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Pathfinder Adventure Path, Rulebook Subscriber. 2 posts. No reviews. No lists. No wishlists.


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Pathfinder Adventure Path, Rulebook Subscriber

I could not find any other posts about this anywhere so I assume I must be missing some detail.

I noticed while running through the last chapter of Book 2 that there does not appear to be any way to enter Nathnelma's Bedchambers [D5] on the upper floor of her Townhouse. The text references her Teaching Assistants arriving as reinforcements on round 2 if they were sleeping there so there is presumably a mundane way to enter it. However I cannot find any mention of a secret door, ladders or even windows. I ended up just deciding that the door would most logically be in the Ritual Chamber.

If you are running the Foundry module, this also carries over to that map and I had to redo the wall there into a door.


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Pathfinder Adventure Path, Rulebook Subscriber

I love the backstory; but as far as I can tell Elixirs of Life should by all accounts work on undead.

Negative Healing [basic undead benefits]: "You are damaged by positive damage and aren't healed by **positive healing effects**. You don't take negative damage and are healed by negative effects that heal undead."

Elixir of life
[alchemical, consumable, elixir and healing].

Elixirs of life accelerate a living creature's natural healing processes and immune system. Upon drinking this elixir, you regain the listed number of Hit Points and gain an item bonus to saving throws against diseases and poisons for 10 minutes.

Healing Potion
[consumable, healing, magical, necromancy, **positive** and potion]

A healing potion is a vial of a ruby-red liquid that imparts a tingling sensation as the drinker's wounds heal rapidly. When you drink a healing potion, you regain the listed number of Hit Points.

You could however make the argument that there should be negative healing potions just as there are Healing Potions that have the positive trait