
Rogue Drake |
I have a bad habit of making spare characters. Every week or so I'll make a new one. Sometimes they're an optimized character, sometimes they're just for kicks and giggles. Below are some of them. Let me know what you think, or what ideas you've had.
Jayne: A switch hit human ranger (thank you treantmonk) uses a bow until the fight reaches charge distance, then wades in with a greatsword. Lawful neutral, but has a bit of a mean streak when it concerns criminals.
Methuselah: Halfling paladin. Rides around on a wolf stabbing things with a lance. I made this one up for a friend, and she does a really good job having a LG paladin despite that fact that in her view all halflings are chaotic.
Thibedaux: Human monk. This build goes for all out area control. He wields a longspear and uses combat reflexes. Havent gotten a chance to play him yet, but I imagine he'll be able to cover the casters fairly well.
Butler: Scot/Irish human paladin going around with a halberd. The most irreverent Paladin one will ever encounter. He drinks and plays pranks on just about anyone.
Tikki: Halfling Barbarian, raised by dwarves, thinks shes a dwarf. Will go into a rage and attack if you insist that she's a halfling. Uses a battle axe on her enemies, and merciful spiked gauntlets on bar patrons too drunk to take a hint.
Thrass: Half Orc Rogue, works as a bouncer in a bar. Uses his fists until things get ugly, then uses a falchion.
Tyran: Elf fighter rather optimized for using a Curveblade. I played this one for a while when I wasnt too interested in making any depth to the character. Has the best stats I've ever rolled with witnesses: 17, 17, 17, 16, 14, 11.
Valkarie: Halfling Ranger, uses a bow and rides around on a panther mount. CN at best, hates everybody, kills those who endanger her range.
Dakka: Havent played this guy yet, and he requires some DM permission to get the appropriate items, but he's a Human fighter optimized to dual wield hand crossbows. DM is required to allow autoloading hand crossbows.
Duelist: Concept in the works for an open hand fighter/duelist character. The abilities mesh very well and allows you to still have a decent capstone ability.
Mounted rogue: Concept for building a rogue using offensive defense, skirmisher alternate build, and mounted combat. I'm rather waiting to play this one until I can convince someone to play a Dragon Oath Cavalier at the same time.
Caster: Sorc/Dragon disciple build going for as much melee combat performance as possible. As soon as able, will cast Polymorph any object onto himself to apply the half dragon template to himself.