Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
"Aye! And we may very well get shot publicly as a reward for our efforts! I think we may very well be better off offloading the goods and taking them out at their home before they relocate or else rethink our approach!"
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
"Personally I'd be all for chasing them and finishing them! But it will take time for them to move their operation and we have injured! Personally I'd be all for cutting my flaming losses and coming from a different angle but I'm not the one in charge!"
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
Muttering curses and flying to survey the damage and attempt to ave anything of value rory flies in from above to try and find anything of value from a carrion birds view. Simultaneously he bellowed. his own sailors sense going on auto pilot regarding ships and flames. "Throw sand and dirt ahead of and onto the flames to slow them down!! They're bound to have some water barrels down in the hold as well!!"
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
As Rory pulls Elara bodily out of the water with one hand he shakes his head as the boat veers and sways to and fro. "And this si why, Mr. Connor, Reville's case their mark for days, possibly weeks before making a move! Roach piss I hope they don't crash the damn thing!"
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
"Forget the boat. Ambush was a wash boy, let's get them back and rethink our approach." Rory says looking over the water for some sign of Elara. Rory is pretty much out of this unless he catches sight of Elara or something meaningful he can do from this distance.
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
Rory, having been the target of more than a few shot gun blasts, spears, claws, and actual siege engines in the past few moments continues to attempt to recover as best he's able. "Please make sure those constructs subdue that running one alive." Rory mutters as wounds close. "I PERSONALLY WANT TO RIP OFF HIS TAIL AND FORCE HIM TO EAT IT!" Tattoo for more healing.
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
"Try not to slaughter them all! I'd like some extra crew by the end of this!" Dripping with blood and gore Rory comes to understand that much of it is his own. Tapping a slightly squelchy spot on the inside of his elbow Rory moves out of the line of fire and calls out to the remaining lizardfolk. "Drop your weapons and get your claws on the log and I'll call the constructs off! Do that and you'll at least get to see how this all ends!"
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
Current Active Presence (Indomitable(can benefit those close to me):
the warlord shines as a beacon to his allies on the field of battle, inspiring them to fight with him to their last breath. All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add the warlord's Charisma modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus. Current Active Stance (Golden Commander Stance(can benefit those close to me):
Through the use of the Golden Lion disciple's superior tactical ability, he is able to direct his allies in combat for maximum effectiveness. As long as his allies within 30-ft. of him can clearly hear his shouts and understand his language, he grants his allies the ability to gain flanking with all adjacent allies that are fighting in melee against the same opponent (i.e. if two allies of the initiator are 20-ft. away fighting a target together, and the initiator has another ally assisting him in combat against a different target, both pairs gain flanking bonuses against their foes even if they are not normally in flanking position). Tactical Flanker (Allies flanking with me can get +2 or +3 attack bonus) Current Readied Maneuvers:
"If you've got the time to whine YOU'RE NOT KILLING THEM FAST ENOUGH!" Roary roars as he leaps into the air like a great cat his wings spread just enough to throw off the response from the polearm wielding lizardfolk putting all his fury and might into a single flesh and bone rending blow. Swift: Activate Brave Gambit: +3 luck bonus to the charge. If Successful:+3 morale bonus to damage on all my allies next attack within 60ft. Regain 3 maneuvers (can't be ones I used as part of the gambit). If Failure: -2 to all my d20 rolls for a round. Only one maneuver regained. Full: Panther on the Hunt. Charge. Do not provoke AoO's from threatened squares. +2 Circumstance to attack and damage on charge. 1d20 + 9 + 3 + 3 + 2 + 2 ⇒ (12) + 9 + 3 + 3 + 2 + 2 = 31 Attack If Hist: Free Action: expend my 2pp to charge deep crystal weapon. 2d4 + 2d6 + 16 + 2 ⇒ (2, 3) + (1, 3) + 16 + 2 = 27 Damage. If Successful Rory will regain Encouraging Roar, Defending the Pride, and Hunting Party.
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
Current Active Presence (Indomitable(can benefit those close to me):
the warlord shines as a beacon to his allies on the field of battle, inspiring them to fight with him to their last breath. All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add the warlord's Charisma modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus. Current Active Stance (Golden Commander Stance(can benefit those close to me):
Through the use of the Golden Lion disciple's superior tactical ability, he is able to direct his allies in combat for maximum effectiveness. As long as his allies within 30-ft. of him can clearly hear his shouts and understand his language, he grants his allies the ability to gain flanking with all adjacent allies that are fighting in melee against the same opponent (i.e. if two allies of the initiator are 20-ft. away fighting a target together, and the initiator has another ally assisting him in combat against a different target, both pairs gain flanking bonuses against their foes even if they are not normally in flanking position). Tactical Flanker (Allies flanking with me can get +2 or +3 attack bonus) Current Readied Maneuvers:
"HUrry and get them down! I don't see Elara! Smashing down on the lizardfolk Rory looks to expose flesh and drive his allies into a murderous frenzy. Swift: Activate Encouraging Roar (+2 morale to attack and damage to everyone in 60ft. for 1 round.) Standard: Kill the Wounded. If this hits all subsequent attacks made on him deal 2d6 extra damage. 1d20 + 9 + 2 + 3 ⇒ (14) + 9 + 2 + 3 = 28 Attack
Try to keep a chargelane open for me so I can try and gambit my maneuvers back.
