Iramine

Saedue Menura's page

165 posts. Alias of Escharid Blackrose.


Full Name

Saedue Menura

Race

Elf

Classes/Levels

Alch(1)-Init +2- Ac 15 T 12 FF15- Hp 9/9-Fort+3 Ref+4 Will+0 - Perc +6- Move 20

Gender

F

Size

Medium- 5'10" -108 lbs

Age

140

Special Abilities

Bombs! (5/day, 1d6+4 fire dmg, Ref save DC 15 for half dmg)

Alignment

NG

Deity

Nethys

Languages

Common, Elf

Strength 13
Dexterity 16
Constitution 12
Intelligence 18
Wisdom 10
Charisma 12

About Saedue Menura

Build (25 pts)
STR 13 (3) Dex 14 (5)Con 14(5) Int 16 (10) Wis 10[0) Cha 12 (2)
Racial bonus: +2 dex/Int, -2 Con

Saedue Menura
Female Elf Alchemist 1 of Nethis
Alignement NG
Init +3; Senses Darkvision 60" ; Perception +2
Favored Class: Alchemist
FC bonus:+1 skill

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Defense 
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AC16 , touch 13 , flat-footed 15( Msw Studded Leather, Dex) 
hp  (9/9) 
Fort +3
Ref +5
Will +0
Defensive Abilities Immunity to Sleep Spell, +2 vs Enchantment spells
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Offense 
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Speed 30 base; 20 with encumbrance
Melee 
Msw Longsword (+2/1d8/19-20(*2))
Light mace (+1, 1d6, 20(*2))

Ranged 
Bomb (+3/1d6+4 fire damage, range 20 feet, Splash dmg 5, Ref save for half dmg 15)

Special Attacks 

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Statistics 
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Str 13 Dex 16  Con 12  Int 18  Wis 10  Cha 12 
Base Atk +0; CMB +0; CMD 12
 
Feats  
Throw anything
Brew potions
Cosmopolitan (Gains 2 Langages, Knowledge-History and Linguistics as Class Skill)

Traits 
Rich Family (900GP starting gold)
Campaign Resurrected (+2vs Death magic, die at Con+4 negative HP)

Skills (base4+ 4Int+ 1FC+ Race= 8)
(note:-3 on checks modified by armor/Encumbrance)
Craft-Alchemy +9(base 1+Class 3+Int 4+ Bonus 1)
Spellcraft +8
Linguistics +8
Knowledge History +8
Perception +6
Survival +4
Disable device +7
Appraise +8

Languages (9) Common, Elf, Gnoll, Draconic, Ancient Osiriani, Kellish, Azlant, Chellish, Osiriani,

SQ Keen Senses (+2 Perception), Weapon familiarity , Elven Magic
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Equipment & Money 
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Starting Money:900

Combat Gear:
Defense:Msw Studded Leather Armor
Offense:Msw Longsword, ligh mace

Other gear:Msw backpack, Bedroll, belt pouch, trail rations (4 days), Waterskin, Alchemist fire (*2), potion of Cure Light wound (*2), Antitoxin (*1), Vermin Repellent (*1), Acid (*2), Bandolier, Alchemist crafting kit

Spare money:
PP:
GP: 45
SP: 4
CP:

Other valuables:

Carried weight 58.5 (light encumbrance,-3 pn checks, 20' speed)

Encumbrance:(with Msw Backpack)
0-50 none (0-58)
51-100 light (59-116)
101-150 heavy (117-175)
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Magic 
-------------------- 
Alchemy:
Extracts lvl 1 2/day
Known Formulae Lvl 1(6)Cure Light wounds, Detect undead, Endure elements, Shield, Enlarge Person,Ant Haul
Extract chosen: Cure Light wounds, Shield

Mutagen: +2 CA, +4/-2 to STR/Int or Dex/Wis or CON/cha, duration 10 minutes

Looks & Personality
Saedue is a strange elf indeed. She looks like every other elf, with long blonde hair, light blue eyes and a fair face, and of course the pointed ears. Her facial features are maybe rounder than typical for an elf.
She wears light, long sleeved white clothes to fight off the burning sun, casual shorter working clothes when she uses her alchemic skills. Raised by rich parents, she still has an eye for fine art or items of worth, and knows when to haggle, even if she doesn’t mind to pay the price if she can’t avoid it. Now that she lives in a desertic area, she misses wood and flowers, and she is known among local merchants to pay well anything in wood. She enjoys music, but doesn’t play herself.

