler, Alchemical Silver Light Mace, Cestus, Cold Iron Dagger, Sling with 10 Bullets, Adventurer's Sash, Air Bladder, Belt Pouch, Bedroll, Blanket, Chalkboard with 5 pieces of Chalk, Explorer's Outfit, Flint and Steel, Grappling Hook with 50 ft. of knotted Silk Rope, Masterwork Backpack, Mess Kit, 2 Pathfinder Chonicles (Knowledge: Planes, Knowledge: Religion), Smoked Goggles, Spell Component Pouch, 1 week of Trail Rations, Waterskin, Wooden Holy Symbol of Sarenrae, 19 gp
Alchemical Items: 5 flasks of Acid, 5 flasks of Alchemist's Fire, 2 vials of Antiplague, 2 vials of Antitoxin, 2 doses of Air Crystals, Bladeguard, Smelling Salts, Smokestick, 5 vials of Vermin Repellant
Magical Consumables: 2 Potions of Cure Light Wounds, Potion of Feather Step, Potion of Invigorate, Potion Sponge of Touch of the Sea, Scroll of Air Bubble, 2 Scrolls of Bless Weapon, Scroll of Comprehend Languages, Scroll of Protection from Evil, Scroll of Remove Fear, Scroll of Remove Sickness, Wand of Bless (49 charges), Wand of Cure Light Wounds (23 charges)
Typical Cleric Spells Prepared (CL 2nd; Concentration +4)
0th Level: Detect Magic, Guidance, Read Magic, Stabilize
1st Level: Divine Favor (2), [OPEN SLOT]; Domain: Shield of Faith
Prestige Points: 1 / Fame: 7
Current XP: 4 / XP Needed For Next Level: 6