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
Current Active Presence (Indomitable(can benefit those close to me):
the warlord shines as a beacon to his allies on the field of battle, inspiring them to fight with him to their last breath. All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add the warlord's Charisma modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus. Current Active Stance (Golden Commander Stance(can benefit those close to me):
Through the use of the Golden Lion disciple's superior tactical ability, he is able to direct his allies in combat for maximum effectiveness. As long as his allies within 30-ft. of him can clearly hear his shouts and understand his language, he grants his allies the ability to gain flanking with all adjacent allies that are fighting in melee against the same opponent (i.e. if two allies of the initiator are 20-ft. away fighting a target together, and the initiator has another ally assisting him in combat against a different target, both pairs gain flanking bonuses against their foes even if they are not normally in flanking position). Tactical Flanker (Allies flanking with me can get +2 or +3 attack bonus) Current Readied Maneuvers:
Kill The Wounded, Encouraging Roar, As Rory ducks reflexively from the ballista bolt roaring by he curses. "Well this is just bloody grand! Next time Mr. Connor I'm promoting you to Captain!" "Keep your heads down and watch your backs! Today is payday!" Barreling forward Rory brings his big sword in a wide arc feinting for a chop to the leaders head before descending low to disembowel the lizardman entirely. SWIFT: Activate Defending the Pride: Everyone within 60ft. gains a +4 Morale bonus to AC until my next turn. 5ft. Shift Up. STANDARD: Activate Hunting Party. If attack hits Roderick gets an AoO on this guy. 1d20 + 9 + 3 ⇒ (12) + 9 + 3 = 24 Attack
If Attack hits Roderick gets to AoO.
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
Fun fact: Once me and roderick have both acted and threatening we will be flanking the lizardman without needing to move. Roderick will be getting a +3 bonus rather than a +2. Honestly not sure how a lot of my abilities affect constructs. They're not strictly mind affecting nor morale. It's also sad I didn't have my weapon out already so I could do something more significant. But I honestly couldn't buy the captain having his big sword out during negotiations while surrounded by armed men already.
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
Current Active Presence (Indomitable(can benefit those close to me)):
the warlord shines as a beacon to his allies on the field of battle, inspiring them to fight with him to their last breath. All allies within 30-ft. of his position gain the benefits of the Die Hard feat, and may add the warlord's Charisma modifier to Fortitude saves versus death effects, fatigue or exhaustion effects, or poison effects as a morale bonus. Current Active Stance (Golden Commander Stance(can benefit those close to me):
Through the use of the Golden Lion disciple's superior tactical ability, he is able to direct his allies in combat for maximum effectiveness. As long as his allies within 30-ft. of him can clearly hear his shouts and understand his language, he grants his allies the ability to gain flanking with all adjacent allies that are fighting in melee against the same opponent (i.e. if two allies of the initiator are 20-ft. away fighting a target together, and the initiator has another ally assisting him in combat against a different target, both pairs gain flanking bonuses against their foes even if they are not normally in flanking position).
Current Readied Maneuvers Current Readied Maneuvers:
Kill The Wounded, Encouraging Roar, Defending the PRide, Pride Movement, Panther on The Hunt, Hunting Party Surprise Round Action. Seeing Adran's "signal" the pirate smiles broadly as he turns back to the lizardman and draws his massive blade. "Looks like the pay is good! Time to see if you can make good on your threat!" note to self: Lookout is something I can give to the whooole party.
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
Rory shrugs and motions over to Elara and Adraniel. "Adran! Elara! Check the payment! Since they kindly sent three I'll send you two over! I'll keep an eye out for your signal everything is okay!"
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
"Yes and I'm sure if that fails I'll be able to re-upholster my furniture with all of your hides! Now that we've gotten the initial posturing and threats out of the way let's discuss how we take a look at this! I've a man waiting for my signal to bring out the product! He's also waiting on another signal to flee into the forest and away from here to some fellows with big cannons and good eyes! He'll pop out just a few yards north of here! So you can choose to wait by the fire or we can go meet him in the middle! Your choice!" [bardsong]stall, stall, stall, for the others. signal, signal, signal, when to jump.[/bardsong]
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
Got my guy on their. Others should to. Rory acts casually keeping his weapons stowed but otherwise exudes an air of a cautious business man. Rory will be in Indomitable Presence and have Golden Commander Stance up
Warlord/5 | HP (15/47) | PP (0/2) | AC/Touch/Flat 19/12/18 | Fort/Ref/Will +7/+3/+6 | Init +1 | Percep +9
"We have the height advantage no matter how well off in the jungle the scaly bastards are." Rory comments. "As to the picking off patrols that idea is out. It doesn't take a master tactician to put two and two together on whose causing the patrols to disappear. A siege may be possible in the long term. But we don't have the numbers to make that workable. How do you think they get to the surface?" Rory lowers his head in deep thought stroking his beard. "If I had all the tools I normally I have I'd just blow the bastards to hell and empty the whole f+&~ing contraband crate on the harpy b*$$#'s head." Then turning to the assassin and soldier he adds. "What do you have to say?'
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