Laori Vaus

Samantha Norton's page

47 posts. Alias of Yokaiboy.


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Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

So am I


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

"do you have any hints towards the likely cause? Is it more like a poison, an illness or a curse or more akin to what some of the undead can do?"

can I use my portable lab to analyse the drug we got from Lamm's? Shorterm/longterm effects, composition, effects of an overdose?


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Would it be OK if Samantha took the wasteland blightbreaker archetype?


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha speaks up quickly, trying to avoid unnecessary worries and drama
" She's ok. She took some of the sickest children to a temple for healing. Her pony was the quickest mode of transportation we had available. "


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Still here


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

"it's unlikely that knowing what that commotion is right now about, compared to knowing it after we have reached a safe location will make much of a difference."


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

"while seeing Lamm publicly executed for his crimes would be satisfying, I share your worries. I doubt that we will get a chance like this again if he manages to get away. And a dead man can still be hung on the marketplace " Samantha finishes with a nasty grin


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

"somthing's wrong with their heart and lung, I can't tell if it's a disease or a drug, but we should be able to move them with little risk and should get to a healer or a temple "

Upon finding the vials carrying her father's seal, Samantha holds it in her hands, motionlessly staring at it deep in though and memories.

After minutes that felt like hours she continues to inspect the items found in Lamm's room.


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

"I have a bit of medical Knowledge, but I am no healer"
Unless someone else proves more qualified Samantha would enter the room to take a look at the children


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha turns around towards the splash, spitting out a curse "... I won't let you have him you overgrown Sardine" and throws her second to last bomb.
hit: 1d20 + 3 ⇒ (10) + 3 = 13
damage: 1d6 + 4 ⇒ (5) + 4 = 9


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha sends her third bomb flying at the enemy
bomb on alligator, if dead on shark: 1d20 + 3 ⇒ (10) + 3 = 13
damage: 1d6 + 4 ⇒ (2) + 4 = 6


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha readies another bomb and throws aiming at the back end of the alligator, taking care to not hit her wounded ally.

hit: 1d20 + 3 ⇒ (15) + 3 = 18
damage: 1d6 + 4 ⇒ (3) + 4 = 7

if the gator is dead aim for the shark


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha sprints along the walkway, readying a bomb while running and throws at Lamm.

hit: 1d20 + 3 ⇒ (12) + 3 = 15
damage: 1d6 + 4 ⇒ (6) + 4 = 10

if Lamm should be down, aim for the Alligator (back end furthest from Weyland), else for the shark


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Acrobatics: 1d20 + 3 ⇒ (9) + 3 = 12
Samantha barely manages to climb up the walkway, while eying the shark carefully.
climbing up and standing up


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

"I prefere having room to fight Samantha begins to follow Vedika
Perception: 1d20 + 4 ⇒ (19) + 4 = 23


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

B or C A sounds like asking to get ambushed


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Perception: 1d20 + 4 ⇒ (5) + 4 = 9
Samantha holds back her throw, wait if the wand wielder will surrender


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha nods afirmativly


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha carefully follows Weyland into the room, a bomb ready to be thrown. She points with her mace at the southern door and whispers "I heard something "


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Perception: 1d20 + 4 ⇒ (19) + 4 = 23

dm:
south of the room Samantha is in or the one Weyland tumbled into?


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha starts to follow Welland, alert and with her weapon ready for an ambush by that halfling.


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha sighs, looking at the fallen half-orc unsure what to feel. Deciding that she has more important things to do, she turns around towards the group and the kids. " ok, wait here till we are finished, afterwards we will help you find your families or a good orphanage if there is none left. But first we need to know who's in this building beside that halfling and Lamm."

Diplomacy: 1d20 - 1 ⇒ (14) - 1 = 13


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

if the Orc is still standing:

Samantha swings her mace againstthe half-orc with growing anoyance at his refusal to die or at least fall unconscious.

else if she can see the halfling after following him:

Samantha runs after the fleeing halfling.
Realising that his escape would be worse for the stealth than a little explosion the alchemist drops the piece of ruble she was holding and grabs one of her Bombs to lob after the fleeing enemy

else:

