Angazhani (High Girallon)

Russell Akred's page

***** Pathfinder Society GM. 553 posts (561 including aliases). 25 reviews. No lists. No wishlists. 20 Organized Play characters. 3 aliases.


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4/5

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I am prepping for this tonight and made this sheet for the race if anyone is interested.

Race Sheet

4/5

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I am hoping that "King Xeros" makes an appearance in a Starfinder Organized play scenario. It would be a good cross over with a few changes to reflect the thousands of more years spent adrift in the ether.

4/5

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Helping others is what life is all about.

Game Space Beta Tester

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Now I just wish Paizo had a mustering site so I could stop the warhorn/ohiopfs/facebook sign ups.


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For a friend I have created encounter maps that can be printed on letter paper.

4/5

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We had around 20 tables last year it was a lot of fun. This year we are offering the Race for the Runcarved Key in hopes to get five tables. The big thing now is getting enough players. Same thing with my weekend of gaming next weekend. I need bunches of players for the two day modules event.

4/5

1 person marked this as a favorite.
DrSwordopolis wrote:

I had a great time running it with my players, and enjoyed the general "Mission: Impossible" feel of the scenario. The combat difficulty definitely makes it newbie friendly, and should provide a welcome break for some of the local players who have been complaining about the meatgrinders that Season 4 scenarios have been until now.

Definitely a fair amount of preparation should be done prior to running; there's a lot of rooms in the embassy proper, and it's very important to know what each of the rooms is filled with as you go, until you get to the Paracountess's chambers. From the Paracountess's chambers on, it's pretty straightforward; I'd just read the player handouts in advance to get an idea of how they're supposed to figure things out. The two probable combat encounters require zero preparation.

One minor quibble I had is that the scenario doesn't provide GMs with translations for the various player handouts. Not really a big problem, but I wanted to know what precisely was in the notes before my players did. (I and my players decided to run it on the spur of the moment, so I was unfortunately running it cold. And without handouts. *wince*) Anyway, the translated player handouts are below.

Here are the two handouts in more of a graphic form. Too bad they didn’t have layers on this pdf.

Seal Codes
Prisoner Codes

4/5

1 person marked this as a favorite.

I just expected the Hao Jin Tapestry to be much larger than 5’ by 7’. Something grand that dominates even a large room. A 20’ by 30’ at least would be much more cinematic. I understand a masterwork art-piece does not need to be large though the presentation is a bit of a let down from the start.
Now we are up to several year three scenarios dealing directly with the Tapestry.
Pathfinder Society Scenario #3-12: Wonders in the Weave—Part I: The Dog Pharaoh's Tomb 5–9
Pathfinder Society Scenario #3-14: Wonders in the Weave—Part II: Snakes in the Fold 5–9
Pathfinder Society Scenario #3-19: The Icebound Outpost 1–5
Pathfinder Society Scenario #3-20: The Rats of Round Mountain—Part I: The Sundered Path 7–11
Pathfinder Society Scenario #3-22: The Rats of Round Mountain—Part II: Pagoda of the Rat 7–11
Pathfinder Society Scenario #3–25: Storming the Diamond Gate 3–7
Pathfinder Society Scenario #3–26: Portal of the Sacred Rune 7–11
So if you started the series with a character one away from level 6 you could play the whole series with the same character back to back. 19, 12, 14, 25, 20, 22 then 26.


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It would need to be an entirely different bent if we are creating an event for new players around the world. That is what the Beginner’s Box is for.


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Since there are so many mini’s needed for this I made a very quick set and am sharing.

nesting swallow minis


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If your rogue is locked in a cell with no equipment but rough sack clothing can she pick the lock and if so what is the DC? Since they have no access to tools at all can they?

4/5

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Title “Eruption”

Blurb "A scenario written for levels 7-11 Golarion is not big enough for this scenario. Watch in aw as you find yourself outnumbered and surrounded in seconds by the bestiary. Now you know what the Tribble Lodge is all about and fear is it’s new name."

4/5

1 person marked this as a favorite.

One thing I found useful GMing conventions is keeping track of who is who. On the initiative cards I will put a little arrow pointing toward the player so I know which way to look when calling “Dreadbolt” or “Scrumptious” and keeps those confusing looks from coming back at you.

Also if you can run a small selection of adventures many times it works out better than running a different one every slot. You will be able to bring suitable figures for your creatures and NPCs. Don’t forget to pack a few generic minis for players who don’t have a mini.

Draw the maps ahead of time to make things run faster at the table. Painlord mentions this in his posts but it is always worth repeating.

Drink the water that most conventions give to their GMs. It will likely save your voice after yelling over the roar of the room.

4/5

3 people marked this as a favorite.

When I am running tables and see a player that is outclassed by others at the table it bothers me. Simply because a player wants to enjoy a well rounded character or because he does not have the time to devote to maxing his numbers he feels like a side kick. Always afraid that player isn't long for PFS if he doesn't find a group that shares his play pattern.


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It's the new Goblin Pickles brand logo carried at Trader Orcs.

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