She tends to acts on impulses, and don’t care much for long terms plans, unlike other elves. She’s logical and thoughtful when it concerns her area of expertise. She’s fascinated with humans, their culture, their history, their short lives, and can be sometimes awkward and intrusive in her conversations. She's currently in love with a human named Menkera, a young priest-to-be in Wati, but the boy doesn't even know... She spends some time in the midwife district of the town, trying to catch a glance of him.

She still has dreams of ancient times. She believes she was a human here, before, some time ago-when? Where? Who? She doesn’t know. Her obsession mirrors the passion and dedication of a gnome trying to reach his lifetime goal. She has become a scholar in linguistics and history, outside her alchemical prowess.
She speaks the local tongue of the humans without any accent, but with an old fashioned, nearly antique vocabulary which often surprise her interlocutors... Strangely, she sometimes stutters when speaking in Elf, as if it was not her native tongue.
She has no major interest in religion, except as an academical subject, but she is respectful of others. Saedue is right handed, and takes great care of her body, enjoying baths whenever possible. one of her greatest fear is to injure herself while working with her alchemical products, and so she wears long gloves, getting past her elbows, when she works. One of her rare long term project (not relative to her obsession with her supposed past life) is to find a way to create water out of nothing by alchemical ways.

One of the greatest advice her mother gave her was "Know the cost of everything, but don't let this knowledge make you forget the value of everything."

When adventuring, Saedue tries to prepare herself for anything, and her small frame suffer Under the weight of her Equipment. Having lived a few years already in the Wati's area, she knows how the days are hot, and how cold the nights can be. She wraps herself with a bandolier holding her various flasks, and engrave each flask with an elfic rune describing its effect so she can recognise them by touch alone.

Background 
Daughter of rich Elf traders,born in Chellish, Saedue grew differently than other of her race. She was always in a hurry, always restless, always afraid of getting old at an age where elves are nothing but children, and felt uneasy sometimes among the trees that shield most of her people.
Unlike most elves, she was, and still is sometimes, a deep sleeper.
She had dreams and nightmares too, dreams of a burning sun, dreams of sands under her feet, dreams of dark skinned humans speaking to her in a strange tongue that she could only understand and speak while asleep. Nightmares were about death, cone shaped stone houses, strange drawings that were words of curses, human corpses disemboweled and wrapped into shredded linen, unknown animals and beasts.
At 60 years old, Saedue was a lonely soul.
At 80, she was scarred, without knowing of what, and spent most of her time cloistered in her room, down on her bed, rolling herself into her sheets.
The coming of her first century terrified her. She spend a year speaking to no one, her body wrecked by nightmares. The priests tried their best to help her, but to no avail. They asked for foreign encenses to be burned in her room each night, hoping to soothe her fears.
Her parents used every contact they had, and spend much money, to get whatever needed. One night, a very old bottle came into Saedue’s room. Fearfully, she peeked over her sheet. Some moonlight illuminated the ancient bottle, and the strange drawings that Saedue saw so far only in her wild dreams. For the first time in years-litteraly- she rised from her bed, watched closely the container, and started taking notes.
Her parents were both baffled and happy.
Saedue took a passion in all things alchemical, without knowing why, and get an acute interest in tongues, especially the foreign and ancient tongues of the humans.
Her parents were busy with their trade, and hoped this strange interest for all things human would fade over the next few decades. From time to time, Saedue will ask for old books, ancient potery, strange jewellery…
Fourty years later, Saedue wasn’t afraid anymore: she was called. Called to a foreign land, called from an ancient past, from an ancient life. A mystery will be unveiled.

Note:
15 points build
Str 11 Dex 12 Con 14 Int 14 Wis 10 Cha 12