Unarmed Strike +7 (1d4+4/x2)
Unarmed Strike(Power Attack) +6 (1d4+6/x2)
Unarmed Strike(Raging) +9 (1d4+6/x2)
Unarmed Strike(Raging and Power Attack) +8 (1d4+8/x2)
Unarmed Strike(Mutagen) +9 (1d4+6/x2)
Unarmed Strike(Mutagen and Power Attack) +8 (1d4+8/x2)
Unarmed Strike(Raging and Mutagen) +11 (1d4+8/x2)
Unarmed Strike(Raging, Mutagen, and Power Attack) +10 (1d4+10/x2)
Special Abilities:
Brawler's Cunning:If the brawler's Intelligence score is less than 13, it counts as 13 for the purpose of meeting the prerequisites of combat feats.
Fast Movement +10ft. Movement Speed
Mutagen: +4 STR, -2 INT
Rage: +4 STR, +4 CON, +2 WILL, -2 AC
Rage Powers: Guarded Stance(+1 Dodge Bonus to AC = Con Mod)
Martial Training: Brawler levels count as both Monk and Fighter Levels for prerequisites.
Unarmed Strike Improved Unarmed Strike
Brawler's Flurry(Two-Weapon Fighting) Uncanny Dodge Can't be caught flat footed.
Trap Sense +1 Bonus to spotting traps.
Maneuver Training I [Bull Rush] +1 CMB and CMD vs. specific maneuvers.
Stats:
Base Attack Bonus: +3; CMB: +4; CMD: 15
Feats: Weapon Focus(Unarmed Strike), Small But Deadly, Power Attack
Skills (8 Ranks):Acrobatics +7, Climb +7, Perception +5, Survival +5 Languages:Dwarven, Draconic Traits: Reactionary (+2 Initiative)
Racial Traits: –4 Strength, +2 Dexterity, –2 Constitution: Kobolds are fast but weak.
Small: Kobolds are Small and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.
Normal Speed: Kobolds have a base speed of 30 feet.
Darkvision: Kobolds can see in the dark up to 60 feet. Armor: Kobolds have a +1 natural armor bonus.
Crafty: Kobolds gain a +2 racial bonus on Craft (trapmaking), Perception, and Profession (miner) checks. Craft (trapmaking) and Stealth are always class skills for a kobold.
Weakness: Light sensitivity.
Equipment:
Combat Gear: +1 Breastplate (+7 AC, +4 Max Dex, -3 Check Penalty)
Other Gear: