Female Undine Hydrokeneticist 2 HP 18/18, AC 15 (touch 13, FF 12), Init +3, Ranged attack +4 blast damage 1d6+4, Saves Fort +6, Ref +6 Will +4, Perception +9
Saissha watches the exchange with alarm, and then mild amusement. "I don't suppose they'll be any food left in the place after all this time. Pity."
Female Undine Hydrokeneticist 2 HP 18/18, AC 15 (touch 13, FF 12), Init +3, Ranged attack +4 blast damage 1d6+4, Saves Fort +6, Ref +6 Will +4, Perception +9
Saissha beams at the conversation, Finally, a lead on how to escape... "What a useful little critter you are." As they open the door into the waiting area Saissha sighs, "I really hope these are the last of them..." Initiative: 1d20 + 3 ⇒ (19) + 3 = 22
Female Undine Hydrokeneticist 2 HP 18/18, AC 15 (touch 13, FF 12), Init +3, Ranged attack +4 blast damage 1d6+4, Saves Fort +6, Ref +6 Will +4, Perception +9
Saissha watches the strange mechanical dragonfly curiously, "Interesting. Certainly we shouldn't take it apart. Foolish to take something so useful apart without knowing how to put it back together."
Female Undine Hydrokeneticist 2 HP 18/18, AC 15 (touch 13, FF 12), Init +3, Ranged attack +4 blast damage 1d6+4, Saves Fort +6, Ref +6 Will +4, Perception +9
I realized I've been forgotting to add in the Point Blank Shot bonus for my blasts oops Saissha takes a moment to gather energy before unleashing a particularly forceful blast at the pygmy attacking Zed Using Gather Power, then Pushing Infusion to try to knock the pygmy back attack roll: 1d20 + 4 ⇒ (17) + 4 = 21
Female Undine Hydrokeneticist 2 HP 18/18, AC 15 (touch 13, FF 12), Init +3, Ranged attack +4 blast damage 1d6+4, Saves Fort +6, Ref +6 Will +4, Perception +9
"I think it's probably something left over from whoever made this thing, probably not dangerous on it's own. Although if does rather ruin the possibility of sneaking around."
Female Undine Hydrokeneticist 2 HP 18/18, AC 15 (touch 13, FF 12), Init +3, Ranged attack +4 blast damage 1d6+4, Saves Fort +6, Ref +6 Will +4, Perception +9
While this is going on Saissha sends another blast of water at one of the vegepygmies in the reception area ranged attack roll: 1d20 + 3 ⇒ (14) + 3 = 17
"Dodge THAT you vegetable nuisance!"
Female Undine Hydrokeneticist 2 HP 18/18, AC 15 (touch 13, FF 12), Init +3, Ranged attack +4 blast damage 1d6+4, Saves Fort +6, Ref +6 Will +4, Perception +9
"Looks like there's an entire tribe of these little pests in here..." Saissha summons a blast of water to buffet one of the vegepygmies in the airlock. taking a move action if necessary ranged attack roll: 1d20 + 3 ⇒ (3) + 3 = 6
Female Undine Hydrokeneticist 2 HP 18/18, AC 15 (touch 13, FF 12), Init +3, Ranged attack +4 blast damage 1d6+4, Saves Fort +6, Ref +6 Will +4, Perception +9
Saissha follows the "What are these stupid vegetables even doing in here? Didn't look like they were looting..."
Female Undine Hydrokeneticist 2 HP 18/18, AC 15 (touch 13, FF 12), Init +3, Ranged attack +4 blast damage 1d6+4, Saves Fort +6, Ref +6 Will +4, Perception +9
Saissha watches Zed cast his spell curiously, "A mage, huh? Somehow I didn't expect that...." She peers into the opening from a few feet away. what do those of us with darkvision see in there?
Female Undine Hydrokeneticist 2 HP 18/18, AC 15 (touch 13, FF 12), Init +3, Ranged attack +4 blast damage 1d6+4, Saves Fort +6, Ref +6 Will +4, Perception +9
Saissha shakes her head, "Like they care if some of their slaves die from mutant monsters or technological constructs or whatever has found its way into the ruins over the years. Slaves are worth less than artifacts." "You've obviously got plenty of smarts. That'll be helpful if you're quick enough to take advantage of it. Most important thing to stay alert."
Female Undine Hydrokeneticist 2 HP 18/18, AC 15 (touch 13, FF 12), Init +3, Ranged attack +4 blast damage 1d6+4, Saves Fort +6, Ref +6 Will +4, Perception +9
Saissha sighs, "The League technomages have sometimes....experimented with combining elemental magic and weird things they found in the Silver Mount to create children with abilities they find useful. In my case they wanted...a specialist in retrieving things from underwater." She sighs again, "I'm called Saissha. And yes, I have...some small power over water." She fixes the elf with a sharp glance, "And now that you know everything worth knowing about me, why don't you tell something about yourself?"
Female Undine Hydrokeneticist 2 HP 18/18, AC 15 (touch 13, FF 12), Init +3, Ranged attack +4 blast damage 1d6+4, Saves Fort +6, Ref +6 Will +4, Perception +9
Sitting, scanning the landscape passing by, is an unusual looking young woman with skin the colour of deep ocean water wearing simple clothing and leather armour, and carrying a dagger. She obeys orders from the slavers with a resigned, sullen air. She regards her fellow slaves with vague interest and curiosity. |