Palaveen

Salron's page

47 posts. Organized Play character for Big Joe.


Full Name

Salron

Race

Tiefling Diviner (foresight) 2 | HP 13/14 | AC 16, T 12, FF 14 | F +2, R +2, W +3 | CMD 11 | Init +13 | Perc +2 | Sense Mot +2 | Speed 30 ft |

Classes/Levels

Resist Cold 5, Electricity 5, Fire 5 | Conditions:

Gender

Male

Size

Medium

Alignment

True Neutral

Deity

Nethys

About Salron

Salron
Male tiefling diviner (foresight[APG]) 2 (Pathfinder RPG Advanced Player's Guide 145, Pathfinder RPG Bestiary 264)
N Medium outsider (native)
Init +13; Senses darkvision 60 ft.; Perception +2
--------------------
Defense
--------------------
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 14 (2d6+4)
Fort +2, Ref +2, Will +3
Resist cold 5, electricity 5, fire 5
--------------------
Offense
--------------------
Speed 30 ft.
Spell-Like Abilities (CL 2nd; concentration +0)
. . 1/day—darkness
Diviner Spells Prepared (CL 2nd; concentration +7)
. . 1st—break[APG] (DC 17), heightened awareness[ACG], mage armor (2), thunderstomp[ACG]
. . 0 (at will)—acid splash, detect magic, mage hand, read magic
. . Opposition Schools Enchantment, Illusion
--------------------
Statistics
--------------------
Str 7, Dex 15, Con 14, Int 20, Wis 10, Cha 7
Base Atk +1; CMB -1; CMD 11
Feats Alertness, Improved Initiative, Spell Focus (transmutation)
Traits magical lineage, reactionary
Skills Bluff +0, Knowledge (arcana) +10, Knowledge (dungeoneering) +10, Knowledge (local) +10, Knowledge (nature) +10, Knowledge (planes) +10, Linguistics +10, Perception +2, Sense Motive +2, Spellcraft +10, Stealth +4; Racial Modifiers +2 Bluff, +2 Stealth
Languages Celestial, Common, Draconic, Dwarven, Elven, Gnome, Halfling, Infernal, Thassilonian
SQ arcane bond (Arcane Familiar, greensting scorpion), forewarned, prescience (9/day)
Combat Gear wand of cure light wounds, wand of grease (50 charges), wand of sure casting (50 charges); Other Gear backpack, bedroll, belt pouch, flint and steel, ink, inkpen, mess kit[UE], soap, spell component pouch, trail rations (5), waterskin, spring loaded wrist sheath (2), 67 gp, 9 sp
--------------------
Special Abilities
--------------------
Darkvision (60 feet) You can see in the dark (black and white only).
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Enchantment You must spend 2 slots to cast spells from the Enchantment school.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Familiar Bonus: +4 bonus on initiative checks You gain the Alertness feat while your familiar is within arm's reach.
Foresight Associated School: Divination
Forewarned 1 (Su) Can always act in surprise rounds.
Illusion You must spend 2 slots to cast spells from the Illusion school.
Prescience (9/day) (Su) Roll a d20 at the beginning of the round, and use that result as the result of any other d20 roll before the next turn.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Spell Focus (Transmutation) Spells from one school of magic have +1 to their save DC.