Samantha runs after the fleeing halfling.
Wary for an ambush from the vanished halfling, she drops her ruble and takes one of the vials she prepared before coming here and drinks it.
shield

attack: 1d20 + 3 ⇒ (1) + 3 = 4+2 if orc
damage: 1d6 ⇒ 6+4 if halfling


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

even if it's probably unnecessary
AoO with flanking: 1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 10
damage: 1d6 ⇒ 1

is the door the halfling run through still open


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

'how hard is his head, feels like it's filled with rocks'
Samantha strikes at the gigging half-orc
mace +flanking: 1d20 + 2 + 2 ⇒ (7) + 2 + 2 = 11
damage: 1d6 ⇒ 6


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha blinks in surprise , because the half-orc is still alive, but uses her chance and tries to finish what she started.
AoO for standing up: 1d20 + 3 ⇒ (16) + 3 = 19
damage: 1d6 ⇒ 2


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha, after focusing for a moment, smashes her mace on the sleeping half-orc 's head
damage: 2d6 ⇒ (3, 5) = 8


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Seeing that Vedika intends to take care of the dog, Samantha creeps closer to the Orc to prevent him from waking up, ever again. starting a coup-de-grace aswell


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

should have been charm instead of charge, dam autocorwct

Samantha sneaks into position closer to the dog mace in one hand and a heavier piece of ruble to throw at the half-orc in case he wakes up.
stealth: 1d20 + 3 ⇒ (13) + 3 = 16


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

"quiet" Samantha almost hisses

In a calmer tone she continues "Take out the dog, take out the half-orc, free the kids" She signs "unless someone can charge them or keep them from waking up ... The tiefling tightens grab her mace.


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha looks through the door and whispers
"guard dog by the door, Half-orc further down, sleeping children below the catwalks. Who else can see in the dark?"


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha curses under her breath
unless someone else wants to try
And takes a deep breath and focuses on opening the lock take 20 for a 23


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha tries to follow Vedika quietly stealth: 1d20 + 3 ⇒ (11) + 3 = 14
Upon reaching the door she whispers "I have dexterous fingers and know how locks operate, but I lack practice or the tools.

unless someone else is better at it and wants to try:
After checking the door for traps Perception: 1d20 + 4 ⇒ (2) + 4 = 6 the young tiefling takes out some of the finer spatulas from her alchemy kit and begins to work at the lock disabled device: 1d20 + 7 ⇒ (5) + 7 = 12


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

"as I don't have enough acid for opening a window, so the backdoor seems to be the best option.


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

"the front door will obviously be secured, the backdoor gives us a better chance, but I would suggest a third option going in trough a window if we can open it quietly. "
Perception: 1d20 + 4 ⇒ (8) + 4 = 12


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Turning towards the smaller Alchemist
"maybe we can compare notes once we have dealt with Lamm. While a true construct is beyond my skills and my interest, some principles of their construction might be aplieable for purely mechanical laboratory equipment. "


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha turns back from her alchemy kit "having someone scout would be really helpful. While I would prefere more time to prepare and plan, but the problem is that we don't know how long Lamm will stay where he is."


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

"while I would call myself a master, alchemy is what I am good at. Explosives and elixirs to strengthen myself. I can defend myself with a weapon if I have to, but would prefer to keep my distance."


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Without looking up from her work Samantha answers the halfling's questions "portable alchemy kit, never leave home without it."

"give me one more minute and I'll be ready, we should be at our best when confront Lamm"


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

"I need to prepare some things, only need a couple of minutes" Samantha pulls out her portable lab and starts to prepare some kind of alchemical solution. preparing cure light wounds and shield


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha would prepare her extracts, otherwise she is ready to go.


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

"you are a ghost..., fascinating. "

Samantha offers a fierce grin, her tail whipping from side to side "it's always nice if someone volunteers to further my understanding of the process of fleshwarping"


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

"while his death won't bring back those, whose death he caused, I lack the knowledge to do something like that, but it will stop him from causing more."


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

sense motive: 1d20 ⇒ 15


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

Samantha gives the card a hard look, on one hand it sounds like a trap, on the other hand even a trap is better than no leed at all.

After closing the shop, the young alchemist grabs weapon and armor and heads to the mentioned address.

-----

Upon entering Samantha presents her card as well. "someone promised justice, and I hope at least for answers. "


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

1-9: 1d9 ⇒ 6

2. Is in Samantha's fluff


Female,;HP17/17, Perception +5, Init +3 Alchemist 2.; bombs 6/6 ; extracts l1:3 unprepared

And done